Dungeon Crawl Stone Soup version 0.33-a0-580-gc79a71ed66 (webtiles) character file. Game seed: 10865144311146682045 40 melodyalt the Shooter (level 3, -2/27 HPs) Began as a Coglin Hunter on Dec 19, 2024. Slain by a sleepcap (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:15 (1026 turns). melodyalt the Shooter (Coglin Hunter) Turns: 1026, Time: 00:02:15 Health: -2/27 AC: 4 Str: 11 XL: 3 Next: 50% Magic: 3/3 EV: 11 Int: 8 God: Gold: 137 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . a - +2 sling {Hajoon} rCold . . . d - +0 sling {Katrin} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . n - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Hajoon} d - a +0 sling (offhand) {Katrin} Missiles j - 5 boomerangs m - 2 poisoned darts Armour b - a +0 leather armour (worn) n - a +0 cloak (worn) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of butterflies g - a scroll of blinking {unknown} h - a scroll of poison {unknown} i - 2 scrolls of identify {unknown} k - a scroll of immolation {unknown} Potions e - 2 potions of attraction {unknown} f - 2 potions of curing {unknown} l - a potion of brilliance {unknown} Skills: - Level 2.0 Fighting + Level 4.2 Ranged Weapons - Level 1.7 Dodging - Level 2.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 0% N/A 86% 3 Tukima's Dance Hex 0% N/A 86% 3 Passage of Golubria Tloc 0% N/A 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. No target in view! You now have 128 gold pieces (gained 9). You add the spells Inner Flame, Irradiate and Ignition to your library. Health restored: 27 Found a stone staircase leading down. Found an escape hatch in the ceiling. Found a stone staircase leading down. k - a scroll labelled JOYTEH HITROELA You see here a +0 dagger. l - a purple potion You see here a +0 dagger. m - 2 poisoned darts You now have 137 gold pieces (gained 9). A bat comes into view. You see here a +0 cloak. n - a +0 cloak You start putting on your armour. You continue putting on your +0 cloak. x3 The bat hits you. You continue putting on your +0 cloak. The bat hits you but does no damage. You finish putting on your +0 cloak. You take 1 damage, and have 26/27 hp. You shoot a sling bullet. The sling bullet misses the bat. You shoot a sling bullet. The sling bullet hits the bat. The bat hits you. The bat hits you but does no damage. You take 1 damage, and have 25/27 hp. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! You shoot a sling bullet. There is a stone staircase leading down here. A sleepcap and a rat come into view. Health restored: 27 You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. Fire: a) +2 sling {Hajoon} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the sleepcap. You shoot a sling bullet. The sling bullet hits the sleepcap. Fire: a) +2 sling {Hajoon} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the sleepcap. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap barely misses you. Fire: a) +2 sling {Hajoon} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (asleep, 98% to hit) Okay, then. You shoot a sling bullet. The sling bullet hits the sleepcap! You shoot a sling bullet. The sling bullet hits the sleepcap. The rat squeaks loudly. The sleepcap releases spores at you but does no damage. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap releases spores at you! You take 7 damage, and have 20/27 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap releases spores at you. You take 2 damage, and have 18/27 hp. You shoot a sling bullet. The sling bullet hits the sleepcap. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap releases spores at you but does no damage. The sleepcap releases spores at you. You take 6 damage, and have 12/27 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The rat bites you. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you. You wake up. * * * LOW HITPOINT WARNING * * * The rat completely misses you. You take 8 damage, and have 4/27 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * The sleepcap barely misses you. You take 1 damage, and have 3/27 hp. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap releases spores at you. You die... ...........##. ............. ............ ........... .......$.. #. .......# #.####.#. ###.#..fr##.#....#.##. .. .......@#.##......##.#. ... .......#.#..........#.# ... ....#..##............## #.# ......#................ #.### #.................... #..# ##..####.##.......... ######..## #..####..#.>.†.....# .........# ##....##.....#..... .......#.# #..#.#.........<... You could see a sleepcap and a rat. Vanquished Creatures An adder (D:2) A dart slug (D:2) 4 ball pythons (D:1 D:2) An endoplasm (D:1) 3 jackals (D:1) 3 quokkas (D:1 D:2) 3 bats (D:1 D:2) 3 frilled lizards (D:1 D:2) 3 goblins (D:1 D:2) A kobold (D:1) 8 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melodyalt the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 20 | D:1 | Reached skill level 1 in Stealth 127 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 811 | D:2 | Noticed Terence 871 | D:2 | Reached skill level 4 in Ranged Weapons 871 | D:2 | Reached XP level 3. HP: 25/27 MP: 3/3 1026 | D:2 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_ring, nicolae_figureground_sparkle D:2: layout_rooms, minmay_misc_feat_secret_circle, minmay_tiny_reverse_x, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 2 | 2.0 Ranged Weapons | 4 | 4.2 Fighting | | 2.0 Dodging | | 1.7 Action || total ---------------------------++------- Fire: Sling || 136 Armour: Leather armour || 27 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1043 | 1009 | 34 | 43 | 777 | 2 | 521.5 | Dungeon | 1043 | 1009 | 34 | 43 | 777 | 2 | 521.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 872 daAuts D:2: 171 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_ring, nicolae_figureground_sparkle D:2: layout_rooms, minmay_misc_feat_secret_circle, minmay_tiny_reverse_x, uniq_terence Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1043 | 1009 | 34 | 43 | 777 | 2 | 521.5 | Dungeon | 1043 | 1009 | 34 | 43 | 777 | 2 | 521.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 872 daAuts D:2: 171 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.0 +-------+-------+-------+-------+-------+----------------------