mehakun Level 1 of the Dungeon (0, 0, D:1) a cursed +0 ring mail (5, -7, D:1) 16 poisoned needles (10, -1, D:1) a +0 club (15, -6, D:1) a cursed +0 whip (23, -8, D:1) 15 stones (43, -5, D:1) a +0 club (44, -7, D:1) 7 stones (44, 2, D:1) a +0 dagger a +0 hand axe (47, -4, D:1) 9 bolts Level 2 of the Dungeon (0, 0, D:2) 13 stones (5, -15, D:2) a leopard gecko corpse (skeletalised by now) (6, -9, D:2) 14 poisoned needles (7, -13, D:2) 5 stones (8, -13, D:2) a quokka corpse (skeletalised by now) (9, -17, D:2) 16 stones (10, -25, D:2) a +2 short sword of speed (10, -13, D:2) a +0 whip (11, 8, D:2) a +0 mace (11, 13, D:2) a +0 hand axe (14, 9, D:2) a +1 dagger of draining (15, -8, D:2) 14 arrows (22, 8, D:2) 21 arrows (26, 1, D:2) a bat corpse (skeletalised by now) (26, 6, D:2) a +0 dagger of venom (27, -15, D:2) a +0 spear (27, 6, D:2) a stone a +0 dagger (30, 6, D:2) 2 stones (31, -9, D:2) a bat corpse (skeletalised by now) (31, 2, D:2) 22 stones (31, 6, D:2) a +0 club (32, -21, D:2) a goblin corpse (skeletalised by now) (32, 2, D:2) a +1 hand axe of freezing (39, -14, D:2) 18 bolts (45, -5, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) an adder corpse (2, 10, D:3) 9 bolts (5, -19, D:3) a potion of curing (5, -14, D:3) a +0 club (unseen) (6, -15, D:3) a +0 hand axe (unseen) (6, 4, D:3) a +0 club (6, 13, D:3) a +0 dagger (7, -6, D:3) 14 stones (10, -15, D:3) a +0 flail (unseen) (10, -8, D:3) a bat skeleton (16, 4, D:3) a jackal corpse (18, 6, D:3) a jackal corpse