Dungeon Crawl Stone Soup version 0.33-a0-1081-g4b46c49a68 (webtiles) character file. Game seed: 17972118952685009714 30 mertasd123 the Grave Robber (level 3, 0/21 HPs) Began as a Poltergeist Necromancer on Mar 12, 2025. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:04:46 (1031 turns). mertasd123 the Grave Robber (PoNe) Turns: 1031, Time: 00:04:47 Health: 0/21 AC: 3 Str: 4 XL: 3 Next: 5% Magic: 2/6 EV: 11 Int: 19 God: Gold: 33 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: flying, trickster (+2 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 cloak (haunted) Scrolls d - 2 scrolls of identify f - a scroll of revelation Potions c - a potion of magic Skills: + Level 2.7 Dodging + Level 3.8 Stealth + Level 2.3 Spellcasting + Level 4.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 2% 1 b - Grave Claw Necr 40% 2d9 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 20% N/A 7% 3 Vampiric Draining Necr 20% 2d7 7% 3 Poisonous Vapours Alch/Air 8% 1d2 16% 1 Mercury Arrow Conj/Alch 4% 2d5 24% 2 Ozocubu's Armour Ice 2% N/A 43% 3 Animate Dead Necr 20% N/A 24% 4 Curse of Agony Necr 20% N/A 54% 5 Olgreb's Toxic Radiance Alch 2% N/A 85% 4 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You hit the jackal but do no damage. The jackal is lightly wounded. The bat closely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is lightly wounded. The bat barely misses you. The jackal bites you but does no damage. The jackal misses you. Your soul wisp misses the jackal. You hit the jackal. The jackal is heavily wounded. The bat misses you. The bat barely misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your soul wisp completely misses the jackal. You hit the jackal. You kill the jackal! You have harvested enough death to cast Grave Claw an additional time. The bat misses you. x2 The jackal bites you but does no damage. Your soul wisp touches the bat. You hit the jackal. The jackal is severely wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The bat hits you but does no damage. The jackal bites you. You die... _..##..# . P§.#..### #. ...# .♣♣...$.##.. #. ....# ..l..........#.# ....# ......###.. ........#..........# ....#..........h††.# ##..##..#.......@*.# ...# #.........b..## ...# .........?...# ..... ..... .#..........###..... ..##............... ...#.......##.... #.........##... #.........#..## ...........#.# You could see a jackal, a bat (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A ribbon worm (D:2) 2 endoplasms (D:1) A hobgoblin (D:1) A jackal (D:2) A ball python (D:1) A bat (D:2) A kobold (D:2) A rat (D:2) 9 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A ball python (D:1) An endoplasm (D:2) 2 jackals (D:2) A quokka (D:1) 2 kobolds (D:1) 8 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mertasd123 the Poltergeist Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 752 | D:2 | Found a faded altar of an unknown god. 753 | D:2 | Noticed an iguana 754 | D:2 | Reached XP level 2. HP: 9/17 MP: 0/5 955 | D:2 | Learned a level 2 spell: Grave Claw 1026 | D:2 | Reached XP level 3. HP: 6/21 MP: 1/6 1028 | D:2 | HP: 1/21 [jackal (1)] 1031 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, minmay_misc_feat_rows D:2: layout_rooms, ebering_ecumenical_altar_petrified Action || total ---------------------------++------- Melee: Dagger || 74 Cast: Soul Splinter || 20 Use: Scroll || 2 Armour: Skin || 84 Dodge: Dodged || 99 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1031 | 995 | 36 | 61 | 721 | 2 | 515.5 | Dungeon | 1031 | 995 | 36 | 61 | 721 | 2 | 515.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 867 daAuts D:2: 163 daAuts