Dungeon Crawl Stone Soup version 0.31-a0-233-g139696dc86 (webtiles) character file. Game seed: 8975271159059807048 4 mertasd123 the Ducker (level 1, -7/16 HPs) Began as a Merfolk Gladiator on July 8, 2023. Mangled by a gnoll ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (200 turns). mertasd123 the Ducker (Merfolk Gladiator) Turns: 200, Time: 00:00:25 Health: -7/16 AC: 4 Str: 14 XL: 1 Next: 60% Magic: 1/1 EV: 13 Int: 7 God: Gold: 12 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of blinking {unknown} h - 4 scrolls of identify {unknown} Potions g - a potion of attraction {unknown} i - a potion of magic {unknown} Skills: + Level 2.3 Fighting + Level 3.7 Long Blades - Level 2.0 Throwing + Level 4.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the giant cockroach! You see here a giant cockroach corpse. You are too injured to fight recklessly! HP restored. i - a glowing yellow potion You see here a giant cockroach corpse. h - 4 scrolls labelled GOALEY BUMO (gained 1) You now have 12 gold pieces (gained 2). A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! You hit the gnoll but do no damage. The gnoll closely misses you. The gnoll hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. You are too injured to fight recklessly! You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... ..# ..## #..# ### #.. # .. #...#### #.##.#....## #..g$....... #.#@# #####.#.# ........####... #####.#.....:.. #.#.####.## #. # #.# #. #.# #. #.# #. #.# You could see a gnoll. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mertasd123 the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 200 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, serial_shops, nicolae_shop_back_alley_shop, serial_bayou_pond_d, minmay_crystal_room Action || total ---------------------------++------- Melee: Long sword || 12 Stab: Sleeping || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 202 | 202 | 0 | 0 | 178 | 1 | 202.0 | Dungeon | 202 | 202 | 0 | 0 | 178 | 1 | 202.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 202 daAuts