Dungeon Crawl Stone Soup version 0.34-a0-3-g68670cc5b6 (webtiles) character file. Game seed: 2042231601251340521 2282 mertasd123 the Reanimator (level 9, -5/66 HPs) Began as a Poltergeist Necromancer on Apr 29, 2025. Was a Follower of Dithmenos. Slain by a yak (13 damage) ... on level 8 of the Dungeon. The game lasted 00:21:23 (6789 turns). mertasd123 the Reanimator (Poltergeist Necromancer) Turns: 6789, Time: 00:21:24 Health: -5/66 AC: 6 Str: 4 XL: 9 Next: 39% Magic: 3/15 EV: 12 Int: 22 God: Dithmenos [*.....] Gold: 367 SH: 0 Dex: 14 Spells: 1/16 levels left rFire + . . t - +1 spear (venom) rCold + . . (no offhand) rNeg + + + b - +2 cloak rPois ∞ u - +0 cloak rElec . a - +0 pair of gloves rCorr . y - +0 pair of boots SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.31/turn q - ring of protection from fire MPRegen 0.14/turn v - ring of wizardry %: wizardry (x1) @: animating dead, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Dithmenos. Dithmenos was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 367 gold pieces. Inventory: Hand Weapons t - a +1 spear of venom (weapon) Missiles g - 3 poisoned darts A - a throwing net Armour a - a +0 pair of gloves (haunted) b - a +2 cloak (haunted) u - a +0 cloak (haunted) y - a +0 pair of boots (haunted) Jewellery q - a ring of protection from fire (worn) v - a ring of wizardry (worn) D - the ring of Yroexu {rPois rN++ Str+6 Slay+2} (You took it off a kobold on level 7 of the Dungeon) [ring of strength] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Str+6: It affects your strength (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Wands r - a wand of flame (32) Scrolls h - a scroll of teleportation i - 4 scrolls of vulnerability n - 3 scrolls of enchant armour s - 6 scrolls of fog z - a scroll of immolation B - a scroll of identify C - a scroll of noise {unknown} Potions c - 3 potions of magic d - a potion of attraction e - 3 potions of curing {unknown} f - 2 potions of resistance j - a potion of berserk rage k - a potion of haste l - 2 potions of cancellation m - a potion of enlightenment o - a potion of mutation {unknown} p - a potion of heal wounds {unknown} w - 2 potions of lignification {unknown} x - a potion of might {unknown} E - a potion of moonshine {unknown} Skills: - Level 8.0 Fighting + Level 4.5 Dodging - Level 3.0 Stealth + Level 4.3 Spellcasting - Level 8.0 Necromancy + Level 1.3 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 78% 2d12 1% 2 c - Vampiric Draining Necr 39% 2d8 1% 3 d - Animate Dead Necr 39% N/A 1% 4 e - Lee's Rapid Deconstr Erth 5% 3d6* 52% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 16% 1d3 4% 1 Curse of Agony Necr 39% N/A 4% 5 Searing Ray Conj 8% 2d4 6% 2 Borgnjor's Vile Clutch Necr/Erth 12% N/A 17% 5 Fulminant Prism Conj/Alch 2% 3d5 38% 4 Alistair's Intoxication Alch 2% N/A 71% 5 Eringya's Noxious Bog Alch 2% 4d6 99% 6 Magnavolt Erth/Air 3% 4d9 100% 7 Awaken Armour Erth/Frge Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Cheibriados Dithmenos Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:1 ! D:4 :!* Annotations: D:5 Blorkula the orcula Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The yak is unaffected. The yak barely misses you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (severely wounded, extremely poisoned, not susceptible) There's no room for the soul wisp to form! The yak is unaffected. The yak gores you! You hit the yak. The yak is severely wounded. The yak barely misses you. The yak snorts and paws the ground. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (severely wounded, extremely poisoned) You draw life force from the yak. You feel life coursing into your body. The yak gores you. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (almost dead, extremely poisoned) You draw life force from the yak! You kill the yak! You feel life coursing into your body. The dead are walking! The yak gores your yak zombie. x2 You swap places. The yak gores you! x2 * * * LOW HITPOINT WARNING * * * You hit the yak. The yak looks as sick as possible! The yak is almost dead. You feel your existence waver again. You kill the yak! The dead are walking! The yak gores you but does no damage. Your Earth Magic skill increases to level 1! You hit the yak but do no damage. The yak is poisoned. The yak gores you! * * * LOW HITPOINT WARNING * * * The yak gores you! You die... ## .. ###. #.. #.# # #Z# #####.###@# .......