megeza Level 1 of the Dungeon (0, 0, D:1) 9 stones (3, -16, D:1) a +0 ring mail (20, 5, D:1) a +0 club (24, -17, D:1) a +0 mace (30, 6, D:1) a +0 hand axe (36, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 3, D:2) a +0 robe (2, -7, D:2) a +0 club (4, -27, D:2) a +0 dagger 2 stones (8, 9, D:2) 3 stones (12, -10, D:2) a +1 whip of draining (16, 9, D:2) 4 stones (20, -10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (3, 6, D:3) a +0 trident (4, 5, D:3) a +0 club (4, 6, D:3) a +0 short sword a +0 club (5, 18, D:3) a +0 short sword (12, 27, D:3) a +0 dagger (12, 34, D:3) a +0 robe (17, 17, D:3) a +0 dagger a +0 robe a +0 whip a +0 ring mail a +0 club (17, 18, D:3) a +0 leather armour a +0 flail (18, 16, D:3) a +0 club (19, 25, D:3) a +0 scale mail a +0 club (21, 21, D:3) a +0 dagger a +0 robe (22, 22, D:3) a +0 dagger a +0 robe (25, 10, D:3) 7 stones a +0 plate armour (27, 1, D:3) a +0 spear (27, 2, D:3) a +0 flail (27, 3, D:3) a +0 flail (28, 2, D:3) a +0 whip (29, 3, D:3) a +0 dagger (30, 0, D:3) a +0 robe (36, 22, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) the +10 short sword "Douggack" {distort, MP+9 Dex+4 SInv} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. (10, -6, D:4) a +0 whip (11, 35, D:4) a +0 chain mail (12, -8, D:4) a +0 hand axe (12, -7, D:4) a +0 flail a +0 ring mail (15, 1, D:4) a +0 short sword (19, 5, D:4) a +0 dagger (21, 40, D:4) an adder corpse (skeletalised by now) (26, 35, D:4) a +1 falchion of electrocution (40, -12, D:4) a +0 short sword