metalmilita Level 1 of the Dungeon (1, 23, D:1) a +0 whip of venom (5, -10, D:1) a +0 club a +0 club (7, -9, D:1) a +0 buckler (10, -15, D:1) a +0 club (19, -15, D:1) a +0 dagger (20, -6, D:1) a +0 short sword (29, 29, D:1) a +0 quarterstaff Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 2, D:2) a +0 leather armour (1, 6, D:2) a +0 leather armour (10, -33, D:2) a +0 sling (12, -18, D:2) a +0 dagger (16, 22, D:2) 6 stones (21, -34, D:2) 4 large rocks (21, -10, D:2) a +0 ring mail a +0 ring mail (25, 6, D:2) a +0 dagger (28, -26, D:2) 9 stones (32, -29, D:2) a +0 dagger (41, -30, D:2) a +0 chain mail (43, -13, D:2) the +1 sling "Conservator" {drain, rPois} rPois: It protects you from poison. Level 3 of the Dungeon (4, -2, D:3) a +0 dagger (11, 21, D:3) 6 stones (32, 4, D:3) a +0 short sword (42, 42, D:3) a +0 mace (45, 33, D:3) a +0 leather armour (46, 51, D:3) a +0 club (50, 9, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 trident (3, -4, D:4) a potion of berserk rage (3, 0, D:4) 7 stones (7, 1, D:4) a dart slug corpse