Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 12166855882330421456 301 merbi the Magician (level 6, 0/28 HPs) Began as a Spriggan Conjurer on Nov 8, 2023. Killed from afar by Crazy Yiuf (16 damage) ... with a bolt of light ... on level 4 of the Dungeon. The game lasted 00:17:33 (4934 turns). merbi the Magician (Spriggan Conjurer) Turns: 4934, Time: 00:17:34 Health: 0/28 AC: 3 Str: 3 XL: 6 Next: 14% Magic: 12/14 EV: 17 Int: 22 God: Gold: 149 SH: 0 Dex: 13 Spells: 4/14 levels left rFire . . . f - +0 dagger (elec) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth + e - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: confused, flying, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons f - a +0 dagger of electrocution (weapon) l - a +1 scimitar of freezing Missiles j - 3 throwing nets Armour a - a +1 robe (worn) Jewellery e - a ring of flight (left hand) Scrolls d - a scroll of blinking h - a scroll of teleportation i - a scroll of identify k - 2 scrolls of magic mapping Potions b - a potion of magic c - 4 potions of lignification g - 2 potions of heal wounds m - a potion of brilliance Skills: + Level 0.1 Fighting + Level 0.4 Short Blades + Level 3.5 Dodging + Level 4.0 Stealth + Level 4.8 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Dazzling Flash Conj/Hex 30% N/A 12% 3 d - Iskenderun's Mystic Conj/Tloc 15% 2d5 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 7% 3d7 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Annotations: D:4 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (heavily wounded, 100% to hit) The magic dart hits the hound! The hound is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (almost dead, 100% to hit) The magic dart hits the hound but does no damage. The hound is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (almost dead, 100% to hit) The magic dart hits the hound. You kill the hound! You see here a hound corpse. Found a stone staircase leading down. Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! Crazy Yiuf says, "Orb! Cod cower sanguine." You reach down and open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos, wearing a +0 cloak and carrying a wand of light (6) (82% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) Crazy Yiuf zaps a wand. The bolt of light hits you! You are confused. Crazy Yiuf misses you. You bump into the rock wall. Crazy Yiuf grits, "Ghoul!" Crazy Yiuf zaps a wand. The bolt of light hits you! Ouch! That really hurt! You die... #.........†.. ##### #.########### #)..# #.# ...... #...# #.# ###### ... #.# #'# #.# #g## #.# ##.# #.# #@## #.# ##.# #.# ##.## #.# ##...# #.# #....# #.# #....# #.# ####....# #.# #.##...## #.# #.....## #.# You could see Crazy Yiuf. Vanquished Creatures Blork the orc (D:4) 2 hounds An orc priest (D:4) A sleepcap (D:3) An iguana (D:4) An orc wizard (D:4) 2 adders (D:4) A worm (D:3) 2 orcs (D:4) 4 endoplasms 3 giant cockroaches 10 goblins 4 hobgoblins A jackal (D:4) 2 kobolds (D:1) 3 quokkas 7 ball pythons 3 bats A frilled lizard (D:1) 2 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | merbi the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 600 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 603 | D:1 | Learned a level 2 spell: Searing Ray 2516 | D:3 | Reached XP level 3. HP: 16/16 MP: 1/8 2685 | D:3 | Learned a level 3 spell: Dazzling Flash 2706 | D:3 | Found a bloodstained altar of Trog. 2953 | D:3 | Reached XP level 4. HP: 21/21 MP: 1/10 3893 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3947 | D:4 | Reached XP level 5. HP: 18/24 MP: 1/12 4273 | D:4 | Noticed Blork the orc 4286 | D:4 | Killed Blork the orc 4745 | D:4 | Reached XP level 6. HP: 13/28 MP: 2/14 4917 | D:4 | Found a runed translucent door. 4918 | D:4 | Noticed Crazy Yiuf 4934 | D:4 | Killed from afar by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_corners D:2: layout_basic D:3: layout_basic, old_standard_altar, due_unseen_surprise D:4: layout_basic, lemuel_zombie_altar_yredelemnul, uniq_crazy_yiuf_cottage, uniq_blork_the_orc Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 3 4 | 4.5 Dodging | 3 | 3.5 Spellcasting | 3 4 | 4.8 Stealth | 4 | 4.0 Fighting | | 0.1 Short Blades | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 3 | 4 || 7 Cast: Magic Dart | 80 | 42 || 122 Searing Ray | 6 | 7 || 13 Use: Scroll | 6 | || 6 Potion | 5 | 1 || 6 Armour: Robe | 5 | 1 || 6 Dodge: Dodged | 7 | 11 || 18