mfcas Level 1 of the Dungeon [Shop] Corular's Distillery a potion of curing (39 gold) a potion of curing (39 gold) a potion of magic (104 gold) a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of haste (130 gold) a potion of might (52 gold) a potion of curing (39 gold) a potion of ambrosia (104 gold) a potion of haste (130 gold) a potion of magic (104 gold) (0, 0, D:1) 13 stones (6, -12, D:1) a +0 club (7, 1, D:1) a +0 leather armour (14, 12, D:1) a +0 dagger (17, 13, D:1) a +0 whip 5 stones (19, 12, D:1) a +0 dagger (27, 1, D:1) a +0 whip (28, -16, D:1) a +0 whip (41, -15, D:1) 2 poisoned darts (43, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 6 poisoned darts (8, 15, D:2) a +0 leather armour (11, -3, D:2) a +0 club (14, 1, D:2) a +0 club (20, -27, D:2) 14 stones (20, 0, D:2) the -2 helmet "Veri" {Harm Int+4 Dex-3 SInv} Int: It affects your intelligence (+4). Dex: It affects your dexterity (-3). SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (36, 18, D:2) a +0 plate armour (37, -20, D:2) a +0 short sword 4 stones (46, -5, D:2) 26 arrows (47, 6, D:2) a +0 club (47, 19, D:2) a +0 hand axe (50, -9, D:2) a +0 hunting sling (57, -18, D:2) 17 sling bullets (57, -15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 leather armour (0, 1, D:3) a +0 whip of venom (3, -12, D:3) 5 poisoned darts (3, 6, D:3) a +0 flail (12, -18, D:3) a +0 dagger (19, 14, D:3) a +0 cloak (20, -14, D:3) a +0 hand axe (35, 15, D:3) a +0 club (36, 16, D:3) 14 bolts Level 4 of the Dungeon (4, 11, D:4) 6 poisoned darts (12, -3, D:4) a +0 whip a +0 scale mail (12, 7, D:4) a +0 robe (14, 4, D:4) a potion of heal wounds (19, 9, D:4) a potion of flight Level 5 of the Dungeon (0, 0, D:5) a black bear corpse (skeletalised by now) (38, 3, D:5) a scarf of harm