Dungeon Crawl Stone Soup version 0.32-a0-636-g4925a30cd0 (webtiles) character file. Game seed: 4618186284673938907 616 meliss the Apothecary (level 7, -2/45 (46) HPs) Began as a Merfolk Alchemist on Mar 7, 2024. Was an Initiate of Fedhas. Slain by a wight ... wielding a +5 great sword of freezing (5 damage) ... on level 5 of the Dungeon. The game lasted 00:12:49 (5609 turns). meliss the Apothecary (Merfolk Alchemist) Turns: 5609, Time: 00:12:50 HP: -2/45 (46) AC: 16 Str: 14 XL: 7 Next: 45% MP: 1/14 EV: 10 Int: 22 God: Fedhas [......] Gold: 238 SH: 0 Dex: 15 Spells: 12/15 levels left rFire . . . - Unarmed rCold + . . (no shield) rNeg . . . k - +7 Kryia's mail coat {PotionHeal*2 rC+} rPois . (no helmet) rElec . (no cloak) rCorr . d - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + j - +6 ring of intelligence HPRegen 0.27/turn l - +6 ring of strength MPRegen 0.14/turn %: no passive effects @: lightly drained A: (nimble swimmer 2), mertail a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Fedhas. Fedhas was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 238 gold pieces. Inventory: Armour a - a +0 robe d - a +2 pair of gloves (worn) k - the +7 Kryia's mail coat (worn) {PotionHeal*2 rC+} (You found it on level 2 of the Dungeon) PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. Jewellery j - a +6 ring of intelligence (left hand) l - a +6 ring of strength (right hand) n - a ring of ice Wands o - a wand of flame (23) Scrolls e - a scroll of butterflies g - a scroll of enchant weapon h - 2 scrolls of teleportation i - a scroll of enchant armour Potions b - a potion of magic c - a potion of attraction {unknown} f - a potion of might {unknown} m - a potion of brilliance {unknown} p - a potion of heal wounds {unknown} q - 2 potions of lignification {unknown} r - a potion of resistance {unknown} Skills: + Level 0.2 Fighting + Level 1.3 Armour + Level 3.2 Dodging + Level 2.7 Stealth + Level 1.4 Unarmed Combat + Level 4.7 Spellcasting + Level 3.0 Conjurations + Level 0.1 Air Magic + Level 6.0 Alchemy You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 100% 1d9 7% 1 b - Mercury Vapours Alch/Air 36% N/A 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 44% 2d8 24% 1 Shock Conj/Air 48% 1d6 24% 1 Mephitic Cloud Conj/Alch/Air 18% N/A 36% 3 Olgreb's Toxic Radiance Alch 31% N/A 36% 4 Swiftness Air 5% N/A 78% 3 Sticky Flame Fire/Alch 18% 2d6 78% 4 Confusing Touch Hex 5% N/A 80% 3 Brom's Barrelling Bould Conj/Erth 11% 2d3 94% 4 Iskenderun's Battlesphe Conj 18% 2d7 98% 5 Airstrike Air 2% 2d(1-17) 99% 4 Dispel Undead Necr 5% 3d7 99% 4 Fireball Conj/Fire 5% 3d5 100% 5 Conjure Ball Lightning Conj/Air 6% 3x3d6 100% 6 Orb of Destruction Conj 9% 9d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Ru Vehumet Wu Jian Portals: Abyss: D:3 Annotations: D:3 2 transporters, stil's ghost, amateur CoBe Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The wight looks weaker. Casting: Mercury Vapours (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 21% risk of failure) Press: ? - help, Dir - move target Fumes of mercury billow through the air! The ice beast looks weaker. There is a stone staircase leading up here. The sting hits the wight but does no damage. The ice beast hits you. The ice beast freezes you. You resist. The wight barely misses you. You climb upwards. There is a stone staircase leading down here. The sting hits the wight. The wight partially resists. The wight is moderately damaged. The wight hits you but does no damage. The ice beast hits you but does no damage. The sting hits the wight. The wight is moderately damaged. The wight is no longer weakened. The wight closely misses you. The ice beast hits you but does no damage. The sting hits the wight. The wight partially resists. The wight is moderately damaged. The wight closely misses you. The ice beast hits you. The ice beast freezes you. You resist. The sting hits the wight. The wight partially resists. The wight is heavily damaged. The wight hits you but does no damage. The ice beast barely misses you. You are out of magic! The wight hits you with a +5 great sword of freezing! The wight freezes you. The ice beast is no longer weakened. The ice beast hits you. The ice beast freezes you. You resist. The wight attacks as it pursues you! The wight barely misses you. The wight attacks as it pursues you! The wight hits you with a +5 great sword of freezing! * * * LOW HITPOINT WARNING * * * You feel drained. You die... Fedhas appreciates your contribution to the ecosystem. #..#.+......# ########.#...... #..#.#..)...######...........###. #..#.#...........#.######.#### #. #..#.'......####.#.# #.######. #..###......## #.#.# #........ #............# #.#.# #########.#. .)##########.# #.#.# #........... ........# #)# #.#.# #.#######.## #######.# #)# #@#.# #.# #.# .....##.# #.# #z#.###.# #.## ........# #.###.Y.(.#.# #... )....#..# #.....>...#.##### ###. ##).....# #.).......'.....# #. #.####.#####..............# #. #)##..............###'###.# #. #.##)#.#####......# #.# #.#####. #...^#.# ####.#.###.###....... You could see an ice beast and a wight. Vanquished Creatures A bullfrog (D:5) 2 jellies 2 gnoll boudas (D:5) 2 orc priests 2 hounds (D:4) 3 iguanas 5 adders 8 gnolls (D:5) A shadow imp (D:5) 2 ufetubi (D:5) 4 dart slugs A ribbon worm (D:3) 9 orcs 6 endoplasms 8 goblins 7 hobgoblins 4 jackals (D:3) 2 quokkas 7 ball pythons 3 bats 3 frilled lizards 8 kobolds 15 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | meliss the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 201 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 226 | D:1 | Found a faded altar of an unknown god. 516 | D:1 | Reached skill level 1 in Conjurations 639 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1053 | D:2 | Found the +7 Kryia's mail coat {PotionHeal*2 rC+} 1091 | D:2 | Reached skill level 5 in Alchemy 1396 | D:2 | Reached skill level 1 in Unarmed Combat 1396 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/7 1605 | D:3 | Found a transporter. 1907 | D:3 | Found a one-way gate to the infinite horrors of the Abyss. 1907 | D:3 | Noticed stil's ghost (amateur CoBe) 1907 | D:3 | Noticed a small abomination 1919 | D:3 | Found a transporter. 2073 | D:3 | Reached XP level 5. HP: 35/35 MP: 3/9 2342 | D:3 | Noticed a toenail golem 2500 | D:3 | Noticed a small abomination 2746 | D:4 | Found an opulent altar of Gozag. 2868 | D:4 | Found a staircase to the Ecumenical Temple. 3247 | D:4 | Reached XP level 6. HP: 41/41 MP: 7/11 3931 | Temple | Entered the Ecumenical Temple 3965 | Temple | Became a worshipper of Fedhas Madash 4008 | D:5 | Entered Level 5 of the Dungeon 4472 | D:5 | Found a shadowy altar of Dithmenos. 4626 | D:5 | Reached XP level 7. HP: 22/46 MP: 3/13 4952 | D:5 | Reached skill level 1 in Armour 4997 | D:5 | Learned a level 2 spell: Mercury Vapours 5550 | D:5 | Reached skill level 6 in Alchemy 5609 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_ring, ebering_ecumenical_altar_webs, bh_walls_and_bars D:2: layout_basic D:3: layout_loops_ring, cheibrodos_sewer_entry_bend, gammafunk_ghost_abyssal_escape D:4: layout_basic, overflow_temple_1_default, temple_doors_e D:5: layout_basic, lemuel_doored_altar D:6: layout_cave_pools, lemuel_round_altar, nicolae_alphabet_shops, minivault_19 Temple: chequers_temple_sunken Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 1 2 3 | 3.0 Alchemy | 5 6 | 6.0 Unarmed Combat | 1 | 1.4 Spellcasting | 3 4 | 4.7 Dodging | 3 | 3.2 Armour | 1 | 1.3 Fighting | | 0.2 Stealth | | 2.7 Air Magic | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 29 | 33 | 2 || 64 Punch | | 1 | || 1 Cast: Sting | 59 | 134 | 37 || 230 Mercury Vapours | | | 5 || 5 Evoke: Wand | | 2 | || 2 Use: Scroll | 1 | | 4 || 5 Armour: Robe | 10 | | || 10 Scale mail | 16 | 75 | 27 || 118 Dodge: Dodged | 25 | 70 | 23 || 118 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5590 | 5333 | 257 | 0 | 4605 | 7 | 798.6 | Dungeon | 5545 | 5329 | 216 | 0 | 4605 | 6 | 924.2 | Temple | 44 | 3 | 41 | 0 | 0 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1579 daAuts D:4: 1208 daAuts D:3: 1131 daAuts D:1: 979 daAuts D:2: 624 daAuts Temple: 44 daAuts D:6: 21 daAuts