Dungeon Crawl Stone Soup version 0.29-a0-6-ga859fcf985 (webtiles) character file. Game seed: 17937802011688486556 1523 mfcas the Thaumaturge (level 9, -11/55 HPs) Began as a Djinni Conjurer on Jan 27, 2022. Mangled by a death knight (19 damage) ... on level 6 of the Dungeon. The game lasted 00:07:53 (4742 turns). mfcas the Thaumaturge (Djinni Conjurer) Turns: 4742, Time: 00:07:54 Health: -11/55 AC: 6 Str: 6 XL: 9 Next: 10% Gold: 224 EV: 11 Int: 23 God: SH: 0 Dex: 13 rFire + + . SeeInvis . m - staff of earth rCold . . . Faith . (no shield) rNeg + + . Spirit . t - +3 leather armour of the Spider Nest {rPois rC+ rN++ MP+9} rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ e - amulet of regeneration HPRegen 0.98/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 224 gold pieces. Inventory: Missiles q - a throwing net Armour t - the +3 leather armour of the Spider Nest (worn) {rPois rC+ rN++ MP+9} (You found it on level 6 of the Dungeon) rC: It protects you from cold. rPois: It protects you from poison. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). Magical Staves m - a staff of earth (weapon) Jewellery e - an amulet of regeneration (around neck) h - a ring of fire s - a ring of positive energy v - a ring of fire x - the ring of Sin {Fire Will- Int+7 Dex+2} (You found it on level 6 of the Dungeon) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+7). Dex: It affects your dexterity (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. Will: It decreases your willpower. Wands r - a wand of acid (11) Scrolls a - a scroll of fog {unknown} b - a scroll of enchant weapon {unknown} c - 6 scrolls of identify {unknown} d - 5 scrolls of enchant armour {unknown} i - 2 scrolls of amnesia {unknown} j - a scroll of teleportation {unknown} n - a scroll of immolation p - a scroll of blinking {unknown} u - a scroll of noise {unknown} w - a scroll of vulnerability {unknown} Potions f - 3 potions of lignification {unknown} g - 3 potions of ambrosia {unknown} k - 2 potions of curing {unknown} l - a potion of degeneration {unknown} o - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 9.0 Spellcasting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 100% N/A 1% 3 d - Fulminant Prism Conj/Hex 25% 3d14 2% 4 e - Iskenderun's Mystic Conj/Tloc 51% 2d11 2% 4 f - Shock Conj/Air 100% 1d9 1% 1 g - Corpse Rot Necr/Air 100% N/A 1% 2 h - Inner Flame Hex/Fire 51% N/A 1% 3 i - Ignite Poison Fire/Tmut/Pois 51% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Hepliaklqana Shops: D:4 ! Annotations: D:4 1 runed translucent door, fritzmikael's ghost, weakling DsDe Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. The death knight calls down the wrath of Yredelemnul upon you. Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The death knight's dark mirror aura disappears. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. Your fulminant prism crackles loudly. You see here an iguana corpse. Your fulminant prism explodes! The blast of energy engulfs the death knight!! The death knight is almost dead. You hear an angry hiss. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. The light around you dims momentarily. You feel yourself slow down. * * * LOW HITPOINT WARNING * * * Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. You feel yourself speed up. Your fulminant prism crackles loudly. The death knight hits you with a +2 great sword!! You die... .. ..# #..# # ##### #.# #..# ##...#### #.# #..##. ##.###.#.###.###############....# ...# #....##.##.........p.....##. .#.###.#.###.##.##...########## .##..................# .###.#######.#####†..###### ......# #.#..@p*)......# ##.#..# #.#.####.#####.# ##....# ###.# #.# ##....# .. ..# #.# (.....#.# ### #.# .#......### #.# ........... #.. ..# ........## ### #.#. #.# ........# #.#.##.. You could see a death knight (ally target) and a friendly fulminant prism. Vanquished Creatures A hornet (D:5) Sigmund (D:2) A water moccasin (D:6) An ogre (D:5) A centaur (D:6) A necrophage (D:5) 2 phantoms (D:6) A bullfrog (D:6) 2 scorpions A water moccasin skeleton (D:5) A bullfrog zombie (D:6) 4 hounds Jessica (D:2) 3 iguanas An orc wizard (D:3) A scorpion zombie (D:5) A hound skeleton (D:5) 3 gnolls (D:5) 3 adders A shadow imp (D:5) 2 ufetubi An adder skeleton (D:4) 3 worms 2 dart slugs 8 orcs A ball python (D:3) 9 endoplasms 2 giant cockroaches (D:2) 5 goblins 7 hobgoblins 2 quokkas 5 bats 2 frilled lizards (D:3) 3 kobolds A quokka skeleton (D:4) 3 rats 87 creatures vanquished. Vanquished Creatures (others) 10 fulminant prisms 10 creatures vanquished. Grand Total: 97 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mfcas the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 211 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 354 | D:1 | Found a faded altar of an unknown god. 1091 | D:2 | Noticed Sigmund 1118 | D:2 | Noticed Jessica 1230 | D:1 | Reached XP level 3. HP: 10/25 MP: 0/0 1230 | D:1 | Learned a level 1 spell: Shock 1419 | D:2 | Killed Jessica 1420 | D:2 | Reached skill level 4 in Spellcasting 1420 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1798 | D:2 | Reached XP level 5. HP: 7/35 MP: 0/0 1798 | D:2 | Learned a level 2 spell: Corpse Rot 1798 | D:2 | Killed Sigmund 1799 | D:2 | Reached skill level 5 in Spellcasting 1799 | D:2 | Reached XP level 6. HP: 6/40 MP: 0/0 2162 | D:2 | Found a hazy altar of Hepliaklqana. 2540 | D:3 | Reached skill level 6 in Spellcasting 2540 | D:3 | Reached XP level 7. HP: 44/45 MP: 0/0 2540 | D:3 | Learned a level 3 spell: Inner Flame 3383 | D:4 | Found Mekki's Distillery. 3517 | D:4 | Found a runed translucent door. 3518 | D:4 | Noticed fritzmikael's ghost (weakling DsDe) 3760 | D:5 | Entered Level 5 of the Dungeon 3880 | D:5 | Reached skill level 7 in Spellcasting 3954 | D:5 | Noticed a hornet 3962 | D:5 | Killed a hornet 3963 | D:5 | Reached XP level 8. HP: 21/50 MP: 0/0 4073 | D:5 | Identified the +3 hunting sling of Lushuokk {flame, Will+ | Str+2 Stlth+} 4308 | D:5 | Reached skill level 8 in Spellcasting 4423 | D:6 | Identified the +3 leather armour of the Spider Nest {rPois | rC+ rN++ MP+9} 4443 | D:6 | Found a broken altar of Ashenzari. 4623 | D:6 | Identified the ring of Sin {Fire Will- Int+7 Dex+2} 4650 | D:6 | Reached XP level 9. HP: 49/55 MP: 0/0 4650 | D:6 | Learned a level 3 spell: Ignite Poison 4660 | D:6 | Reached skill level 9 in Spellcasting 4722 | D:6 | Noticed a death knight 4742 | D:6 | Mangled by a death knight Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic, hellmonk_ecumenical_altar_inner_sanctum, roderic_roman_lattice D:2: layout_basic, basic_altar, minmay_misc_feat_tiny, uniq_jessica, uniq_sigmund D:3: layout_basic D:4: layout_basic, ebering_ghost_inner_flame, serial_shops, nicolae_diamond_shop D:5: layout_basic D:6: minmay_cornered_nines, layout_loops_ring, old_standard_altar, minmay_temple_entry_junction, minivault_5 Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 8 9 | 9.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Magic Dart | 33 | 48 | 104 || 185 Searing Ray | | 6 | 10 || 16 Fulminant Prism | | 3 | 8 || 11 Iskenderun's Myst | | 1 | 16 || 17 Armor: Robe | 4 | | 2 || 6 Leather armour | | | 1 || 1 Dodge: Dodged | 3 | 5 | 7 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4743 | 4591 | 152 | 827 | 3187 | 6 | 790.5 | Dungeon | 4743 | 4591 | 152 | 827 | 3187 | 6 | 790.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1410 daAuts D:2: 948 daAuts D:4: 763 daAuts D:3: 639 daAuts D:5: 628 daAuts D:6: 353 daAuts