Dungeon Crawl Stone Soup version 0.29-a0-23-ga79f92ac9c (webtiles) character file. Game seed: 6924667507576239760 158 mfcas the Magician (level 5, -6/35 HPs) Began as a Djinni Conjurer on Jan 30, 2022. Shot with an arrow by a centaur (10 damage) ... on level 3 of the Dungeon. The game lasted 00:03:06 (3179 turns). mfcas the Magician (Djinni Conjurer) Turns: 3179, Time: 00:03:07 Health: -6/35 AC: 2 Str: 12 XL: 5 Next: 66% Gold: 68 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn b - +6 ring of strength MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 68 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of strength (left hand) Scrolls g - a scroll of teleportation {unknown} h - 3 scrolls of identify {unknown} i - 2 scrolls of magic mapping {unknown} k - a scroll of fear {unknown} Potions c - 3 potions of curing {unknown} d - a potion of degeneration {unknown} e - a potion of attraction {unknown} f - 2 potions of berserk rage {unknown} j - a potion of might {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Dazzling Flash Conj/Hex 52% N/A 3% 3 d - Fulminant Prism Conj/Hex 13% 3d9 13% 4 e - Iskenderun's Mystic Conj/Tloc 26% 2d7 13% 4 f - Beastly Appendage Tmut 52% N/A 1% 1 g - Scorch Fire 52% 2d8 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A centaur is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (wandering, hasn't noticed you, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. The centaur shouts! The centaur shoots an arrow. The arrow hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (13% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 13% risk of failure) Press: ? - help, Dir - move target, p - centaur You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. Your fulminant prism explodes! The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! You die... ...................# ####...##c##...##### #...#...#...# #.>.#.⌠.#.<.# #...#...#...# #####...##### #####...# #...#...# #...@.### #..†### #... ..... .....#. ##.###≈ #. .. # ≈. You could see a centaur. Vanquished Creatures Natasha (twice) (D:2) 4 adders 2 worms 2 dart slugs (D:1) 5 ball pythons 2 bats 3 endoplasms 10 giant cockroaches 7 hobgoblins 9 kobolds 3 quokkas (D:1) 2 frilled lizards 4 goblins 3 rats 58 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:3) 1 creature vanquished. Grand Total: 59 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mfcas the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 265 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 432 | D:1 | Found a faded altar of an unknown god. 619 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 619 | D:1 | Learned a level 1 spell: Beastly Appendage 788 | D:1 | Reached skill level 4 in Spellcasting 1547 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 2115 | D:2 | Noticed Natasha 2120 | D:2 | Killed Natasha 2121 | D:2 | Reached XP level 5. HP: 18/35 MP: 0/0 2121 | D:2 | Learned a level 2 spell: Scorch 2509 | D:2 | Noticed Natasha 2513 | D:2 | Killed Natasha 2514 | D:2 | Reached skill level 5 in Spellcasting 2645 | D:3 | Noticed a centaur 2811 | D:3 | HP: 1/35 [centaur/arrow (4)] 3179 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, nicolae_ecumenical_snake_handling D:2: minmay_roachtagon, layout_loops_corners, minmay_misc_feat_chi, uniq_natasha D:3: layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_b, chequers_serial_rivers_small_3, chequers_serial_rivers_small_a, chequers_serial_rivers_small_3, chequers_serial_rivers_small_b, nicolae_elevator_lobby_plus Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 54 | 51 || 105 Searing Ray | 1 | 4 || 5 Fulminant Prism | | 1 || 1 Armor: Robe | 1 | 3 || 4 Dodge: Dodged | 4 | 4 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3180 | 3102 | 78 | 60 | 2791 | 3 | 1060.0 | Dungeon | 3180 | 3102 | 78 | 60 | 2791 | 3 | 1060.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1784 daAuts D:1: 1219 daAuts D:3: 175 daAuts