Dungeon Crawl Stone Soup version 0.29-a0-19-gef7f3e67aa (webtiles) character file. Game seed: 16295916134697806829 376 mfcas the Magician (level 7, 28/45 HPs) Began as a Djinni Conjurer on Jan 29, 2022. Quit the game on level 4 of the Dungeon. The game lasted 00:03:39 (4217 turns). mfcas the Magician (Djinni Conjurer) Turns: 4217, Time: 00:03:39 Health: 28/45 AC: 2 Str: 6 XL: 7 Next: 3% Gold: 195 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 195 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery n - an amulet of regeneration Scrolls b - a scroll of blinking {unknown} c - a scroll of silence {unknown} g - a scroll of immolation {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of summoning {unknown} j - 2 scrolls of teleportation {unknown} m - a scroll of brand weapon {unknown} q - 2 scrolls of fear {unknown} Potions d - a potion of cancellation {unknown} e - a potion of brilliance {unknown} f - a potion of curing {unknown} k - a potion of lignification {unknown} l - 2 potions of might {unknown} o - a potion of attraction {unknown} p - a potion of invisibility {unknown} Skills: - Level 2.2 Dodging - Level 1.6 Stealth * Level 6.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Dazzling Flash Conj/Hex 66% N/A 2% 3 d - Fulminant Prism Conj/Hex 16% 3d11 8% 4 e - Iskenderun's Mystic Conj/Tloc 33% 2d8 8% 4 f - Pain Necr 100% 1d9 1% 1 g - Wereblood Tmut 33% N/A 1% 2 h - Vampiric Draining Necr 33% 2d8 2% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Things that are here: a +0 short sword; a +0 leather armour; a jackal corpse You start resting. An orc priest comes into view. It is wielding a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the orc priest. You kill the orc priest! You have reached level 7! The power to cast Vampiric Draining wells up from within. Spell assigned to 'h'. You start resting. An adder comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #.. #.# #.# #.# ########## #.# #......... #.#######.####.######## #.)...@))()...)...# # S.......#######.##.# # ......... ..# # # .######.## .## # ... ## # #># #.# #!# You could see an adder (wandering). Vanquished Creatures Grinder (D:3) A centaur zombie (D:4) 2 orc priests (D:4) 3 adders 2 dart slugs 3 worms 4 orcs 5 endoplasms 2 giant cockroaches 7 goblins 6 hobgoblins 3 jackals (D:4) 2 kobolds (D:2) 3 ball pythons 8 bats 4 frilled lizards 5 rats 61 creatures vanquished. Vanquished Creatures (others) An endoplasm (D:1) 1 creature vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mfcas the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 411 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 1709 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 1709 | D:1 | Learned a level 1 spell: Pain 2012 | D:2 | Reached skill level 4 in Spellcasting 2414 | D:2 | Identified the +3 dagger of Oneerheh {freeze, rElec rF- rC+ | Str+6} 2497 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 3221 | D:3 | Found a faded altar of an unknown god. 3269 | D:3 | Noticed Grinder 3272 | D:3 | Paralysed by Grinder for 3 turns 3278 | D:3 | Paralysed by Grinder for 7 turns 3289 | D:3 | Killed Grinder 3290 | D:3 | Reached skill level 5 in Spellcasting 3290 | D:3 | Reached XP level 5. HP: 21/35 MP: 0/0 3290 | D:3 | Learned a level 2 spell: Wereblood 3290 | D:3 | Reached XP level 6. HP: 24/40 MP: 0/0 4194 | D:4 | Reached skill level 6 in Spellcasting 4215 | D:4 | Reached XP level 7. HP: 28/45 MP: 0/0 4215 | D:4 | Learned a level 3 spell: Vampiric Draining 4217 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_corners, minmay_misc_feat_tower, lemuel_flame_loot_1 D:2: layout_loops_ring D:3: layout_basic, dreamdust_ecumenical_altar_statues, grunt_decor_arrowhead, hangedman_abyss_or_decor_lesser_grid, uniq_grinder D:4: layout_loops_ring, pf_just_have_faith Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.1 Dodging | | 2.2 Stealth | | 1.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Magic Dart | 66 | 61 | || 127 Searing Ray | | 4 | || 4 Armor: Robe | 2 | 3 | || 5 Dodge: Dodged | 2 | 7 | || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4216 | 4144 | 72 | 770 | 3062 | 4 | 1054.0 | Dungeon | 4216 | 4144 | 72 | 770 | 3062 | 4 | 1054.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1944 daAuts D:3: 1200 daAuts D:2: 951 daAuts D:4: 119 daAuts