mfcas Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 1, D:1) 10 stones (7, -21, D:1) a +0 dagger (19, 17, D:1) 6 boomerangs (30, 20, D:1) a +0 rapier (32, 3, D:1) 20 stones (32, 18, D:1) 28 stones (39, -11, D:1) 23 stones (43, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (3, -23, D:2) a +0 dagger (6, -11, D:2) 27 arrows (12, -3, D:2) a +0 mace (12, 11, D:2) a book of Callings (20, -3, D:2) a +0 shortbow (20, -2, D:2) a +0 dagger (20, 9, D:2) a +0 dagger (20, 11, D:2) a +0 ring mail (29, -18, D:2) 20 bolts (37, -14, D:2) a +0 short sword (39, -10, D:2) 27 arrows (40, -13, D:2) a +0 whip a +0 ring mail a +0 short sword (42, -15, D:2) a +0 whip a +0 scale mail (48, 1, D:2) a +0 ring mail Level 3 of the Dungeon (2, 3, D:3) a +0 ring mail (7, -1, D:3) a +0 great sword (9, 0, D:3) a +1 flail of protection (10, 10, D:3) a +0 flail (11, 9, D:3) a +0 whip (11, 28, D:3) a +0 whip (12, 8, D:3) a +0 spear (19, 16, D:3) a +0 club (19, 18, D:3) a +0 flail a boomerang a +0 mace (21, 14, D:3) a +0 hand axe a +0 leather armour (22, 19, D:3) a boomerang a +0 hand axe (22, 21, D:3) a +0 flail (27, 10, D:3) 11 sling bullets (27, 17, D:3) 19 bolts Level 4 of the Dungeon [Shop] Qefec's Weapon Emporium a +0 trident (35 gold) a +0 club (10 gold) a +0 club (10 gold) 17 sling bullets (85 gold) 27 stones (27 gold) 15 stones (15 gold) the +4 mace of the Queen {venom, Fragile rPois rF+ Dex+5} (467 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+5). rF: It protects you from fire. rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. a +0 dire flail (40 gold) the +7 staff of the Meek {protect, meekguard} (468 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (0, 0, D:4) 25 stones (4, 5, D:4) a +0 ring mail (4, 9, D:4) a +0 club (4, 10, D:4) a ring of flight (4, 13, D:4) a +0 dagger (5, 12, D:4) a +0 dagger (5, 13, D:4) a +0 dagger (6, 8, D:4) a +0 dagger (6, 12, D:4) a +0 helmet a +0 animal skin a +0 club (7, 10, D:4) 16 stones a +1 dagger of venom a +0 hunting sling (7, 11, D:4) a +0 club a +0 dagger (8, 11, D:4) a +0 dagger a +0 dagger (9, -16, D:4) 14 stones (10, 7, D:4) a +0 club a +0 dagger (13, 6, D:4) a +0 club (13, 7, D:4) a +0 giant spiked club (14, 11, D:4) a +0 pair of gloves (21, 10, D:4) a +0 robe (22, 26, D:4) 25 stones (24, 0, D:4) a +0 robe a +0 dire flail (24, 7, D:4) 14 stones (27, -4, D:4) 11 bolts (27, 13, D:4) 2 poisoned darts (27, 16, D:4) 22 arrows (28, 1, D:4) a +0 dagger (33, -3, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 spear a +0 ring mail a +0 kite shield (1, -4, D:5) a +0 club (1, -3, D:5) a +0 spear (2, -2, D:5) a +0 spear (19, -13, D:5) a +0 dagger (23, -13, D:5) a +0 giant club (23, -11, D:5) a +0 hand axe (23, 27, D:5) a +0 whip a +0 whip a +0 leather armour a +0 spear a +0 spear (23, 28, D:5) a +0 flail (33, -17, D:5) a +0 giant club (41, 0, D:5) a +0 giant club (42, -18, D:5) a +0 club a +0 ring mail (43, -3, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 spear (0, 1, D:6) a +0 club (still there?) a +0 flail (still there?) (1, -12, D:6) a +0 long sword (6, 31, D:6) a +0 giant club (7, 29, D:6) 29 stones (8, -13, D:6) 18 arrows a +0 shortbow (11, 32, D:6) a book of Geomancy (12, -4, D:6) a +0 club (14, -4, D:6) a book of Changes (24, -5, D:6) 12 stones (35, 26, D:6) a +0 trident (42, 22, D:6) 16 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 whip