Dungeon Crawl Stone Soup version 0.33-a0-563-gc3ec0608c4 (webtiles) character file. Game seed: 14524421217396282462 73 memo131 the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Dec 13, 2024. Killed from afar by Sigmund (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:04 (1529 turns). memo131 the Conjurer (Deep Elf Conjurer) Turns: 1529, Time: 00:03:04 Health: -4/24 AC: 3 Str: 4 XL: 4 Next: 8% Magic: 8/12 EV: 12 Int: 23 God: Gold: 108 SH: 0 Dex: 15 Spells: 8/11 levels left rFire . . . f - +3 dagger (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-4 -> -13) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons d - a +0 short sword f - a +3 dagger of speed (weapon) Armour a - a +0 robe (worn) g - an orb of wrath h - a +0 pair of gloves (worn) Scrolls c - a scroll of identify {unknown} e - 2 scrolls of revelation {unknown} k - a scroll of immolation {unknown} l - a scroll of blinking {unknown} Potions b - a potion of magic i - a potion of invisibility {unknown} j - a potion of attraction {unknown} m - a potion of heal wounds n - a potion of curing {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 4.3 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 11% 1 Confusing Touch Hex 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Cigotuvi's Putrefaction Necr/Air 4% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You now have 108 gold pieces (gained 6). Sigmund the Dreaded comes into view. He is wielding a +3 scythe of venom and carrying a wand of flame. Sigmund is nearby! The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! Sigmund says, "Your kind have come here before. I understand now why. You desire death..." Sigmund points at you and mumbles some strange words. The magic dart hits you. You start memorising the spell. You continue memorising. x2 Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You finish memorising. Spell assigned to 'b'. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line (Press . to maintain the ray.) Something hits you. You are poisoned. You feel sick. The searing ray hits something! You feel sick. Something hits you. You are lethally poisoned! The searing ray hits something! You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. Something hits you. * * * LOW HITPOINT WARNING * * * You are more poisoned. It was a potion of heal wounds. You feel much better. You feel very sick. You feel very sick. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You feel very sick. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... #.# #. #### #.# #. @. #.# #. .# #.# #.# .# #.# #.# .# #.# #.###.#### #.# #..{.....# #.# #..##.##.# #.####### #.@##.##.########## #.......# #..##.............. ########.######..#####.#########. .....###.............#.# ###. .............รท.........#######... .##..#########..####....>......## .##.............# ###########... .##..#########.## ###. .##..# #.# #. There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An adder (D:2) 3 dart slugs 3 ball pythons (D:1) 4 endoplasms 3 goblins 5 hobgoblins (D:1) 2 jackals (D:2) A quokka (D:1) 6 bats 3 frilled lizards 3 kobolds 12 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | memo131 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 112 | D:1 | Reached XP level 2. HP: 14/15 MP: 1/8 639 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/10 988 | D:2 | Reached skill level 5 in Conjurations 1322 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1514 | D:2 | Noticed Sigmund 1523 | D:2 | Learned a level 2 spell: Searing Ray 1529 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, minmay_pentomino_s4 D:2: layout_loops_ring, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 84 | 9 || 93 Searing Ray | | 1 || 1 Use: Potion | | 1 || 1 Armour: Robe | 7 | 8 || 15 Dodge: Dodged | 8 | 1 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1527 | 1507 | 20 | 166 | 1104 | 2 | 763.5 | Dungeon | 1527 | 1507 | 20 | 166 | 1104 | 2 | 763.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 942 daAuts D:2: 585 daAuts