Dungeon Crawl Stone Soup version 0.27-a0-1230-gfc7c993222 (webtiles) character file. Game seed: 2364387223746742168 6 meliss the Caller (level 1, 0/13 HPs) Began as a Merfolk Summoner on June 8, 2021. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:27 (1243 turns). meliss the Caller (Merfolk Summoner) Turns: 1243, Time: 00:03:27 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 0/3 EV: 12 Int: 14 God: Gold: 5 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn b - ring of resist corrosion MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of resist corrosion (left hand) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of magic mapping {unknown} Potions d - 2 potions of flight {unknown} Skills: + Level 2.7 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.3 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 13% N/A 6% 2 Call Canine Familiar Summ 13% N/A 12% 3 Corona Hex 1% N/A 24% 1 Summon Guardian Golem Hex/Summ 7% N/A 28% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 34% 2 Confusing Touch Hex 1% N/A 56% 3 Dazzling Flash Conj/Hex 2% N/A 56% 3 Tukima's Dance Hex 1% N/A 56% 3 Summon Ice Beast Ice/Summ 7% N/A 67% 4 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal bites you but does no damage. The jackal barely misses you. You see here a +0 short sword. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. There is a stone staircase leading down here. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You climb downwards. There is a stone staircase leading up here. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal misses you. The jackal bites you but does no damage. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat misses the jackal. The jackal misses you. The jackal closely misses you. The jackal completely misses you. The jackal barely misses you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You barely miss the jackal. Your bat hits the jackal but does no damage. Your bat barely misses the jackal. The jackal barely misses you. x2 Your bat barely misses the jackal. Unknown command. You hit the jackal but do no damage. Your bat hits the jackal. The jackal bites you but does no damage. The jackal closely misses you. x2 Unknown command. You closely miss the jackal. The jackal is moderately wounded. Your bat hits the jackal but does no damage. Your bat barely misses the jackal. The jackal bites you. You die... ## #. . .# #b# ##h.# #@# #h## #b. #.#. #.### ..... ..... #.# ## #.### #. . You could see 2 jackals and 2 friendly bats. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 3 kobolds (D:1) A quokka (D:1) 2 rats (D:1) 7 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | meliss the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1243 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_rooms, serial_shops, shop, st_stairs_2, minmay_misc_feat_encased D:2: layout_loops_cross, minmay_circle_x Action || total -------------------------++------- Melee: Unarmed || 20 Cast: Summon Small Mamm || 26 Armor: Robe || 12 Dodge: Dodged || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1243 | 1243 | 0 | 798 | 180 | 2 | 621.5 | Dungeon | 1243 | 1243 | 0 | 798 | 180 | 2 | 621.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 824 daAuts D:2: 419 daAuts