Dungeon Crawl Stone Soup version 0.33-a0-580-gc79a71ed66 (webtiles) character file. Game seed: 1447137128317141080 32 melodyalt the Magician (level 3, 25/25 HPs) Began as a Djinni Conjurer on Dec 19, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:11 (1000 turns). melodyalt the Magician (Djinni Conjurer) Turns: 1000, Time: 00:02:11 Health: 25/25 AC: 2 Str: 12 XL: 3 Next: 42% Gold: 39 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . h - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ f - +6 ring of strength HPRegen 0.24/turn g - ring of wizardry {wiz+} %: wizardry (x1) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) (You found it on level 2 of the Dungeon) Armour a - a +0 robe (worn) Jewellery f - a +6 ring of strength (left hand) (You found it on level 1 of the Dungeon) g - a ring of wizardry (right hand) {wiz+} (You found it on level 2 of the Dungeon) Scrolls d - 2 scrolls of identify {unknown} e - a scroll of blinking {unknown} Potions b - a potion of haste {unknown} c - a potion of might {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Forgecraft * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 9% 4 d - Poisonous Vapours Alch/Air 84% 1d4 1% 1 x - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 9% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Okay, then. The magic dart hits the giant cockroach. You kill the giant cockroach! You take 1 damage, and have 19/21 hp. The magic dart hits the adder. The magic dart hits the adder. The adder completely misses you. You take 1 damage, and have 18/21 hp. The magic dart hits the adder. The adder hisses angrily. The adder bites you but does no damage. You take 1 damage, and have 17/21 hp. The magic dart hits the adder. The adder barely misses you. You take 1 damage, and have 16/21 hp. The magic dart hits the adder. The adder barely misses you. The adder bites you. You take 3 damage, and have 13/21 hp. The magic dart hits the adder but does no damage. The adder bites you but does no damage. You take 1 damage, and have 12/21 hp. The adder bites you but does no damage. You fly upwards. There is a stone staircase leading down here. The magic dart hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 6, Int 19, Dex 11. Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 The power to cast Poisonous Vapours wells up from within. Spell assigned to 'd'. You regained 2 hp, and now have 14/25 hp. You start resting. Health restored: 25 You fly downwards. The adder closely misses you. The adder barely misses you. There is a stone staircase leading up here. The magic dart hits the adder. The adder bites you but does no damage. The adder barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 63% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder closely misses you. You take 2 damage, and have 23/25 hp. Casting: Searing Ray (safe; 3% risk of failure) Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 63% to hit) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! You take 2 damage, and have 21/25 hp. You start resting. You stop channelling your searing ray. g - a ring of wizardry {wiz+} g - a ring of wizardry (right hand) {wiz+} You start resting. Your magical contamination has completely faded away. There is a stone staircase leading up here. Found a stone staircase leading down. Health restored: 25 You now have 32 gold pieces (gained 7). You see here a +0 short sword. d - 2 scrolls labelled YFRENY HOOCRE (gained 1) You now have 39 gold pieces (gained 7). You see here 6 stones. You see here a +0 dagger. A rat comes into view. The magic dart hits the rat! You kill the rat! You take 1 damage, and have 24/25 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a rat corpse. An endoplasm comes into view. Health restored: 25 The magic dart hits the endoplasm. You take 1 damage, and have 24/25 hp. The magic dart hits the endoplasm. You kill the endoplasm! Health restored: 25 You see here a +0 dagger. h - a +0 dagger h - a +0 dagger (weapon) Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome back, melodyalt the Djinni Conjurer. .......... ...>.# #.#.....###....## #...............# .# #.....#..#......##.## #.....#..#.......... ###.....#..#.........# #..........#......##.# #.##.†..##.#.........# ######.##....@..##........# #)........#..#####.#.#.#..##. #.####.##.#..##....#......... #.# #.##.......#.<......#### #.# #.......##....†#.##.# #.# ####.##.##..#..#.##.# #.# #........#.......# #.# #.#.###.###..###.# #.# #.#.###.###..###.# There were no monsters in sight! Vanquished Creatures 2 adders (D:1 D:2) A ball python (D:1) 4 endoplasms (D:1 D:2) A giant cockroach (D:2) 2 hobgoblins (D:1) A kobold (D:1) 2 rats (D:1 D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melodyalt the Djinni Conjurer began the quest for the Orb. 0 | D:1 | melodyalt set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 202 | D:1 | Found Onutraoff's Book Shoppe. 473 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 814 | D:1 | Reached XP level 3. HP: 14/25 MP: 0/0 814 | D:1 | Learned a level 1 spell: Poisonous Vapours 1000 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_4_way, infiniplex_forest_straight_5, infiniplex_forest_3_way, infiniplex_forest_corner_1, infiniplex_forest_clump_cross, infiniplex_forest_straight_3, infiniplex_forest_corner_1, serial_shops, nicolae_shop_real_fake_doors, nrook_mini_backslash D:2: layout_loops_cross, hellmonk_ecumenical_altar_inner_sanctum, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 36 Searing Ray || 1 Armour: Robe || 7 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 999 | 942 | 57 | 49 | 803 | 2 | 499.5 | Dungeon | 999 | 942 | 57 | 49 | 803 | 2 | 499.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 842 daAuts D:2: 157 daAuts Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_4_way, infiniplex_forest_straight_5, infiniplex_forest_3_way, infiniplex_forest_corner_1, infiniplex_forest_clump_cross, infiniplex_forest_straight_3, infiniplex_forest_corner_1, serial_shops, nicolae_shop_real_fake_doors, nrook_mini_backslash D:2: layout_loops_cross, hellmonk_ecumenical_altar_inner_sanctum, basic_altar Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 999 | 942 | 57 | 49 | 803 | 2 | 499.5 | Dungeon | 999 | 942 | 57 | 49 | 803 | 2 | 499.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 842 daAuts D:2: 157 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 +-------+-------+-------+-------+-------+----------------------