mehakun Level 1 of the Dungeon (1, -22, D:1) a +0 helmet (1, -2, D:1) a stone (2, -26, D:1) a +0 club (2, -3, D:1) a stone (4, -13, D:1) a +3 whip (4, -4, D:1) 2 stones (14, -1, D:1) 4 tomahawks (14, 4, D:1) a +0 club (15, 5, D:1) a stone (15, 7, D:1) a stone (16, 1, D:1) a stone (16, 7, D:1) a cursed -2 whip (17, 2, D:1) a stone (18, -7, D:1) a +2 whip of venom (18, 8, D:1) 25 sling bullets (27, -17, D:1) a +0 buckler (34, -8, D:1) a +0 animal skin (37, -3, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 3, D:2) a stone (2, 5, D:2) a stone (3, 7, D:2) a stone (3, 9, D:2) a stone (4, 36, D:2) 19 stones (6, 37, D:2) a +0 hand axe (8, -2, D:2) a +0 spear (18, 40, D:2) a +0 club (19, 40, D:2) a +0 club (21, 40, D:2) a +0 club (27, -2, D:2) 12 stones (27, 38, D:2) a +0 dagger of venom (28, 43, D:2) a +0 hunting sling (30, -2, D:2) a +0 club a +0 club (36, -4, D:2) 15 stones (47, 1, D:2) 7 arrows (49, -1, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +3 quarterstaff of chaos a +0 cloak (1, 2, D:3) a +0 mace (6, -12, D:3) a +0 club a stone (7, -33, D:3) a +0 hand axe (7, -10, D:3) a stone (8, -33, D:3) a +0 dagger a +0 robe (8, -32, D:3) a +0 hand axe (8, -9, D:3) a stone (9, -8, D:3) a stone (9, -7, D:3) a +0 spear (10, -7, D:3) a stone (12, -23, D:3) a +0 dagger (12, 1, D:3) a +0 whip (21, -8, D:3) 27 arrows (25, -25, D:3) a +0 mace (28, -9, D:3) a +0 scale mail (36, -10, D:3) a +0 ring mail (37, -17, D:3) a +0 scythe a +0 robe of cold resistance (40, -27, D:3) 25 sling bullets (45, -9, D:3) a +0 club (50, -10, D:3) 17 stones (63, -2, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 32 arrows (8, 13, D:4) a +0 mace (11, 14, D:4) a +0 dagger (13, -16, D:4) a +0 hand axe (14, 10, D:4) a +1 quarterstaff of protection (24, -15, D:4) a +0 ring mail (25, -8, D:4) a +0 leather armour (28, -7, D:4) 9 arrows (32, -18, D:4) a +0 buckler (32, -16, D:4) a +0 leather armour (36, -17, D:4) a +0 leather armour (44, -17, D:4) a -3 ring of evasion (44, -8, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 25 sling bullets (1, -18, D:5) a +0 scale mail a +0 flail (1, -16, D:5) a +0 falchion a +0 leather armour a +0 mace (2, -32, D:5) a cursed +0 leather armour (2, -19, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe a +4 flail a +0 chain mail a +0 short sword a +0 ring mail of fire resistance a +0 hand axe (2, -17, D:5) a +0 leather armour (2, -4, D:5) a +1 vampiric dagger a +0 robe (3, -12, D:5) a +0 dagger (3, -11, D:5) a +0 mace (4, -32, D:5) an arrow (4, -29, D:5) an arrow (4, -28, D:5) a +0 shortbow 15 arrows (4, -25, D:5) 3 arrows (4, -23, D:5) an arrow (4, -12, D:5) a +0 dagger a +0 leather armour (12, -20, D:5) a +0 robe (13, -13, D:5) a +0 dagger a +0 robe (13, -5, D:5) a +0 hand axe a +0 mace a +0 leather armour (14, -13, D:5) a +0 flail a +0 ring mail a +0 club (15, -7, D:5) a +0 club (16, 13, D:5) 17 stones (17, -25, D:5) a +0 club (17, -24, D:5) a +0 whip (18, -4, D:5) a +0 short sword (21, -12, D:5) 17 sling bullets (21, -7, D:5) a +0 chain mail a +0 glaive (25, -21, D:5) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (33, -17, D:5) a +0 leather armour (36, -11, D:5) the +4 dagger of Igo Fima {flame, +Inv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you turn invisible. (36, -2, D:5) an arrow (39, -1, D:5) a cursed -1 shortbow 14 arrows (40, 0, D:5) 2 arrows (41, 1, D:5) a +0 short sword an arrow (42, 1, D:5) an arrow (43, 2, D:5) 2 arrows (45, -16, D:5) a +0 dagger (53, -9, D:5) 13 stones (58, -9, D:5) a cursed -2 giant club Level 6 of the Dungeon (6, -6, D:6) a +0 trident (12, -8, D:6) a +0 flail a +0 mace (35, -22, D:6) a +0 spear (41, -34, D:6) a +0 trident (41, 15, D:6) a +0 club (43, -6, D:6) 30 bolts (46, -2, D:6) a +0 dagger (50, -38, D:6) a +0 dagger (55, -27, D:6) a +0 giant club Level 7 of the Dungeon (0, 1, D:7) 13 bolts (5, 30, D:7) a +0 ring mail (5, 36, D:7) a +0 hat (6, 10, D:7) a cursed -2 ring mail (11, 22, D:7) a +0 dagger a +0 robe (11, 23, D:7) a cursed -1 war axe a +0 robe (11, 24, D:7) a +0 falchion a +0 robe (14, 14, D:7) 25 arrows (17, 7, D:7) 20 stones (25, 12, D:7) 31 arrows (26, 51, D:7) a cursed -3 halberd a +0 robe (26, 52, D:7) a +0 club (27, 51, D:7) a +0 whip (28, 5, D:7) 20 bolts (28, 12, D:7) a +0 hand axe a +0 plate armour (28, 13, D:7) a +0 club a +0 scale mail (28, 51, D:7) a +0 dagger a +0 robe (29, 52, D:7) a +0 plate armour (30, 5, D:7) a +0 leather armour (30, 14, D:7) a +0 trident (31, 40, D:7) a +0 flail (31, 51, D:7) a +0 flail a +0 scale mail (33, 37, D:7) a +0 cloak (35, -1, D:7) 17 sling bullets (36, 49, D:7) 8 stones (40, 19, D:7) 27 arrows (40, 24, D:7) a +0 war axe (49, 35, D:7) a +0 hand axe a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) 18 stones (2, -20, D:8) a +0 ring mail (2, 1, D:8) the cursed +0 ring mail of Sin {rPois Dex+4} It affects your dexterity (+4). It protects you from poison. It has a curse placed upon it. (4, 1, D:8) a +2 rapier of flaming (5, 24, D:8) a +0 leather armour (5, 25, D:8) a +0 long sword a cursed +0 chain mail a +2 dagger of venom a +0 robe (6, -1, D:8) a +0 rapier (6, 27, D:8) a +0 short sword a +0 ring mail (9, -18, D:8) a +0 robe (11, 29, D:8) a +0 dagger of chaos a +0 robe of magic resistance (15, -5, D:8) a +0 trident a cursed +0 plate armour (15, -4, D:8) a cursed -2 mace a +0 leather armour (15, 33, D:8) 20 bolts (16, -4, D:8) a +0 flail a +0 leather armour (17, 5, D:8) a +0 scale mail (20, -15, D:8) a +0 war axe a +0 ring mail 3 tomahawks (25, -8, D:8) a +0 hand axe (30, 19, D:8) 23 stones (34, 20, D:8) a stone (38, 20, D:8) a +0 whip 3 stones (47, -18, D:8) a +0 flail a +0 ring mail (54, -2, D:8) a +0 hand axe 5 tomahawks a +0 ring mail (56, 12, D:8) 18 stones (58, -9, D:8) a throwing net (59, -18, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 glaive (1, 0, D:9) a +0 plate armour (6, 4, D:9) a +0 shortbow 20 arrows (7, 6, D:9) an arrow (8, 6, D:9) an arrow (9, 2, D:9) a +0 quarterstaff (10, 7, D:9) a +0 shortbow 22 arrows Level 10 of the Dungeon [Shop] Oroduohahi's Assorted Antiques a scroll of identify (78 gold) a lightning rod (4/4) (1560 gold) a scroll of identify (78 gold) a scroll of remove curse (117 gold) a potion of curing (117 gold) a +1 scimitar of pain (663 gold) a +0 arbalest (175 gold) a +0 broad axe (156 gold) a potion of curing (117 gold) a +0 leather armour (78 gold) (0, 0, D:10) an uncursed staff of death (6, -8, D:10) an uncursed staff of earth (16, -2, D:10) a +0 giant club a +0 giant club (17, -13, D:10) an uncursed staff of fire (18, 17, D:10) a +0 buckler (23, -14, D:10) 22 stones (24, 9, D:10) a +0 shortbow 15 arrows (43, -12, D:10) a +0 club a +0 chain mail (44, -15, D:10) a +0 trident a cursed +0 plate armour (44, -12, D:10) a +0 antimagic trident (45, 9, D:10) a +0 dagger (46, -21, D:10) a +0 scale mail (47, 5, D:10) a cursed +0 scale mail (48, 5, D:10) 21 bolts (48, 6, D:10) a +0 blowgun (48, 7, D:10) an uncursed staff of summoning (49, -26, D:10) a curare-tipped needle (49, -1, D:10) a +0 dagger a +0 robe (49, 6, D:10) 14 bolts (55, -4, D:10) the +1 leather armour "Inif" {+Inv rElec Str+2 Dex-5} It affects your strength (+2). It affects your dexterity (-5). It insulates you from electricity. It lets you turn invisible. (57, -25, D:10) a +4 dagger of distortion a +0 blowgun 4 curare-tipped needles (59, -24, D:10) a curare-tipped needle Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (3, 19, D:11) a +0 long sword (4, 27, D:11) a +0 dagger (11, 15, D:11) 4 large rocks (12, 18, D:11) a +0 long sword a +0 plate armour (13, 16, D:11) a +0 scale mail (13, 22, D:11) a +0 dagger (15, 15, D:11) a large rock (15, 16, D:11) a manual of Poison Magic (16, 14, D:11) a large rock (18, 3, D:11) a +0 hat (18, 11, D:11) a +2 war axe of draining a +0 robe a +0 hand axe a +0 leather armour a cursed -3 long sword a +0 leather armour (18, 14, D:11) a large rock (19, 10, D:11) a +0 shortbow a scroll of amnesia 20 arrows (20, 11, D:11) a +0 dagger a cursed -2 robe (21, 12, D:11) a cursed -1 dagger a +0 robe (22, 12, D:11) an arrow (23, 2, D:11) 13 arrows (23, 10, D:11) a +0 battleaxe a +0 chain mail (23, 29, D:11) a tomahawk (24, 22, D:11) a +0 shortbow 22 arrows (24, 23, D:11) a +0 battleaxe a cursed +0 dagger a +0 robe (24, 27, D:11) a tomahawk (24, 29, D:11) 2 tomahawks (24, 43, D:11) the +6 hunting sling of Odwof {flame, *Drain rElec MR+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It affects your resistance to hostile enchantments. It causes draining when unequipped. (25, 8, D:11) a +0 short sword a cursed +0 ring mail (25, 23, D:11) a tomahawk a cursed +3 great sword a +0 robe a +0 long sword a +0 robe (25, 24, D:11) an uncursed staff of poison a +3 great sword a +0 robe (25, 25, D:11) a +0 flail a +0 plate armour a +4 halberd a +0 robe (25, 26, D:11) a potion of blood (25, 28, D:11) a +0 hand axe a +0 whip a +0 glaive a +0 chain mail (25, 30, D:11) a +1 dagger of speed a +0 ring mail (26, -6, D:11) a +0 shortbow 12 arrows (26, 23, D:11) a +0 rapier a cursed -2 robe (26, 28, D:11) a +0 scimitar a +0 plate armour (27, -8, D:11) an arrow (27, 6, D:11) a +0 flail a +0 leather armour (28, -7, D:11) a cursed +0 giant spiked club 2 arrows (28, -6, D:11) a +0 shortbow a +0 shortbow 29 arrows (28, -1, D:11) an arrow (29, -8, D:11) an arrow (29, -7, D:11) a +0 shortbow 11 arrows (29, -6, D:11) a cursed -1 shortbow 20 arrows (31, -1, D:11) an arrow (32, 19, D:11) 9 stones (37, -13, D:11) a +0 trident (37, 10, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (5, -13, D:12) an uncursed staff of summoning (7, -16, D:12) a +0 helmet (8, -11, D:12) a +0 robe (14, 18, D:12) an arrow (16, 19, D:12) a +0 shortbow 14 arrows (23, 1, D:12) 14 poisoned needles (24, -3, D:12) 5 stones (25, 2, D:12) a +0 whip (27, 0, D:12) 5 curare-tipped needles (31, -1, D:12) 26 arrows (32, -9, D:12) a +0 hand axe a +0 whip a +0 leather armour a +0 short sword a cursed +0 chain mail (33, -9, D:12) a +0 club a +0 ring mail a +0 club a +0 leather armour a +0 dagger a +0 chain mail a +0 dire flail a +0 plate armour (33, -8, D:12) a +0 flail a +0 war axe a +0 plate armour a +3 war axe a +0 chain mail a cursed -3 short sword a +0 leather armour (33, -7, D:12) a +1 flail of protection a +0 flail a +0 scale mail (33, 18, D:12) a +0 flail a +0 flail a +0 leather armour (34, -9, D:12) a +0 club (34, -7, D:12) a +0 short sword a +0 chain mail (34, -6, D:12) a +0 leather armour (34, 19, D:12) a +2 short sword of freezing a +0 ring mail a +0 club a +0 chain mail a +4 hand axe a +0 leather armour (35, -7, D:12) 13 stones (44, 19, D:12) 18 stones Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (8, -15, Orc:1) a cursed +0 dagger a +2 robe of magic resistance (14, 8, Orc:1) a +0 ring mail a cursed +0 club (15, 8, Orc:1) a +0 chain mail a +0 war axe (15, 12, Orc:1) a +0 hand axe a +0 plate armour (16, 7, Orc:1) a +0 plate armour a +0 short sword (16, 8, Orc:1) a +0 giant spiked club (16, 9, Orc:1) a +0 flail (16, 10, Orc:1) a +0 plate armour a +3 long sword (16, 12, Orc:1) a +0 mace a +0 plate armour a +0 hand axe (17, 6, Orc:1) a +0 giant spiked club (17, 7, Orc:1) a +0 leather armour a +0 flail (17, 8, Orc:1) a +1 mace of protection a +0 war axe Level 2 of the Orcish Mines (0, 0, Orc:2) 28 gold pieces (8, -22, Orc:2) 9 gold pieces (8, -1, Orc:2) 17 gold pieces (10, -9, Orc:2) a tomahawk (11, -18, Orc:2) 19 gold pieces (11, -17, Orc:2) a tomahawk (12, -10, Orc:2) a tomahawk (unseen) (14, -9, Orc:2) 18 gold pieces (15, -22, Orc:2) 15 gold pieces (15, -15, Orc:2) 30 gold pieces Level 3 of the Abyss (0, 0, Abyss:3) a wand of flame (28)