memo131 Level 1 of the Dungeon [Shop] Intuom's Jewellery Shop a ring of wizardry (300 gold) a +4 ring of protection (360 gold) a ring of flight (175 gold) a +6 ring of dexterity (360 gold) a ring of wizardry (300 gold) a granite talisman (600 gold) a +6 ring of strength (360 gold) an amulet of reflection (300 gold) a ring of magical power (200 gold) [Shop] Qakhe's General Store (Shop contents are unknown) [Shop] Uhutt's Antique Weapon Emporium a +0 spear (57 gold) a +0 short sword (57 gold) a +1 heavy hand axe (235 gold) a +3 morningstar of freezing (459 gold) a +0 glaive (123 gold) a +0 long sword (66 gold) the +2 dagger of the Transmuting Gods {flame, ^Fragile Fly rN++ MP+4} (684 gold) ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. rN++: It greatly protects you from negative energy. MP+4: It affects your magic capacity (+4). a +0 dagger (38 gold) a +0 spear (57 gold) (12, 13, D:1) a +0 club (20, -2, D:1) a +0 sling (26, 18, D:1) a quokka skeleton (30, -1, D:1) a +0 short sword (38, 40, D:1) a frilled lizard corpse (skeletalised by now) (40, -1, D:1) a frilled lizard corpse (skeletalised by now) (40, 10, D:1) a +0 plate armour (47, 17, D:1) a +0 mace (53, 20, D:1) a +0 ring mail Level 2 of the Dungeon (2, -2, D:2) an adder corpse (6, 32, D:2) a +0 scimitar (6, 35, D:2) a +0 club a bat corpse (11, 22, D:2) a dart slug corpse (13, 3, D:2) a +0 dagger 6 stones a goblin corpse (18, 15, D:2) a +0 ring mail (20, 49, D:2) a +0 club (25, 35, D:2) a +0 club a +0 robe