meguca Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -13, D:1) a +0 short sword (14, 20, D:1) a +0 leather armour (22, 11, D:1) a +0 dagger (22, 14, D:1) a +0 club (22, 15, D:1) a +0 club (29, 2, D:1) a +0 club (30, -26, D:1) 15 bolts (30, -11, D:1) a +0 club (31, -3, D:1) 16 sling bullets (32, -26, D:1) 12 sling bullets (35, -9, D:1) a +0 spear (36, -4, D:1) 16 stones (52, -17, D:1) a +0 club (53, -14, D:1) a stone (54, -14, D:1) a stone (55, -17, D:1) a +0 dagger (55, -14, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 short sword (2, -22, D:2) a +0 robe (17, -32, D:2) a +0 ring mail (37, -19, D:2) a +0 dagger (44, -32, D:2) a +0 robe (46, -17, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 23 stones (1, -25, D:3) a +0 club (4, -16, D:3) a +0 rapier (13, 17, D:3) a +3 club a +0 robe (14, -5, D:3) a +0 club (16, -8, D:3) a +0 robe (unseen) (22, -27, D:3) a cursed -1 club (24, -26, D:3) a +0 whip (31, 15, D:3) a +0 dagger (31, 16, D:3) 23 stones (32, -27, D:3) a +0 ring mail (44, 15, D:3) 14 arrows (50, -22, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon [Shop] Riddoloaq's Gadget Shop a wand of random effects (22/48) (168 gold) a wand of confusion (18/48) (210 gold) a wand of random effects (27/48) (203 gold) a fan of gales (560 gold) a phantom mirror (420 gold) a wand of paralysis (10/24) (168 gold) a wand of lightning (10/15) (196 gold) a wand of lightning (7/15) (154 gold) a crystal ball of energy (280 gold) a wand of polymorph (9/24) (154 gold) (0, 0, D:4) a cursed -1 club (7, -2, D:4) a +0 club (24, -19, D:4) a cursed -1 flail (28, -11, D:4) 9 sling bullets (28, 6, D:4) 15 arrows (41, 0, D:4) 25 stones Level 5 of the Dungeon (0, 0, D:5) an uncursed ring of teleportation (0, 3, D:5) 23 stones (1, -3, D:5) 17 stones (2, -13, D:5) a +0 ring mail (4, -6, D:5) a +0 club a +0 club (4, 6, D:5) a +0 giant club (5, -6, D:5) a +0 flail (6, -9, D:5) a +0 club (6, -7, D:5) a +0 ring mail a +0 dagger (9, 17, D:5) a +0 leather armour (11, -18, D:5) a +0 robe a +0 dagger (12, 10, D:5) a +0 dagger of electrocution (15, 5, D:5) a +0 flail a +0 chain mail (25, 32, D:5) a +0 ring mail (26, 16, D:5) 19 bolts (26, 22, D:5) a cursed -1 hunting sling (39, 19, D:5) 9 stones (52, 19, D:5) a +0 dagger a +0 robe (53, 19, D:5) a cursed -2 dagger a +0 robe a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 ring mail a +0 whip a +0 short sword a +0 glaive a +0 chain mail (3, -14, D:6) 4 javelins (5, 5, D:6) a +0 giant club (10, -8, D:6) a +0 hand axe a +0 robe (10, -7, D:6) a +0 trident a +0 robe (19, 18, D:6) 2 tomahawks (20, -3, D:6) an arrow (20, 14, D:6) a tomahawk (21, 0, D:6) a +0 shortbow 10 arrows (22, -5, D:6) an arrow (26, 9, D:6) a +0 scale mail a cursed -3 dagger (26, 12, D:6) a +0 spear (27, 13, D:6) a cursed -1 spear a +0 spear (28, 13, D:6) a +0 spear (28, 14, D:6) a +0 club a +0 robe a +0 whip a +0 dagger a +0 robe a +0 club a +0 flail (28, 15, D:6) a +0 flail a +0 whip a cursed +0 robe a +0 club (29, 8, D:6) a +0 robe a +3 falchion (33, 4, D:6) a +0 giant club (34, 3, D:6) the +4 falchion of Immorality {flame, Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). (34, 4, D:6) a +0 spear (35, 14, D:6) 14 arrows (39, -14, D:6) a +0 club (41, -5, D:6) a +0 club (42, 10, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (0, 9, D:7) 9 stones (unseen) (2, -4, D:7) a +0 leather armour (7, -10, D:7) a +0 flail a +0 leather armour a cursed -2 dagger a cursed +0 leather armour a +0 dagger a +0 robe (10, -8, D:7) a +0 battleaxe a cursed +0 robe (11, -6, D:7) a cursed +0 dire flail a +0 robe (12, -5, D:7) a +0 halberd a +0 robe (12, -4, D:7) a +2 war axe a +0 robe (29, -3, D:7) a +0 dagger a +0 robe (30, -13, D:7) 17 stones (32, -10, D:7) a worker ant corpse (39, -1, D:7) 23 sling bullets