Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5279529869146066844 21 merbi the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Nov 8, 2023. Slain by a kobold ... wielding a +1 whip of electrocution (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:57 (1041 turns). merbi the Conjurer (Deep Elf Conjurer) Turns: 1041, Time: 00:04:57 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 65% Magic: 2/8 EV: 12 Int: 22 God: Gold: 33 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + j - ring of poison resistance HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: confused A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons d - a +0 short sword f - a +0 dagger g - a +0 whip k - a +1 short sword of speed l - a +0 hand axe Armour a - a +0 robe (worn) i - a +0 tower shield Jewellery j - a ring of poison resistance (left hand) Scrolls e - a scroll of teleportation (quivered) Potions b - a potion of magic c - a potion of heal wounds {unknown} h - 2 potions of mutation {unknown} n - a potion of curing {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.2 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You are confused. You're too confused to aim your attacks! You're too confused to move! Something tries to affect you, but you resist. You bump into the rock wall. You are too confused! A kobold comes into view. It is wielding a +1 whip of electrocution. The kobold shouts! You are more confused. You're too confused to cast spells. Unknown command. You hear some strange, mumbled words. You are more confused. Something hits you. You're too confused to cast spells. Unknown command. Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The kobold hits you but does no damage. The kobold attacks as you move away! The kobold closely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * Okay, then. You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! The kobold attacks as you move away! The kobold hits you with a +1 whip of electrocution. You die... *,**,*....#.....**,****.# *,**,,,...,,...,**,,,,,.# *,****,...**#.#########.# *,****,#.#* #.#.......#.# *,,,,,,#.# #.....###.#.# *****###.######.#.###.#.#### ########.....# #.#..........#* #........###.####.#..#..####.#, #.#####..# #..@K#.......#***,*, ###.#####..#*#<##......#.##,,,,,, #>.....##......##......#.#*,,,,,, #.#.##.##.#######.######.#*,**,*, #.#.#*,##.# #.# #..,,,>,*, ..#..,,,..# *#.#* ###*,,,,*, ######,*### *...* *,**,** *,,,,,* *...********,**,** * *,*,*,* #...,,,,,,,,,,,,,, You could see a kobold. Vanquished Creatures A dart slug (D:1) 4 ball pythons (D:1) 3 bats An endoplasm (D:2) 2 hobgoblins (D:1) 6 kobolds (D:1) A quokka (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | merbi the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 240 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 293 | D:1 | Learned a level 2 spell: Searing Ray 357 | D:1 | Reached skill level 5 in Conjurations 1018 | D:2 | Noticed Sigmund 1041 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_cross, nicolae_concentric_dashed_squares_wild D:2: cheibrodos_helix_gallery, layout_loops_cross, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.2 Action || total ---------------------------++------- Cast: Magic Dart || 30 Searing Ray || 4 Use: Scroll || 5 Armour: Robe || 2 Dodge: Dodged || 4