Dungeon Crawl Stone Soup version 0.32-a0-932-g546787307d (webtiles) character file. Game seed: 18145101081682044904 9 mertasd123 the Magician (level 2, -1/22 HPs) Began as a Djinni Summoner on Apr 14, 2024. Slain by Terence ... wielding a +0 flail of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:43 (859 turns). mertasd123 the Magician (Djinni Summoner) Turns: 859, Time: 00:01:43 Health: -1/22 AC: 2 Str: 7 XL: 2 Next: 25% Gold: 9 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . e - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} Potions b - a potion of cancellation {unknown} d - a potion of heal wounds {unknown} f - a potion of attraction {unknown} Skills: + Level 0.6 Fighting - Level 2.1 Dodging + Level 1.8 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 4% 1 b - Call Imp Summ 28% N/A 6% 2 c - Call Canine Familiar Summ 14% N/A 12% 3 d - Summon Blazeheart Go Fire/Summ 14% N/A 36% 4 e - Summon Lightning Spi Summ/Air 14% N/A 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your rat completely misses Terence. Your cerulean imp hits Terence but does no damage. Your rat barely misses Terence. Your rat misses Terence. Hit: e) +0 short sword Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +0 flail of protection, wearing a +3 ring mail of fire resistance and carrying a wand of flame (lightly wounded, ally target, about 37% to evade your +0 short sword) You hit Terence but do no damage. Terence is lightly wounded. Your cerulean imp barely misses Terence. Your rat bites Terence but does no damage. Terence hits you with a +0 flail of protection. Your rat closely misses Terence. Hit: e) +0 short sword Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +0 flail of protection, wearing a +3 ring mail of fire resistance and carrying a wand of flame (lightly wounded, ally target, about 37% to evade your +0 short sword) You hit Terence but do no damage. Terence is lightly wounded. Your cerulean imp hits Terence but does no damage. Your rat bites Terence but does no damage. Terence hits you with a +0 flail of protection. Your rat barely misses Terence. Unknown command. Hit: e) +0 short sword Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +0 flail of protection, wearing a +3 ring mail of fire resistance and carrying a wand of flame (lightly wounded, ally target, about 37% to evade your +0 short sword) You hit Terence but do no damage. Terence is lightly wounded. Your cerulean imp hits Terence but does no damage. Terence zaps a wand. The puff of flame hits you. You resist. Your rat completely misses Terence. Your rat bites Terence but does no damage. Hit: e) +0 short sword Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +0 flail of protection, wearing a +3 ring mail of fire resistance and carrying a wand of flame (lightly wounded, ally target, about 37% to evade your +0 short sword) You hit Terence but do no damage. Terence is lightly wounded. Your cerulean imp hits Terence but does no damage. Terence hits you with a +0 flail of protection! You die... Terence says, "Rest in peace." ##. #...# .# #####..#.. ... #........# #..#. ###......... #.... ..........# .....####.r......# ###.......5@r...... ...........@....... ..............?.... .........#........# .........####..#... .......).# .....# ......†<.###..#.#.# ..............#..>. .........###.## .. #.......... You could see Terence (ally target), a friendly cerulean imp (summoned) and 2 friendly rats. Vanquished Creatures An endoplasm (D:2) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A goblin (D:2) A hobgoblin (D:2) A kobold (D:1) A ball python (D:2) A bat (D:1) A frilled lizard (D:2) 7 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mertasd123 the Djinni Summoner began the quest for the Orb. 0 | D:1 | mertasd123 set off with the following spells memorised: | Summon Small Mammal, Call Imp, Call Canine Familiar, Summon | Blazeheart Golem, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 294 | D:1 | Found a faded altar of an unknown god. 663 | D:2 | Reached XP level 2. HP: 4/22 MP: 0/0 845 | D:2 | Noticed Terence 859 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, serial_curves, eino_curves_03, eino_curves_04, hellmonk_ecumenical_altar_crossroads, kennysheep_flooded_box D:2: layout_rooms, basic_altar, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 10 Short sword || 15 Cast: Summon Small Mamm || 11 Call Imp || 1 Armour: Robe || 18 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 858 | 833 | 25 | 175 | 584 | 2 | 429.0 | Dungeon | 858 | 833 | 25 | 175 | 584 | 2 | 429.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 653 daAuts D:2: 204 daAuts