Dungeon Crawl Stone Soup version 0.33-a0-550-ga6ff03a38b (webtiles) character file. Game seed: 11274745050190472097 80 memo131 the Conjurer (level 3, -2/28 HPs) Began as a Demigod Conjurer on Dec 10, 2024. Succumbed to a hobgoblin's poison ... on level 2 of the Dungeon. The game lasted 00:03:56 (2141 turns). memo131 the Conjurer (Demigod Conjurer) Turns: 2141, Time: 00:03:56 Health: -2/28 AC: 2 Str: 8 XL: 3 Next: 98% Magic: 1/10 EV: 11 Int: 20 God: Gold: 49 SH: 0 Dex: 16 Spells: 7/8 levels left rFire . . . c - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-2 -> -16) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Missiles d - 2 javelins Armour a - a +0 robe (worn) Talismans n - a maw talisman Scrolls f - a scroll of enchant armour {unknown} g - 2 scrolls of vulnerability {unknown} h - a scroll of amnesia {unknown} i - a scroll of poison {unknown} k - a scroll of fog {unknown} l - a scroll of silence {unknown} m - a scroll of identify {unknown} Potions b - a potion of magic e - 3 potions of lignification {unknown} j - 2 potions of curing {unknown} o - a potion of degeneration {unknown} p - a potion of cancellation {unknown} Skills: * Level 1.1 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Sublimation of Blood Necr 3% N/A 22% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Ignite Poison Fire/Alch 3% N/A 80% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. A bat comes into view. The bat moves out of view. The magic dart hits the hobgoblin but does no damage. The hobgoblin is lightly wounded. The magic dart hits the hobgoblin but does no damage. The hobgoblin is lightly wounded. The hobgoblin throws a poisoned dart. The poisoned dart hits you! You are poisoned. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. You feel very sick. You feel sick. The hobgoblin throws a poisoned dart. The poisoned dart hits you. You are more poisoned. You feel very sick. The hobgoblin throws a poisoned dart. The poisoned dart closely misses you. The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. You feel sick. The hobgoblin throws a poisoned dart. The poisoned dart hits you! You are lethally poisoned! The magic dart hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. You feel very sick. You are too injured to fight recklessly! You are too injured to fight recklessly! You feel very sick. The hobgoblin throws a poisoned dart. The poisoned dart hits you! You are more poisoned. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. The bat attacks as it pursues you! The bat closely misses you. The bat hits you but does no damage. You are too injured to fight recklessly! You barely miss the bat. You die... ..# ####.####.## # ..# #.....#.... . #.###..###.......#.####.... #.............#..#......... #.#.##.....##...###..... ###.#)##....)##..####..... #...#.##................ . . #...#.##.....###.####... .#####...#.###..@b###.# .....#...#..........#.# .....#..(#..........#.. .....#...#..........#.# ...............######.. ..............<# .. ...............# ...............# ...............# You could see a bat. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 4 ball pythons (D:1) 4 bats 3 endoplasms 6 giant cockroaches 4 goblins 6 hobgoblins 2 jackals (D:1) 2 kobolds 2 quokkas (D:1) A frilled lizard (D:1) 2 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | memo131 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 255 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 838 | D:1 | Reached skill level 4 in Conjurations 1470 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/9 2005 | D:2 | Reached skill level 1 in Fighting 2140 | D:2 | HP: 1/28 [poisoned by a hobgoblin] 2141 | D:2 | Succumbed to a hobgoblin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_loops_ring, minmay_misc_feat_alley D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | 2 3 | 3.0 Conjurations | 4 | 4.0 Fighting | 1 | 1.1 Action || total ---------------------------++------- Melee: Club || 23 Throw: Javelin || 2 Cast: Magic Dart || 110 Armour: Robe || 27 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2147 | 1904 | 243 | 468 | 1202 | 2 | 1073.5 | Dungeon | 2147 | 1904 | 243 | 468 | 1202 | 2 | 1073.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1467 daAuts D:2: 680 daAuts