Dungeon Crawl Stone Soup version 0.29-a0-9-g022ca4c890 (webtiles) character file. Game seed: 11208591735583795997 263 mfcas the Magician (level 6, -15/40 HPs) Began as a Djinni Conjurer on Jan 28, 2022. Demolished by Edmund (16 damage) ... on level 4 of the Dungeon. The game lasted 00:04:41 (4112 turns). mfcas the Magician (Djinni Conjurer) Turns: 4112, Time: 00:04:42 Health: -15/40 AC: 0 Str: 6 XL: 6 Next: 43% Gold: 125 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . SeeInvis . s - staff of cold rCold . . . Faith . (no shield) rNeg . . . Spirit . (no armour) rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.13/turn o - ring of resist corrosion MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 125 gold pieces. Inventory: Armour m - the +3 leather armour "Vikim" {rF+} (You found it on level 3 of the Dungeon) rF: It protects you from fire. Magical Staves s - a staff of cold (weapon) Jewellery o - a ring of resist corrosion (left hand) Wands q - a wand of flame (26) Scrolls b - a scroll of blinking {unknown} c - 2 scrolls of brand weapon {unknown} f - 6 scrolls of teleportation {unknown} h - a scroll of holy word {unknown} i - a scroll of amnesia {unknown} j - a scroll of fear {unknown} k - 2 scrolls of identify {unknown} l - a scroll of noise {unknown} n - a scroll of fog {unknown} p - a scroll of magic mapping {unknown} Potions d - 2 potions of might {unknown} e - 2 potions of magic {unknown} g - a potion of curing {unknown} r - a potion of degeneration {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Dazzling Flash Conj/Hex 58% N/A 3% 3 d - Fulminant Prism Conj/Hex 14% 3d9 10% 4 e - Iskenderun's Mystic Conj/Tloc 29% 2d7 10% 4 f - Slow Hex 100% N/A 1% 1 g - Corpse Rot Necr/Air 58% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Shops: D:4 * Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits Edmund. Edmund is severely wounded. Edmund is knocked back by the mystic blast. Edmund slams into the rock wall! Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits Edmund. Edmund is severely wounded. Edmund is knocked back by the mystic blast. Edmund slams into the rock wall! Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +2 dire flail of protection and wearing a +2 scale mail of cold resistance (severely wounded, 82% to hit) The searing ray hits Edmund! Edmund is severely wounded. (Press . to maintain the ray.) The searing ray hits Edmund but does no damage. Edmund is severely wounded. The searing ray hits Edmund. Edmund is almost dead. Edmund hits you with a +2 dire flail of protection! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits Edmund but does no damage. Edmund is almost dead. * * * LOW HITPOINT WARNING * * * Edmund says, "I'm quite good with sums, too." Edmund hits you with a +2 dire flail of protection! You die... ... .#.##....###### #$#. .........# #@#.# ########..# #.# . ..........# #.############..# #### #.....# #######.# #.). #####.# #.......# ###. #@# #.####### #... #@###)####### #.## #.....).....# #.# ##...)......# #.# #..........# #.## #..........# #.#. #..........# #.#. #..........# #.#. #..........# #.#. #..........###.#. You could see Edmund. Vanquished Creatures An ice beast (D:3) A centaur skeleton (D:4) Terence (D:2) An orc wizard (D:4) 3 adders 5 orcs 3 endoplasms (D:1) 2 giant cockroaches 7 goblins 2 hobgoblins (D:1) 10 kobolds 4 quokkas 5 ball pythons 8 bats 4 frilled lizards 6 rats 63 creatures vanquished. Vanquished Creatures (others) 4 fulminant prisms (D:4) 5 fungi (D:2) 3 plants (D:2) 12 creatures vanquished. Grand Total: 75 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mfcas the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 90 | D:1 | Reached XP level 2. HP: 6/21 MP: 0/0 800 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 800 | D:1 | Learned a level 1 spell: Slow 955 | D:1 | Reached skill level 4 in Spellcasting 1305 | D:2 | Noticed Terence 1315 | D:2 | Killed Terence 1316 | D:2 | Reached XP level 4. HP: 17/31 MP: 0/0 1493 | D:2 | Found a faded altar of an unknown god. 2633 | D:3 | Noticed an ice beast 2650 | D:3 | Killed an ice beast 2651 | D:3 | Reached skill level 5 in Spellcasting 2651 | D:3 | Reached XP level 5. HP: 22/35 MP: 0/0 2651 | D:3 | Learned a level 2 spell: Corpse Rot 3161 | D:3 | Identified the +3 leather armour "Vikim" {rF+} 3481 | D:4 | Reached XP level 6. HP: 34/40 MP: 0/0 3561 | D:4 | Found Ogemuac's Overcharged Wands. 3720 | D:4 | Found a sparkling altar of Nemelex Xobeh. 4094 | D:4 | Noticed Edmund 4112 | D:4 | Demolished by Edmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_wood_between_worlds, layout_basic, glass_columns_a, minmay_hedge_maze D:2: layout_loops_ring, shapermc_ecumenical_altar_ellora, uniq_terence D:3: layout_loops_corners D:4: layout_basic, nemelex_altar_shiori, nicolae_shop_overcharged_wands, uniq_edmund, uniq_eustachio Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 50 | 68 || 118 Searing Ray | 2 | 4 || 6 Slow | | 2 || 2 Iskenderun's Myst | | 5 || 5 Fulminant Prism | | 4 || 4 Armor: Robe | 5 | 3 || 8 Leather armour | | 1 || 1 Dodge: Dodged | 8 | 10 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4111 | 3993 | 118 | 587 | 3047 | 4 | 1027.8 | Dungeon | 4111 | 3993 | 118 | 587 | 3047 | 4 | 1027.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1305 daAuts D:3: 1225 daAuts D:2: 941 daAuts D:4: 639 daAuts