Dungeon Crawl Stone Soup version 0.28-a0-1632-g283549b12f (webtiles) character file. Game seed: 14011717350529746185 98 mfcas the Magician (level 5, 30/35 HPs) Began as a Djinni Conjurer on Jan 25, 2022. Quit the game on level 3 of the Dungeon. The game lasted 00:02:57 (2550 turns). mfcas the Magician (Djinni Conjurer) Turns: 2550, Time: 00:02:57 Health: 30/35 AC: 2 Str: 6 XL: 5 Next: 0% Gold: 52 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of amnesia {unknown} c - 2 scrolls of vulnerability {unknown} g - 2 scrolls of identify {unknown} Potions d - 2 potions of heal wounds {unknown} e - a potion of attraction {unknown} f - a potion of flight {unknown} h - a potion of degeneration {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Dazzling Flash Conj/Hex 48% N/A 4% 3 d - Fulminant Prism Conj/Hex 12% 3d9 16% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 16% 4 f - Summon Small Mammal Summ 96% N/A 1% 1 g - Wereblood Tmut 24% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! An endoplasm comes into view. You have reached level 5! The power to cast Wereblood wells up from within. Spell assigned to 'g'. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..... .. .. #..... ?# ... ......###.###... ................ .....#......... #.......... ..#.......# . ....!..@).###... J..#.###........ #..###... #.## # #.# #.# #.# ########.# #........# You could see an endoplasm. Vanquished Creatures Terence (D:2) 2 adders 2 worms (D:2) A dart slug (D:1) 3 ball pythons 3 endoplasms 4 giant cockroaches 4 goblins 7 hobgoblins A kobold (D:2) 3 quokkas 5 bats 3 frilled lizards 6 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mfcas the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 343 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 1192 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 1192 | D:1 | Learned a level 1 spell: Summon Small Mammal 1228 | D:1 | Found a faded altar of an unknown god. 1494 | D:2 | Reached skill level 4 in Spellcasting 1886 | D:2 | Noticed Terence 1893 | D:2 | Killed Terence 1894 | D:2 | Reached XP level 4. HP: 21/31 MP: 0/0 2549 | D:3 | Reached XP level 5. HP: 31/35 MP: 0/0 2549 | D:3 | Learned a level 2 spell: Wereblood 2550 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_corners, ebering_ecumenical_altar_box, hex_large, kennysheep_decorative_pillar D:2: layout_basic, uniq_terence D:3: layout_rooms, hellmonk_ghost_happy_afterlife, serial_shops, nicolae_shop_trees Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 67 | 35 || 102 Searing Ray | 3 | || 3 Armor: Robe | 1 | 1 || 2 Dodge: Dodged | 4 | 3 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2549 | 2488 | 61 | 184 | 2106 | 3 | 849.7 | Dungeon | 2549 | 2488 | 61 | 184 | 2106 | 3 | 849.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1486 daAuts D:2: 1026 daAuts D:3: 36 daAuts