Dungeon Crawl Stone Soup version 0.33-a0-617-g7ba718c05c (webtiles) character file. Game seed: 3703550994721764575 1412 memo131 the Fabricator (level 8, 0/99 HPs) Began as a Mountain Dwarf Forgewright on Dec 31, 2024. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:14:28 (4188 turns). memo131 the Fabricator (Mountain Dwarf Forgewright) Turns: 4188, Time: 00:14:29 Health: 0/99 AC: 24 Str: 13 XL: 8 Next: 43% Magic: 8/15 EV: 2 Int: 18 God: Gold: 201 SH: 5 Dex: 8 Spells: 11/17 levels left rFire . . . e - +1 hand axe (flame) rCold . . . x - orb {mayhem} rNeg . . . o - melded +3 leather armour rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... g - amulet of reflection Stlth + (no ring) HPRegen 0.36/turn (no ring) MPRegen 0.14/turn %: mayhem, reflection @: lethally poisoned (0 -> -1), tree-form, on berserk cooldown, slowed, very slow A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, runic magic, artefact enchanting a: no special abilities You were on level 5 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 201 gold pieces. Inventory: Hand Weapons a - a +0 hammer e - a +1 hand axe of flaming (weapon) Missiles d - 5 poisoned darts t - a throwing net Armour c - a +0 robe o - a +3 leather armour (melded) x - an orb of mayhem (worn) Jewellery f - an amulet of faith g - an amulet of reflection (around neck) s - an amulet of the acrobat Wands y - a wand of flame (18) Scrolls l - a scroll of fear {unknown} m - a scroll of enchant armour {unknown} n - 2 scrolls of blinking {unknown} p - 5 scrolls of identify {unknown} u - a scroll of brand weapon {unknown} w - a scroll of noise {unknown} z - 2 scrolls of teleportation {unknown} Potions b - a potion of magic h - 3 potions of curing j - a potion of berserk rage k - a potion of heal wounds {unknown} q - 2 potions of enlightenment {unknown} r - 4 potions of brilliance {unknown} v - 2 potions of attraction {unknown} Skills: - Level 4.0 Fighting - Level 4.0 Armour - Level 1.3 Dodging - Level 1.4 Stealth - Level 5.0 Spellcasting + Level 9.5 Forgecraft You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 78% 2d6 1% 2 c - Launch Clockwork Bee Frge 39% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 16% 2d6 13% 1 Soul Splinter Necr 16% N/A 13% 1 Forge Blazeheart Golem Fire/Frge 21% N/A 19% 4 Forge Lightning Spire Air/Frge 21% 3d5 19% 4 Grave Claw Necr 8% 2d7 21% 2 Confusing Touch Hex 4% N/A 36% 3 Vampiric Draining Necr 4% 2d6 36% 3 Cause Fear Hex 2% N/A 78% 4 Dispel Undead Necr 4% 3d7 78% 4 Fireball Conj/Fire 2% 3d4 98% 5 Dragon's Call Summ 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You are too berserk! You closely miss the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin barely misses you. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Your dormant clockwork bee falls apart. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. x2 You hit the water moccasin. You burn the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is moderately wounded. You are no longer berserk. You are exhausted. You feel yourself slow down. You die... ..##+##########+#####.. ..#.................#. ....................' #.)..#..............# #.)..##.............# ....).#.............# ..##.)##............# .####).#.......S)...# .####..#........♣..)# ..##..##.##########....... ......#..# ....... #....##..# ....... #....#..## ....... .......# ....... ######## ....... ....... You could see a water moccasin. Vanquished Creatures Pikel (D:5) A lemure (D:5) A marrowcuda (D:5) A hound (D:5) 4 orc wizards A gnoll (D:5) An adder (D:2) 18 orcs 6 endoplasms 3 giant cockroaches 4 goblins 2 hobgoblins (D:1) 7 jackals 2 quokkas 6 ball pythons 3 bats (D:2) 6 frilled lizards 7 kobolds 4 rats 78 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:3) An ice beast (D:5) A bullfrog (D:4) 3 scorpions (D:5) A howler monkey (D:4) A hound (D:4) An orc priest (D:5) An iguana (D:4) An orc wizard (D:3) 3 gnolls (D:5) 3 orcs A giant cockroach (D:4) 2 goblins A hobgoblin (D:4) 4 ball pythons 11 frilled lizards (D:4) 36 creatures vanquished. Vanquished Creatures (others) An orc (D:5) 1 creature vanquished. Grand Total: 115 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | memo131 the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 76 | D:1 | Reached skill level 5 in Forgecraft 165 | D:1 | Reached skill level 1 in Fighting 169 | D:1 | Reached XP level 2. HP: 23/23 MP: 1/5 372 | D:1 | Learned a level 2 spell: Construct Spike Launcher 605 | D:1 | Reached skill level 1 in Armour 707 | D:1 | Found a faded altar of an unknown god. 866 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/6 1033 | D:2 | Found Sulul's Armour Boutique. 1702 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1726 | D:3 | Reached XP level 4. HP: 34/36 MP: 4/7 1982 | D:3 | Found a shadowy altar of Dithmenos. 2096 | D:3 | Noticed Sigmund 2151 | D:3 | Killed Sigmund 2152 | D:3 | Reached skill level 6 in Forgecraft 2152 | D:3 | Reached XP level 5. HP: 39/41 MP: 3/9 2492 | D:3 | Reached XP level 6. HP: 48/48 MP: 6/10 2495 | D:3 | Reached skill level 7 in Forgecraft 3032 | D:4 | Reached skill level 8 in Forgecraft 3530 | D:5 | Entered Level 5 of the Dungeon 3536 | D:5 | Noticed an ice beast 3541 | D:5 | Reached XP level 7. HP: 35/56 MP: 6/11 4155 | D:5 | Noticed Pikel 4177 | D:5 | Killed Pikel 4178 | D:5 | Reached skill level 5 in Spellcasting 4178 | D:5 | Reached skill level 9 in Forgecraft 4178 | D:5 | Reached XP level 8. HP: 21/66 MP: 7/15 4181 | D:5 | HP: 7/148 [water moccasin (3)] 4183 | D:5 | HP: 3/148 [water moccasin (1)] 4188 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_ring, shapermc_ecumenical_altar_pompeii, serial_bayou_ford_a D:2: layout_loops_ring, serial_shops, nicolae_shop_statue_plus D:3: layout_rooms, mainiacjoe_overflow_catwalk, uniq_sigmund D:4: layout_basic, nicolae_overflow_hidden_temple, kennysheep_cross_room, minmay_lizard_king, uniq_ijyb D:5: layout_gridville, minmay_misc_feat_iff, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Forgecraft | 5 6 8 9 | 9.5 Spellcasting | 2 3 5 | 5.0 Fighting | 1 2 4 | 4.0 Armour | 1 3 4 | 4.0 Dodging | | 1.3 Stealth | | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 9 | | || 9 Hand axe | 48 | 32 | 44 || 124 Cast: Kinetic Grapnel | 21 | 7 | 3 || 31 Construct Spike L | 15 | 13 | 3 || 31 Launch Clockwork | | 10 | 5 || 15 Use: Potion | | | 3 || 3 Armour: Robe | 40 | | || 40 Leather armour | 3 | 42 | 35 || 80 Skin | | | 87 || 87 Dodge: Dodged | 37 | 29 | 25 || 91 Block: Other | 18 | 13 | || 31 Reflection | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4232 | 4067 | 165 | 548 | 2760 | 5 | 846.4 | Dungeon | 4232 | 4067 | 165 | 548 | 2760 | 5 | 846.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 990 daAuts D:2: 935 daAuts D:4: 833 daAuts D:1: 808 daAuts D:5: 664 daAuts