Dungeon Crawl Stone Soup version 0.29-a0-25-g7f48f510a0 (webtiles) character file. Game seed: 16523179589358371004 130 mfcas the Conjurer (level 5, -3/45 HPs) Began as an Ogre Conjurer on Jan 31, 2022. Slain by an ogre (15 damage) ... on level 3 of the Dungeon. The game lasted 00:05:15 (2990 turns). mfcas the Conjurer (Ogre Conjurer) Turns: 2990, Time: 00:05:15 Health: -3/45 AC: 3 Str: 11 XL: 5 Next: 14% Magic: 0/11 EV: 9 Int: 21 God: Gold: 62 SH: 0 Dex: 7 Spells: 5/12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 6 scrolls of identify {unknown} c - a scroll of fog {unknown} e - a scroll of teleportation {unknown} f - a scroll of amnesia {unknown} g - a scroll of noise {unknown} i - a scroll of immolation {unknown} Potions d - a potion of lignification {unknown} h - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.4 Stealth * Level 4.0 Spellcasting * Level 4.8 Conjurations + Level 0.8 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Hex 8% 3d7 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Blink Tloc 8% N/A 19% 2 Passwall Tmut/Erth 3% N/A 19% 2 Lesser Beckoning Tloc 4% N/A 34% 3 Swiftness Air 4% N/A 34% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Manifold Assault Tloc 4% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 *?:= Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Unknown command. The searing ray misses the ogre. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant club. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 90% to hit) Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 90% to hit) The searing ray misses the ogre. (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club! You aren't carrying any items that you can evoke. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, 100% to hit) The magic dart hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You barely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! You die... # # # .# # ###. # #.. ######.### .#.#.#.#.########## .).........#......# .#.#.#.#.#........# ..........##...O@.+ .#.#.#.#.###......# .....<....####+#### .#.#.#.#.## ..........# .#.#.#.#.## ..........# .#.#.#.#.## # .g ## You could see an ogre. Vanquished Creatures Natasha (D:3) 4 gnolls An ufetubus (D:2) 4 dart slugs (D:1) 2 orcs 2 ball pythons (D:1) 3 endoplasms 3 giant cockroaches 7 goblins 4 hobgoblins A jackal (D:3) A quokka (D:1) 9 bats 4 frilled lizards 4 kobolds 2 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mfcas the Ogre Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 239 | D:1 | Reached XP level 2. HP: 24/24 MP: 1/5 425 | D:1 | Found a faded altar of an unknown god. 613 | D:1 | Learned a level 2 spell: Searing Ray 800 | D:1 | Reached XP level 3. HP: 31/31 MP: 3/7 1290 | D:2 | Found Ustrol's Jewellery Boutique. 1821 | D:2 | Found Hibigar's Magic Scroll Emporium. 1851 | D:2 | Found Laquvoil's Book Shoppe. 1958 | D:2 | Found Bihok's Assorted Antiques. 2104 | D:2 | Reached XP level 4. HP: 39/39 MP: 5/9 2241 | D:2 | Learned a level 4 spell: Fulminant Prism 2261 | D:3 | Noticed Natasha 2746 | D:3 | Killed Natasha 2812 | D:3 | Reached XP level 5. HP: 45/45 MP: 3/11 2966 | D:3 | Noticed an ogre 2990 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_loops_ring, hellmonk_ecumenical_altar_leap_of_faith, serial_glass, glass_columns_a, glass_columns_a D:2: layout_loops_ring, serial_shops, shop, nicolae_diamond_shop, shop, shop D:3: layout_basic, mainiacjoe_overflow_chevrons, st_stairs_10, feat_on_display, uniq_pargi, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 4 | 4.8 Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.4 Hexes | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 24 | 1 || 25 Punch | 1 | || 1 Cast: Magic Dart | 76 | 25 || 101 Searing Ray | | 7 || 7 Armor: Robe | 12 | 2 || 14 Dodge: Dodged | 20 | 7 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3000 | 2874 | 126 | 511 | 1907 | 3 | 1000.0 | Dungeon | 3000 | 2874 | 126 | 511 | 1907 | 3 | 1000.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1564 daAuts D:1: 1286 daAuts D:3: 149 daAuts