Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 3977968305866622582 85 mfcas the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on Feb 6, 2022. Was a Follower of Vehumet. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:03:54 (2552 turns). mfcas the Conjurer (Octopode Conjurer) Turns: 2552, Time: 00:03:55 Health: -2/27 AC: 5 Str: 6 XL: 4 Next: 48% Magic: 2/8 EV: 13 Int: 28 God: Vehumet [*.....] Gold: 144 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . g - amulet of magic regeneration rElec . Harm . c - +4 ring of protection rCorr . Rampage . e - +6 ring of intelligence Will ..... i - ring of wizardry Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.51/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 144 gold pieces. Inventory: Jewellery c - a +4 ring of protection (left tentacle) e - a +6 ring of intelligence (right tentacle) g - an amulet of magic regeneration (around mantle) i - a ring of wizardry (on tentacle) Scrolls a - 4 scrolls of fog {unknown} k - a scroll of summoning {unknown} l - a scroll of identify {unknown} m - a scroll of magic mapping {unknown} Potions b - a potion of flight {unknown} d - a potion of berserk rage {unknown} f - 2 potions of resistance {unknown} h - a potion of haste {unknown} j - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 2.6 Stealth + Level 2.8 Spellcasting * Level 5.2 Conjurations + Level 0.4 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Hex 9% 3d7 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 72% 2x1d7 1% 1 Dazzling Flash Conj/Hex 38% N/A 3% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 12% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Vehumet Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +2 mace of protection and wearing a +0 scale mail (heavily wounded, 83% to hit) The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) The orc priest closely misses you. Unknown command. The searing ray hits the orc priest. The orc priest is almost dead. The orc priest closely misses you. The searing ray hits the orc priest but does no damage. The orc priest is almost dead. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +2 mace of protection and wearing a +0 scale mail (almost dead, 83% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard, p - orc priest Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit) The searing ray hits the orc priest but does no damage. The orc priest is almost dead. The searing ray hits the orc wizard! The orc wizard is heavily wounded. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ........†.############.## #######.###...[........# .........##...........## ########..............# ####.........<## ##...######..#### #.....# #........ ##.###.###.######. #@.# #..##.# ## #o## ##....# #)# ###..# o.# #..## ..## #...## o.# ##.#..## o.. ##..##..# .... #..####.# ...... #.....#.#### You could see an orc priest and an orc wizard. Vanquished Creatures 2 adders (D:2) An ufetubus (D:4) A worm (D:2) 3 dart slugs An orc (D:3) 3 ball pythons 4 endoplasms A giant cockroach (D:3) 7 hobgoblins 2 jackals (D:2) 2 quokkas (D:1) 3 bats (D:2) A frilled lizard (D:1) 9 goblins 3 kobolds 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mfcas the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Noticed a vampire 2 | D:1 | Noticed an ogre 4 | D:1 | Noticed a demigod 6 | D:1 | Noticed a dwarf 8 | D:1 | Noticed a spriggan 8 | D:1 | Noticed a human 10 | D:1 | Noticed a gargoyle 12 | D:1 | Noticed a felid 12 | D:1 | Noticed a troll 14 | D:1 | Noticed an elf 14 | D:1 | Noticed a formicid 16 | D:1 | Noticed a minotaur 18 | D:1 | Noticed a naga 18 | D:1 | Noticed a vine stalker 20 | D:1 | Noticed a ghoul 20 | D:1 | Noticed a demonspawn 22 | D:1 | Noticed an octopode 24 | D:1 | Noticed a draconian 24 | D:1 | Noticed a merfolk 26 | D:1 | Noticed a tengu 326 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 979 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 1198 | D:1 | Learned a level 2 spell: Searing Ray 1295 | D:2 | You fall into a shaft and drop 2 floors! 1295 | D:4 | Found a radiant altar of Vehumet. 1299 | D:4 | Became a worshipper of Vehumet 1427 | D:4 | Found an iron altar of Okawaru. 2056 | D:2 | Reached skill level 5 in Conjurations 2056 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/8 2061 | D:2 | Learned a level 4 spell: Fulminant Prism 2097 | D:2 | Found a faded altar of an unknown god. 2288 | D:2 | Reached * piety under Vehumet 2288 | D:2 | Offered knowledge of Foxfire by Vehumet. 2552 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic, amethyst_killhole, st_stairs_11, minmay_3d_cube D:2: layout_rooms, shapermc_ecumenical_altar_mp_vishouse, fountainhead D:3: layout_rooms, wad_floor_pattern_1 D:4: layout_gridville, okawaru_ov_weapons_minmay, nicolae_qazlal_style_of_elements, mainiacjoe_overflow_six_doors_small Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Dodging | | 2.1 Stealth | | 2.6 Spellcasting | | 2.8 Hexes | | 0.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Constrict | 2 | || 2 Tentacles | 1 | || 1 Punch | 1 | || 1 Cast: Magic Dart | 76 | 20 || 96 Searing Ray | | 4 || 4 Armor: Skin | 4 | || 4 Dodge: Dodged | 3 | 4 || 7