mertasd123 Level 1 of the Dungeon [Shop] Ryott's Jewellery Boutique a ring of poison resistance (unknown) (220 gold) a scarab talisman (275 gold) a +5 ring of evasion (unknown) (396 gold) a ring of resist corrosion (unknown) (220 gold) a +5 ring of evasion (unknown) (396 gold) an amulet of magic regeneration (unknown) (330 gold) a +4 ring of slaying (unknown) (396 gold) a ring of ice (unknown) (275 gold) an inkwell talisman (220 gold) [Shop] Siset's Distillery a potion of haste (unknown) (110 gold) 2 potions of brilliance (unknown) (88 gold) a potion of enlightenment (55 gold) a potion of might (44 gold) a potion of enlightenment (55 gold) 2 potions of heal wounds (unknown) (176 gold) 2 potions of mutation (176 gold) 2 potions of curing (unknown) (66 gold) [Shop] Mar Pip's Weapon Shoppe a +1 heavy morningstar (178 gold) 7 stones (7 gold) a +0 dagger (20 gold) a +0 dagger (20 gold) a +0 dagger (20 gold) a +0 club (5 gold) 2 stones (2 gold) a +0 whip of draining (65 gold) [Shop] Wiligoke's Jewellery Emporium an amulet of guardian spirit (unknown) (330 gold) the ring of Nasad {Fly rC- rCorr Dex+3 SInv} (319 gold) [ring of see invisible] Fly: It grants you flight. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +4 ring of protection (unknown) (396 gold) the amulet of Ruvaa {Reflect ^Fragile Will+ Slay+5 SH+5} (638 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SH+5: It affects your SH (+5). a +6 ring of intelligence (unknown) (396 gold) a +4 ring of slaying (unknown) (396 gold) an amulet of faith (unknown) (440 gold) a ring of willpower (275 gold) a ring of protection from cold (unknown) (275 gold) a +6 ring of intelligence (unknown) (396 gold) [Shop] Kiat's Armour Emporium the +0 leather armour of Bodgh {Harm rC- Regen+ Int+4} (135 gold) Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). a +0 scale mail (52 gold) a +0 leather armour (26 gold) +1 swamp dragon scales (676 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (1735 gold) Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. a +0 scale mail (52 gold) a +0 robe (11 gold) the +3 warlock's mirror {omnireflect} (520 gold) Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. a +0 hat (52 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (10, -3, D:1) a +3 spear (11, -3, D:1) a +0 dagger (11, 8, D:1) 5 stones (12, 28, D:1) a rat corpse (skeletalised by now) (15, 9, D:1) a rat corpse (skeletalised by now) (15, 19, D:1) 8 stones (17, 11, D:1) a +0 dagger 5 stones (19, -6, D:1) a hobgoblin skeleton (22, -7, D:1) a human skeleton (24, -10, D:1) a +0 ring mail a human skeleton (24, -7, D:1) a +0 short sword (25, -5, D:1) 2 flux baubles (26, -11, D:1) a human skeleton (26, -9, D:1) a human skeleton (27, -11, D:1) a human skeleton (27, -9, D:1) a human skeleton (27, -7, D:1) a human skeleton (28, 21, D:1) a bat skeleton (29, 2, D:1) a frilled lizard skeleton (30, 36, D:1) a +0 dagger (32, -6, D:1) a +0 hand axe (33, -6, D:1) a book of Displacement (34, 17, D:1) a kobold skeleton (37, -3, D:1) 8 stones (37, 11, D:1) a ball python corpse (skeletalised by now) (41, 27, D:1) a +0 dagger (45, 0, D:1) a felid skeleton (46, 32, D:1) a jackal corpse (skeletalised by now) (47, -4, D:1) an elf skeleton (49, -2, D:1) a +0 short sword (49, 2, D:1) a draconian skeleton (51, -2, D:1) a human skeleton Level 2 of the Dungeon (2, 12, D:2) a +0 mace a kobold skeleton (5, 4, D:2) a +0 club (7, -1, D:2) a +0 robe (8, 6, D:2) a +0 buckler (11, -10, D:2) a +0 dagger (13, 3, D:2) a +0 club a goblin skeleton (16, -10, D:2) a bat corpse (skeletalised by now) (19, 25, D:2) 2 curare-tipped darts (19, 40, D:2) a +0 ring mail (23, 36, D:2) a rat corpse (skeletalised by now) (27, -11, D:2) a book of Lightning (29, 28, D:2) a stone (37, 1, D:2) an adder skeleton (39, -3, D:2) a +0 hand axe a +0 chain mail the human skeleton of Terence (42, 38, D:2) a +0 club (47, -3, D:2) a rat skeleton (52, 6, D:2) a +0 ring mail (55, 38, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (2, -6, D:3) 6 boomerangs (3, 2, D:3) a scroll of teleportation (7, 1, D:3) the felid corpse of Natasha (9, 4, D:3) a +0 hand axe (10, 39, D:3) a +0 sling a +2 dagger of protection a goblin corpse (skeletalised by now) (20, 0, D:3) a +0 mace 3 stones (23, 35, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (24, -12, D:3) a +0 morningstar a +0 ring mail an orc corpse (25, -12, D:3) a +0 dagger an orc corpse (27, -12, D:3) a +0 falchion an orc corpse (32, 21, D:3) 4 stones