Dungeon Crawl Stone Soup version 0.33-a0-566-gaf1b155deb (webtiles) character file. Game seed: 3624857178109041860 5 memo131 the Magician (level 1, 0/14 HPs) Began as an Armataur Hedge Wizard on Dec 14, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (150 turns). memo131 the Magician (Armataur Hedge Wizard) Turns: 150, Time: 00:00:23 Health: 0/14 AC: 4 Str: 15 XL: 1 Next: 66% Magic: 4/4 EV: 8 Int: 14 God: Gold: 9 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . f - +0 leather armour rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.42/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe c - a +0 hat (worn) f - a +0 leather armour (worn) Potions d - a potion of magic e - a potion of curing {unknown} Skills: + Level 1.4 Dodging + Level 2.3 Stealth + Level 2.7 Spellcasting + Level 1.8 Conjurations + Level 0.8 Summonings + Level 0.8 Necromancy + Level 1.1 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 26% 2 Call Imp Summ 8% N/A 28% 2 Grave Claw Necr 8% 2d7 28% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You hit the endoplasm but do no damage. Your tail-slap misses the endoplasm. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm. Your tail-slap misses the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: a) +0 dagger Press: ? - help, Dir - move target Aim: an endoplasm (severely wounded, 87% to hit and 84% to hit with your tail-slap) You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. Hit: a) +0 dagger Press: ? - help, Dir - move target Aim: an endoplasm (severely wounded, 87% to hit and 84% to hit with your tail-slap) You hit the endoplasm. Your tail-slap misses the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ..... ... .... ... #... .. #..... #..#.## #.....## #.J#.#.##. ########### #)@....... .......†..######.#.#.##. #####...............# #.###.########.## #.# #.# .# #.# #.# # #.###.#### #........# #........# You could see an endoplasm. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | memo131 the Armataur Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 150 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_loops_ring, grunt_decor_one_mirror Action || total ---------------------------++------- Melee: Dagger || 25 Tailslap || 2 Stab: Sleeping || 2 Armour: Leather armour || 12 Robe || 3 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 138 | 12 | 0 | 79 | 1 | 150.0 | Dungeon | 150 | 138 | 12 | 0 | 79 | 1 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts