mfcas Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 dagger (1, 36, D:1) a +0 club (7, 36, D:1) a +0 dagger (11, 25, D:1) a +0 club (18, 17, D:1) a +0 dagger (23, 23, D:1) a +0 dagger (27, 32, D:1) a +0 robe (33, 8, D:1) a +0 leather armour (49, 25, D:1) a +0 club (52, -7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 halberd (3, 1, D:2) a +0 club (4, 1, D:2) a +0 dagger (9, -6, D:2) a +0 spear (9, 1, D:2) a +0 mace a +0 scale mail (12, -2, D:2) a +0 robe (34, 9, D:2) a +0 hunting sling (35, 6, D:2) 16 sling bullets (39, 14, D:2) a +0 club Level 3 of the Dungeon [Shop] Feqip's Antique Weapon Shop a +0 short sword (90 gold) a +0 trident (105 gold) a +0 spear (90 gold) a +0 hand axe (90 gold) a +0 dagger (60 gold) a +0 club (30 gold) a +0 rapier (120 gold) the +12 halberd of Slow Death {antimagic, Fragile rN++ rCorr} (2685 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. (0, 0, D:3) a +0 robe (0, 25, D:3) a +0 chain mail (6, -1, D:3) a +0 spear (8, 27, D:3) a +0 short sword (16, 36, D:3) a +0 morningstar a +0 leather armour (23, -4, D:3) a +1 vampiric whip (27, 18, D:3) a +0 club (38, -5, D:3) a +0 dagger (40, 30, D:3) 5 curare-tipped darts (44, 15, D:3) a +0 club (44, 16, D:3) a +0 scale mail a +0 dagger (47, 9, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (6, -21, D:4) the +4 scale mail of the Sturgeon {rF- rC+ Int+5 Stlth+} Int: It affects your intelligence (+5). rF: It makes you vulnerable to fire. rC: It protects you from cold. Stlth: It makes you more stealthy. (8, -30, D:4) a +0 scale mail (13, -11, D:4) a +0 dagger (15, -19, D:4) a +0 leather armour a +0 trident (15, -18, D:4) a +0 short sword (15, -17, D:4) a potion of attraction a +0 robe (19, 15, D:4) a +0 robe (26, 16, D:4) 21 sling bullets (28, -3, D:4) a +0 mace a +0 leather armour a +0 rapier (32, -4, D:4) a +0 leather armour (37, -2, D:4) a +0 dagger a +0 robe a +0 whip a +2 hand axe of flaming a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 flail a +0 ring mail a +0 short sword (41, 4, D:4) 21 sling bullets (45, -37, D:4) a +0 club a +0 flail (45, -33, D:4) a +0 dagger (45, -29, D:4) a +0 whip a +0 leather armour a +0 short sword a +0 leather armour (46, 5, D:4) a +0 leather armour (48, -28, D:4) the +9 whip of Sewnopub {antimagic, rC+ rCorr Dex-4 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (-4). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (55, 8, D:4) 11 arrows (62, 4, D:4) a +0 hand axe a +0 leather armour (62, 5, D:4) a +0 dagger a +0 robe (62, 6, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (1, 0, D:5) a book of Lightning Level 8 of the Dungeon (0, 0, D:8) 17 gold pieces