mertasd123 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -4, D:1) 7 stones (4, -9, D:1) a rat corpse (skeletalised by now) (9, -12, D:1) a potion of heal wounds (12, -44, D:1) a +0 club 2 stones (14, -22, D:1) a +0 club a kobold corpse (skeletalised by now) (16, -15, D:1) a +0 spear (17, -5, D:1) a jackal corpse (skeletalised by now) (18, -33, D:1) a +0 short sword a kobold corpse (18, -14, D:1) a jackal skeleton (19, -15, D:1) a +0 club 5 poisoned darts (20, -31, D:1) a bat corpse (27, -41, D:1) a +0 hand axe (28, -36, D:1) a bat corpse (skeletalised by now) (30, -37, D:1) a +0 dagger (31, -24, D:1) a +0 club a goblin skeleton (35, -26, D:1) a +0 club (37, -41, D:1) a hobgoblin corpse (skeletalised by now) (39, -21, D:1) a +0 club an orb of mayhem (39, -20, D:1) a +0 dagger (43, -11, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 15 gold pieces (1, -2, D:2) a +0 leather armour (6, -5, D:2) an adder corpse (9, -5, D:2) a blade talisman (12, -8, D:2) a +0 ring mail (19, 2, D:2) the +5 scale mail of Tiseset {rF+++ rC- Dex-3 SInv} Dex-3: It affects your dexterity (-3). rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible.