meralisa Level 1 of the Dungeon (9, -17, D:1) a +0 short sword (14, -19, D:1) 20 stones (19, -28, D:1) a potion of curing (20, 9, D:1) a +0 club (21, -19, D:1) a scroll of remove curse (21, -16, D:1) a +0 dagger (23, -15, D:1) a ration (32, -18, D:1) a +0 club (36, -18, D:1) a +0 whip (38, -4, D:1) a +0 ring mail (45, -6, D:1) a cursed +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 flail (2, -1, D:2) a +0 ring mail (2, 17, D:2) a cursed +0 robe (19, 8, D:2) 2 stones (28, 15, D:2) a stone (28, 16, D:2) a +0 hunting sling a +0 short sword 24 stones (29, -14, D:2) a +0 buckler (30, -23, D:2) a +0 club (36, 29, D:2) a +0 large shield (48, 6, D:2) 17 stones (48, 13, D:2) a +3 scythe of freezing Level 3 of the Dungeon (8, 6, D:3) a +0 flail a +0 robe (22, -3, D:3) a +0 leather armour (24, -4, D:3) a +0 spear (24, 20, D:3) a +4 halberd (25, -6, D:3) 18 sling bullets (25, -4, D:3) a +0 spear (33, -7, D:3) a cursed -2 dagger (36, -8, D:3) a +0 robe (36, -4, D:3) a +0 spear (39, -26, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) 5 tomahawks (9, 2, D:4) 20 stones (11, -1, D:4) a +0 leather armour (11, 0, D:4) a +0 dagger a +0 robe a cursed -3 giant spiked club (12, 1, D:4) a +0 dagger a +0 robe (13, -21, D:4) a +0 leather armour (23, 7, D:4) a +0 giant club (29, -17, D:4) a +0 dagger a +0 scale mail (30, -18, D:4) a +0 war axe a +1 ring mail of cold resistance a +1 falchion of venom a +0 ring mail a +0 flail a +0 ring mail (30, 11, D:4) a +0 broad axe (31, -27, D:4) a +0 club (32, -5, D:4) 14 stones (47, 8, D:4) a +0 whip (48, -1, D:4) a +0 spear (49, -3, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (6, -33, D:5) a tomahawk (7, -35, D:5) a +0 leather armour a +0 falchion (7, -34, D:5) a tomahawk a +0 leather armour a cursed -3 falchion (7, -33, D:5) a tomahawk (8, -33, D:5) a +0 hand axe (17, -20, D:5) a +0 giant club (17, -19, D:5) a +0 club (19, -43, D:5) a +0 trident (30, -31, D:5) an uncursed ring of see invisible a +0 scale mail of cold resistance a +0 robe (33, -16, D:5) a +0 ring mail (36, -39, D:5) 24 sling bullets (37, -37, D:5) a +0 short sword (37, -36, D:5) a +0 trident (37, -32, D:5) a +0 robe (38, -29, D:5) a +0 short sword (38, -22, D:5) a +0 spear (39, -29, D:5) a +0 dagger (42, -30, D:5) a +0 leather armour a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (2, -32, D:6) 17 stones (2, -31, D:6) a +0 club (5, -13, D:6) a +0 trident a +0 robe (5, -3, D:6) 13 stones (11, -20, D:6) a +0 dagger of speed (18, -11, D:6) 11 poisoned needles (18, -7, D:6) a +0 dagger a cursed -2 hand axe a +0 ring mail an orc skeleton (19, -22, D:6) a +0 dagger (19, -9, D:6) a +0 dagger an orc skeleton (19, -6, D:6) a hound skeleton (20, -6, D:6) an orc skeleton (21, -9, D:6) a +0 morningstar an orc skeleton (22, -27, D:6) 2 needles of paralysis (27, -22, D:6) a tomahawk (27, -8, D:6) the +11 mace "Hydraslayer" {freeze, +Fly Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It lets you fly. (29, -18, D:6) a +0 leather armour a +1 flail of venom a +0 ring mail the human corpse of Edmund (skeletalised by now) (29, -17, D:6) a +0 robe (still there?) a +0 mace (still there?) (30, -31, D:6) a +0 giant club (31, -13, D:6) a +0 flail (unseen) (33, -11, D:6) a tomahawk (34, -11, D:6) 3 tomahawks (35, -11, D:6) 2 tomahawks a ration Level 7 of the Dungeon (0, 0, D:7) 22 gold pieces (3, 6, D:7) a tomahawk the Ecumenical Temple