Dungeon Crawl Stone Soup version 0.34-a0-38-g30d31c9650 (webtiles) character file. Game seed: 7657408807669726228 6 mertasd123 the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on May 6, 2025. Slain by Terence ... wielding a +0 short sword (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:54 (596 turns). mertasd123 the Conjurer (Deep Elf Conjurer) Turns: 596, Time: 00:01:55 Health: 0/10 AC: 3 Str: 4 XL: 1 Next: 75% Magic: 1/6 EV: 11 Int: 22 God: Gold: 65 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: studying Alchemy A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Armour a - a +1 robe (worn) Scrolls c - a scroll of enchant armour d - 2 scrolls of fear {unknown} e - a scroll of immolation {unknown} f - a scroll of torment {unknown} g - a scroll of identify {unknown} h - a scroll of blinking {unknown} i - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits Terence but does no damage. Terence is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence splashes around in the water. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 short sword. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 short sword. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Terence attacks as he pursues you! Terence hits you with a +0 short sword. You die... Terence says, "Finally, peace and quiet." #..r....# .P......# ~@♣.....# ~~P###### P.## #....# P~ .###.# #####♣~~~ .. # ##....P~~~ ### ##.@...~~~~ # #.@P...~~~≈ ####### #.P~....~~≈ .#....# #♣~~~..~~P~ ...##.# ♣PP..)~P~≈ #..##.# ♣PP....PP≈ #.....# ♣♣~~...♣~P ##.#.## P~~...~~~ #...# ~~....~ You could see Terence. Vanquished Creatures A hobgoblin (D:2) A quokka (D:1) A bat (D:2) A frilled lizard (D:1) A kobold (D:1) 2 rats 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mertasd123 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 521 | D:2 | Noticed Sigmund 583 | D:2 | Noticed Terence 596 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic D:2: layout_basic, serial_bayou, serial_bayou_ford_a, serial_bayou_pond_d, serial_bayou_pond_e, serial_bayou_crossing, angelslayer_ecumenical_altar_muddy, uniq_terence, uniq_crazy_yiuf_cottage, uniq_sigmund Action || total ---------------------------++------- Cast: Magic Dart || 20 Use: Scroll || 1 Armour: Robe || 10 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 598 | 565 | 33 | 0 | 470 | 2 | 299.0 | Dungeon | 598 | 565 | 33 | 0 | 470 | 2 | 299.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 426 daAuts D:2: 171 daAuts