Dungeon Crawl Stone Soup version 0.33-a0-563-gc3ec0608c4 (webtiles) character file. Game seed: 17120248309232213798 46 memo131 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Dec 13, 2024. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:02:06 (1057 turns). memo131 the Conjurer (Deep Elf Conjurer) Turns: 1057, Time: 00:02:07 Health: 0/19 AC: 3 Str: 6 XL: 3 Next: 44% Magic: 5/10 EV: 16 Int: 22 God: Gold: 31 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . n - +0 dagger (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + m - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: confused A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons g - a +0 short sword n - a +0 dagger of electrocution (weapon) Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Jewellery m - a +5 ring of evasion (left hand) Scrolls c - a scroll of acquirement {unknown} e - 3 scrolls of amnesia {unknown} h - a scroll of identify {unknown} i - a scroll of revelation {unknown} k - a scroll of fear {unknown} o - a scroll of enchant armour {unknown} Potions b - a potion of magic f - a potion of heal wounds {unknown} j - 3 potions of enlightenment {unknown} l - a potion of brilliance {unknown} Skills: - Level 3.0 Dodging - Level 2.5 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! The magic dart hits Sigmund. Sigmund is moderately wounded. The magic dart hits Sigmund. Sigmund is moderately wounded. The magic dart hits Sigmund but does no damage. Sigmund is moderately wounded. The bat closely misses you. The bat completely misses you. The bat hits you but does no damage. The bat closely misses you. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The searing ray hits the bat! You kill the bat! (Press . to maintain the ray.) The searing ray hits something. The searing ray hits something. You finish channelling your searing ray. You hear some strange, mumbled words. You are confused. Something hits you but does no damage. Something barely misses you. You're too confused to cast spells. Something barely misses you. Found a club. You feel less confused. You hear some strange, mumbled words. You are confused. Something hits you. Something hits you! You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... ...#.#.#.#.#.#.#.#.#..####### <...#.#.#.#.#.#.#.#...# #....#.#.#.#.#.#.#....# .)....#.#.#.#.#.#.....# ##.....#.#.#.#.#....#.######. ........#.#.#.#.............. .# ##.#.....#.#.#....)###########.. #.#.#....#.#......#####........ #.#.#.....#....@............... #+# # .........{............... ......................... ......................... ......................... ............#####........ ............# #........ ............# #@....... ..).........# ...<..... There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 ball pythons (D:1) 3 endoplasms 4 giant cockroaches A goblin (D:2) 2 hobgoblins (D:1) 4 jackals (D:1) 4 kobolds 4 bats 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | memo131 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 244 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 643 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 939 | D:2 | Learned a level 2 spell: Searing Ray 1030 | D:2 | Reached skill level 5 in Conjurations 1030 | D:2 | Noticed Sigmund 1057 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_ring, serial_bayou_ford_a, grunt_decor_arrowhead, minmay_surrounded D:2: layout_basic, dk_vineyard_2, nicolae_the_louvre, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Stealth | | 2.5 Action || total ---------------------------++------- Cast: Magic Dart || 65 Searing Ray || 1 Armour: Robe || 9 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1058 | 1007 | 51 | 166 | 686 | 2 | 529.0 | Dungeon | 1058 | 1007 | 51 | 166 | 686 | 2 | 529.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 922 daAuts D:2: 136 daAuts