mfcas Level 1 of the Dungeon (0, 0, D:1) 17 stones (6, -13, D:1) a +0 short sword (6, -5, D:1) a +0 robe (15, -15, D:1) a +2 dagger of draining (16, -23, D:1) a +0 dagger (23, 7, D:1) 22 stones (25, -25, D:1) 14 stones (26, -31, D:1) a +0 dagger (27, 11, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) 3 poisoned darts a +0 club (3, 1, D:2) a +0 club (4, 4, D:2) a +0 dagger (4, 5, D:2) a +0 dagger (6, 3, D:2) a +0 club (7, 3, D:2) a +0 dagger (8, -1, D:2) a +0 dagger (9, 6, D:2) a +0 club (11, -7, D:2) a +0 spear a +0 animal skin a +0 helmet (11, 0, D:2) a +0 dagger (12, 5, D:2) a +0 falchion (23, -7, D:2) a +0 scale mail (30, 30, D:2) a +0 robe a +0 club (38, -15, D:2) a +0 dagger (39, 11, D:2) a +0 club (40, 33, D:2) a +0 hunting sling (52, 23, D:2) a +0 cloak Level 3 of the Dungeon (0, 0, D:3) an amulet of the acrobat (1, -12, D:3) 22 bolts (5, 15, D:3) a +0 dagger 3 boomerangs (10, 5, D:3) a +0 trident a +0 chain mail (17, -13, D:3) 32 stones (20, 17, D:3) a +0 leather armour a +8 club (32, 17, D:3) a +2 barding (32, 25, D:3) a +0 dagger (33, -3, D:3) a +0 club (37, 25, D:3) a +0 hand axe a +0 scale mail (37, 26, D:3) a +2 dagger of draining a +0 robe (38, 31, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 14 bolts (13, 4, D:4) a +0 robe (14, 9, D:4) 10 arrows (16, 25, D:4) a +0 club (17, 16, D:4) a +0 chain mail (17, 26, D:4) a +0 whip a +0 scale mail (17, 28, D:4) a +0 club (18, -2, D:4) a +0 hunting sling a +0 dagger 15 stones (18, 27, D:4) a +0 short sword a +0 scale mail a +0 flail a +0 leather armour (20, 24, D:4) a +0 falchion a +0 leather armour (21, 18, D:4) a +0 dagger (29, 3, D:4) a +0 chain mail (38, 1, D:4) a +0 giant spiked club Level 5 of the Dungeon [Shop] Oxkoph's Armour Shoppe a +2 scale mail of willpower (294 gold) a +0 plate armour (322 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +2 ring mail of fire resistance (294 gold) a +0 robe (9 gold) the +5 ring mail of Eternity {rN+ SInv} (621 gold) rN: It protects you from negative energy. SInv: It lets you see invisible. a +1 pair of boots (161 gold) (0, 0, D:5) a +0 short sword a +0 leather armour (0, 7, D:5) a +0 mace (0, 9, D:5) a +0 mace (1, -2, D:5) a +0 dagger a +0 robe (1, 7, D:5) a +0 mace (1, 8, D:5) a +0 mace (1, 9, D:5) a +0 mace (2, 7, D:5) a +0 mace (2, 8, D:5) a +2 quarterstaff of chaos a +2 cloak a +0 mace (2, 9, D:5) a +0 mace (4, 8, D:5) a +0 mace (5, 7, D:5) a +1 vorpal mace (6, 7, D:5) a +0 mace (7, 6, D:5) a +0 mace (8, 7, D:5) a +0 mace (9, 6, D:5) a +0 mace (13, 13, D:5) a +0 robe (14, -4, D:5) a +0 spear (14, -3, D:5) a +2 spear of freezing (16, -1, D:5) a +0 spear (16, 0, D:5) a +0 club (16, 29, D:5) a +0 giant spiked club (17, 0, D:5) a +0 scythe a +0 robe (18, 29, D:5) a +0 quarterstaff (20, 25, D:5) a +0 giant club (21, 16, D:5) a +0 hand axe (29, -10, D:5) a +0 dagger (30, -5, D:5) a +0 robe (45, 4, D:5) a +0 club Level 6 of the Dungeon [Shop] Yhokhela's Weapon Shoppe a +0 long sword (38 gold) a +0 glaive (71 gold) a +0 quarterstaff (44 gold) a +2 rapier of holy wrath (211 gold) 20 bolts (44 gold) the +2 morningstar of Karma {antimagic, *Rage rF+++ rCorr Str+2} (788 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+2). rF: It renders you almost immune to fire. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. the +7 hand axe "Gijoiroc" {freeze, Fragile rPois Str+4} (598 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. 22 arrows (48 gold) a +0 flail (38 gold) (0, 0, D:6) a scroll of torment (11, 3, D:6) a +0 flail (16, -10, D:6) a +0 club (17, 5, D:6) a +0 trident (24, 1, D:6) a +0 hand axe (30, -19, D:6) a +0 short sword (30, -2, D:6) a +0 war axe (33, -19, D:6) a +0 club 5 stones (34, 16, D:6) a +0 robe (35, -21, D:6) a +0 short sword a curare-tipped dart (39, 22, D:6) 19 stones (41, -19, D:6) a +0 dagger (42, -19, D:6) a +0 ring mail (44, -21, D:6) a +0 club (47, -1, D:6) a +0 pair of boots (48, -8, D:6) a +0 dagger of flaming (57, 8, D:6) a +0 pair of boots Level 7 of the Dungeon [Shop] Mucly's Book Boutique a book of Weapons (512 gold) a book of Debilitation (320 gold) a Necronomicon (896 gold) Ynirinn's Volume of Attacks (704 gold) Spells Type Level Known a - Sticky Flame Conjuration/Fire 4 yes b - Iron Shot Conjuration/Earth 6 no c - Chain Lightning Conjuration/Air 9 no a book of the Tundra (544 gold) a book of Party Tricks (256 gold) a book of Annihilations (960 gold) [Shop] Qexkuos's Elemental Accessories a lightning rod (4/4) (420 gold) a wand of iceblast (6) (140 gold) a staff of earth (350 gold) Aniustock's Guide on Ignition (728 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Inner Flame Hexes/Fire 3 no c - Sticky Flame Conjuration/Fire 4 yes d - Fireball Conjuration/Fire 5 yes e - Ignition Fire 8 yes [Shop] Xafobby's Antique Weapon Shop a +0 longbow (108 gold) a +0 flail (84 gold) a +0 great sword (156 gold) the +10 hand axe of Ezam {flame, rN+} (1598 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rN: It protects you from negative energy. a +0 vorpal trident (172 gold) a +1 vorpal flail (292 gold) a +0 club (24 gold) a +0 hand axe (72 gold) a +0 halberd (96 gold) the +9 hand axe "Kystuwk" {vorpal, rCorr Dex+4 Stlth+} (1759 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (0, 0, D:7) a +0 whip (3, -5, D:7) 17 stones (5, 2, D:7) a +0 trident (9, -5, D:7) a +0 ring mail (23, -28, D:7) a +0 leather armour (23, 26, D:7) 12 stones (24, -21, D:7) a +0 war axe (25, -29, D:7) a +0 robe (30, 14, D:7) 20 stones (35, -3, D:7) a +0 short sword of venom (35, -1, D:7) a +0 flail (36, -11, D:7) 25 stones (36, -4, D:7) a +0 mace (38, -1, D:7) a +0 short sword a +0 ring mail (39, -7, D:7) a +0 ring mail 3 boomerangs a +0 hand axe (40, -9, D:7) a +1 chain mail of cold resistance a +0 mace a +0 chain mail a +0 trident (40, -8, D:7) a +0 leather armour a +0 hand axe (40, -7, D:7) a +0 dagger (41, -4, D:7) 21 arrows (45, -6, D:7) 25 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (1, -10, D:8) a +0 quarterstaff (12, -7, D:8) 18 stones (15, -10, D:8) 14 stones (15, -2, D:8) 24 arrows a +0 shortbow (17, -8, D:8) a +0 robe a +0 falchion (17, -6, D:8) a +0 plate armour 26 stones a +0 short sword (17, -5, D:8) a +0 robe a +0 hand axe (19, -6, D:8) a +0 robe a +0 flail a +0 robe a +0 trident (19, 0, D:8) a wand of digging (6) (19, 1, D:8) a scroll of identify (19, 2, D:8) a +0 war axe (20, -26, D:8) 2 boomerangs (20, 0, D:8) a scarf of harm (20, 1, D:8) a +0 chain mail (20, 2, D:8) 19 stones (21, 0, D:8) 15 stones (21, 1, D:8) a +0 long sword (21, 2, D:8) a +0 leather armour (29, 0, D:8) 2 stones a +0 short sword (31, 0, D:8) 6 poisoned darts a +0 club (31, 1, D:8) a +0 rapier (32, -32, D:8) a +0 leather armour (32, 2, D:8) a +2 robe of fire resistance a +0 dagger (34, -3, D:8) a +0 leather armour a curare-tipped dart a +0 club (35, -5, D:8) 7 stones (35, -3, D:8) 22 bolts a +0 short sword a +0 hand crossbow (37, -34, D:8) a +0 mace (37, -25, D:8) 28 arrows (39, -3, D:8) a +0 robe (39, 1, D:8) 33 stones (41, 10, D:8) 6 poisoned darts a +0 dagger (41, 12, D:8) 3 poisoned darts a +0 dagger 2 stones a +0 club (41, 14, D:8) a +0 hand crossbow a +0 whip of electrocution 24 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (3, 19, D:9) 19 stones (4, 20, D:9) a +0 dagger (5, 20, D:9) a +0 dagger 2 stones (6, 20, D:9) a +0 dagger (7, 19, D:9) a +0 dagger a curare-tipped dart (8, 18, D:9) a +0 club (10, 18, D:9) a +0 short sword 5 stones (10, 25, D:9) 15 stones (11, 18, D:9) a +0 club (12, 28, D:9) a +0 whip 5 stones (13, 21, D:9) a +0 spear (13, 22, D:9) a +0 flail (13, 26, D:9) a +0 dagger 5 stones (13, 30, D:9) a +0 dagger a +0 robe (14, 19, D:9) a +0 whip (14, 21, D:9) a +0 robe a +0 club (14, 30, D:9) a +0 whip (15, 19, D:9) a +0 spear (15, 21, D:9) a +0 halberd (18, 26, D:9) a +1 dagger of venom 8 poisoned darts (42, 8, D:9) a +0 short sword (46, 9, D:9) a +0 shortbow 27 arrows (46, 21, D:9) 19 sling bullets (48, 25, D:9) a +0 hunting sling (57, -13, D:9) a +4 flail a +0 robe a +4 battleaxe a +0 robe (57, -12, D:9) a +5 dagger a +0 robe a +0 flail a +0 robe (57, -11, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 robe (57, 15, D:9) a +0 plate armour a +0 halberd a +0 kite shield a +0 ring mail a +2 trident of protection 9 poisoned darts a +0 dagger a +0 ring mail a +0 club a +0 dagger (57, 16, D:9) a +0 flail a +0 scale mail a +3 spear of venom a +0 kite shield a +0 ring mail a +0 spear (58, -14, D:9) a +2 falchion a +0 robe (58, -13, D:9) a +0 spear a +0 robe (58, -8, D:9) 14 stones (58, 14, D:9) a +0 plate armour a +0 mace a +0 hand axe a +0 chain mail a +0 hand axe (59, 13, D:9) a +0 scale mail a +0 spear a +0 whip (59, 14, D:9) a +0 chain mail a +2 war axe of draining a +0 giant club 5 poisoned darts a +0 short sword (59, 15, D:9) a +0 giant club a +0 plate armour 3 boomerangs a +0 dire flail a +0 dagger Level 10 of the Dungeon [Shop] Unien's Weapon Emporium the +7 mace of Gravity {elec, rElec} (678 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rElec: It insulates you from electricity. a +0 great sword (78 gold) the +8 battleaxe of Xasy {elec, rCorr Dex+2} (876 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. 4 boomerangs of dispersal (72 gold) a +0 quarterstaff (48 gold) a +0 war axe (42 gold) 16 bolts (38 gold) a +1 longbow of flaming (181 gold) a +0 dagger of protection (52 gold) 8 stones (9 gold) [Shop] Sego's Magic Scroll Shoppe a scroll of fog (32 gold) a scroll of fear (56 gold) a scroll of amnesia (56 gold) a scroll of identify (32 gold) a scroll of amnesia (56 gold) a scroll of identify (32 gold) a scroll of noise (16 gold) a scroll of amnesia (56 gold) a scroll of fear (56 gold) a scroll of teleportation (48 gold) [Shop] Urholidig's Jewellery Shop a ring of willpower (325 gold) a ring of poison resistance (260 gold) an amulet of the acrobat (390 gold) a ring of protection from fire (325 gold) a ring of protection from cold (325 gold) a ring of fire (325 gold) (0, 0, D:10) a +0 short sword (3, 2, D:10) a +0 club (5, 2, D:10) a +0 dire flail a +0 plate armour (7, -32, D:10) 26 arrows a +0 shortbow (7, -27, D:10) a +0 robe a +0 dagger (7, -25, D:10) a +0 short sword (7, -24, D:10) a +2 dagger of flaming (7, -17, D:10) a +0 halberd a +0 robe (7, 2, D:10) a +0 dagger a +0 robe (8, -30, D:10) a +0 ring mail a +0 dagger (8, -29, D:10) a +0 robe a +0 dagger (8, -27, D:10) a +0 short sword (8, -24, D:10) a stone a +0 dagger (9, -2, D:10) a +0 shortbow 19 arrows (12, -2, D:10) a +0 dagger a +0 robe (15, -19, D:10) a +0 dagger (18, -32, D:10) a +0 spear (19, -36, D:10) a +0 spear (19, -33, D:10) a +0 spear a +0 spear (21, -36, D:10) a +0 spear (29, -45, D:10) a +0 short sword (33, -20, D:10) a +0 plate armour (35, -46, D:10) 20 stones (41, -22, D:10) a +0 chain mail (51, -31, D:10) a +0 troll leather armour (53, -24, D:10) 24 arrows a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger (12, -1, Orc:1) a +0 robe a +0 dagger (12, 2, Orc:1) a +0 chain mail a +0 scimitar (12, 5, Orc:1) a +0 giant spiked club a +0 short sword (13, 2, Orc:1) a +0 dagger (13, 3, Orc:1) a +0 whip (13, 5, Orc:1) a +0 hand axe (14, 3, Orc:1) a +0 robe a +2 dagger of electrocution a +0 dagger (15, -7, Orc:1) a +0 leather armour (15, 3, Orc:1) a +0 scale mail a +0 short sword a +0 plate armour 3 boomerangs of dispersal a +0 flail (15, 5, Orc:1) a +0 chain mail a +0 halberd (18, 5, Orc:1) a +0 dagger (19, 3, Orc:1) a +0 hand axe (19, 4, Orc:1) a +0 hand axe a +0 trident a +0 chain mail (19, 5, Orc:1) a +0 plate armour a +0 flail (21, 2, Orc:1) a +0 leather armour a +0 short sword 19 stones (22, 0, Orc:1) a +0 short sword (22, 1, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 falchion (still there?) a +0 ring mail (still there?) (1, -2, Orc:2) a +0 falchion (still there?) a +0 leather armour (still there?) (2, -1, Orc:2) a +0 mace (still there?) a +0 leather armour (still there?) (3, 0, Orc:2) a +0 short sword (still there?) a +0 plate armour (still there?) (7, -3, Orc:2) 28 gold pieces (7, 1, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 longbow (9, 12, Lair:1) a +0 short sword (10, 45, Lair:1) a +0 trident (29, 2, Lair:1) a +0 rapier (30, 33, Lair:1) 22 stones (31, 28, Lair:1) a +0 plate armour (33, 30, Lair:1) a +0 club (34, 26, Lair:1) a +2 robe of cold resistance (66, 13, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) an amulet of the acrobat (15, 2, Lair:2) a +0 ring mail (20, 16, Lair:2) the +5 long sword "Soacana" {vorpal, *Corrode rF++ Dex+7} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+7). rF: It greatly protects you from fire. *Corrode: It may corrode you when you take damage. (35, 9, Lair:2) 4 javelins (51, 27, Lair:2) a +0 robe (56, 21, Lair:2) 17 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear (0, 15, Lair:3) a +0 leather armour (22, -18, Lair:3) a +3 trident of freezing (25, -13, Lair:3) a hydra skeleton (28, -5, Lair:3) a +1 long sword of holy wrath (30, -17, Lair:3) a blink frog skeleton (33, -1, Lair:3) a +0 leather armour (41, -17, Lair:3) 19 bolts (41, -3, Lair:3) 35 gold pieces (42, -22, Lair:3) a +0 leather armour (44, -7, Lair:3) a black mamba corpse (still there?) a hydra corpse (still there?) (47, -24, Lair:3) a +0 demon whip (51, -6, Lair:3) a +0 club (56, -17, Lair:3) a +0 robe