Dungeon Crawl Stone Soup version 0.29-a0-9-g022ca4c890 (webtiles) character file. Game seed: 1267767471729923170 18 mfcas the Magician (level 2, 0/21 HPs) Began as a Djinni Conjurer on Jan 28, 2022. Hit by a javelin thrown by a hobgoblin (11 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (568 turns). mfcas the Magician (Djinni Conjurer) Turns: 568, Time: 00:00:45 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 90% Gold: 9 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of summoning {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Dazzling Flash Conj/Hex 36% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d7 28% 4 e - Iskenderun's Mystic Conj/Tloc 18% 2d6 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +1 dagger of protection (heavily wounded, 100% to hit) The magic dart hits the goblin but does no damage. The goblin is heavily wounded. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +1 dagger of protection (heavily wounded, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +1 dagger of protection (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * You now have 9 gold pieces (gained 8). You see here a +1 dagger of protection. You start resting. A hobgoblin comes into view. It is wielding a +0 whip. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 whip and quivering javelins (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! The hobgoblin throws a javelin. The javelin pierces through you! Ouch! That really hurt! You die... ....... ..# #...r. #.# r...$ #.# ..). #.# #.. #.# #.)###.############ #>†..#............# #.##.g)).....####.# # #.#######@# #†# #.# ##.## #.# ..# #...# #.# ##.# ###.#.###.# #.# #...#...#.# #.# #.#####.#.# #.# #...#.....# ###.#.#.### #...#.# You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mfcas the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 203 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 568 | D:1 | Hit by a javelin thrown by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_loops_ring, serial_shops, nicolae_shop_stone Action || total -------------------------++------- Cast: Magic Dart || 25 Searing Ray || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 568 | 568 | 0 | 229 | 282 | 1 | 568.0 | Dungeon | 568 | 568 | 0 | 229 | 282 | 1 | 568.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 568 daAuts