Dungeon Crawl Stone Soup version 0.32-a0-872-g59262bdc9b (webtiles) character file. Game seed: 7562531362603462842 30 mertasd123 the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Mar 30, 2024. Slain by a gnoll ... wielding a +1 flail of protection (13 damage) ... on level 2 of the Dungeon. The game lasted 00:01:06 (1045 turns). mertasd123 the Conjurer (Deep Elf Conjurer) Turns: 1045, Time: 00:01:06 Health: -4/19 AC: 2 Str: 4 XL: 3 Next: 5% Magic: 7/10 EV: 11 Int: 24 God: Gold: 50 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - a +4 ring of slaying Scrolls c - 2 scrolls of identify {unknown} d - a scroll of amnesia {unknown} Potions e - a potion of resistance {unknown} Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 3.6 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History A gnoll is nearby! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +1 flail of protection (82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) You hear a shout! x2 Unknown command. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 flail of protection (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Magic courses through your body. The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 flail of protection (moderately wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +1 flail of protection! Ouch! That really hurt! The searing ray hits the gnoll. The gnoll is almost dead. A gnoll comes into view. It is wielding a +0 whip. The gnoll hits you with a +1 flail of protection! Ouch! That really hurt! You die... ## ### .. >.. #g #!# #.###.# #g@.# ........## ######### You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 2 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) A quokka (D:1) A frilled lizard (D:1) 4 goblins (D:1) A kobold (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mertasd123 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 258 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1029 | D:2 | Learned a level 2 spell: Searing Ray 1033 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1045 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, hangedman_decor_peaks_small, minmay_tree_intersection D:2: layout_loops_ring, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | | 3.6 Conjurations | | 4.6 Action || total ---------------------------++------- Cast: Magic Dart || 30 Searing Ray || 3 Use: Potion || 1 Armour: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1044 | 974 | 70 | 0 | 898 | 2 | 522.0 | Dungeon | 1044 | 974 | 70 | 0 | 898 | 2 | 522.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1024 daAuts D:2: 20 daAuts