Dungeon Crawl Stone Soup version 0.30-a0-325-gb515db48ae (webtiles) character file. Game seed: 508595974000777498 5 mertasd123 the Ducker (level 1, 7/18 HPs) Began as a Merfolk Monk on Oct 28, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (31 turns). mertasd123 the Ducker (Merfolk Monk) Turns: 31, Time: 00:00:18 Health: 7/18 AC: 2 Str: 11 XL: 1 Next: 80% Magic: 1/1 EV: 14 Int: 9 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of ambrosia Skills: + Level 3.4 Fighting + Level 4.1 Dodging + Level 2.3 Stealth + Level 3.4 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The ball python grabs you. The ball python constricts you. You hit the ball python but do no damage. The ball python bites you. The ball python constricts you. The ball python closely misses you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ball python. The ball python is moderately wounded. The ball python closely misses you. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. You barely miss the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. You hit the ball python. You kill the ball python! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.###.#.#.# .. .#.#.### ### #.#...# ..#.#.# #.#.#.# #.#.#†# #.#.#.# #.#.# ###@# #.# #.. #### There were no monsters in sight! Vanquished Creatures A ball python (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mertasd123 the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 31 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic, minmay_tetromino_i2 Action || total -------------------------++------- Melee: Unarmed || 11 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 13 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 13 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 30 daAuts