merdmerd Level 1 of the Dungeon (0, 0, D:1) a +0 club 2 stones (6, 5, D:1) a +0 club (14, -16, D:1) a +0 dagger (38, -6, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -7, D:2) 2 javelins (21, 38, D:2) a +0 war axe Level 3 of the Dungeon [Shop] Sosmalest's Antique Armour Boutique a +0 leather armour (58 gold) the +1 chain mail "Fitan" {-Tele +Inv Str+5} (783 gold) Str: It affects your strength (+5). +Inv: It lets you turn invisible. -Tele: It prevents most forms of teleportation. a +0 leather armour (58 gold) a +0 helmet (130 gold) the +0 scale mail of Dithmenos's Grace {Harm Rampage} (319 gold) Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. a +0 robe (20 gold) a +0 robe (20 gold) a +1 chain mail of cold resistance (478 gold) a +0 helmet (130 gold) a +2 scale mail of fire resistance (609 gold) (0, 0, D:3) a +0 ring mail (19, 2, D:3) a +0 dagger (19, 14, D:3) a +0 ring mail (22, -24, D:3) 6 stones (23, 7, D:3) a +0 giant club (26, -32, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, 2, D:4) a +1 spectral quarterstaff (13, -22, D:4) a +0 trident (22, -3, D:4) a +0 giant spiked club (23, -17, D:4) a +0 dagger (23, -12, D:4) 6 stones (25, 11, D:4) 5 stones (41, 6, D:4) 5 stones