Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 10947752040889691303 46 mfcas the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Feb 14, 2022. Slain by a phantom (8 damage) ... on level 4 of the Dungeon. The game lasted 00:02:18 (468 turns). mfcas the Conjurer (Deep Elf Conjurer) Turns: 468, Time: 00:02:18 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 44% Magic: 1/10 EV: 12 Int: 24 God: Gold: 19 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) d - an orb of light Scrolls b - a scroll of amnesia {unknown} f - a scroll of fog {unknown} g - a scroll of teleportation {unknown} Potions c - a potion of curing {unknown} e - a potion of degeneration {unknown} h - a potion of cancellation {unknown} i - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Mephitic Cloud Conj/Pois/Air 13% N/A 14% 3 Summon Guardian Golem Hex/Summ 4% N/A 30% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Malign Gateway Summ/Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom (71% to hit) The searing ray hits the phantom! The phantom is moderately damaged. (Press . to maintain the ray.) The phantom hits you. The phantom blinks! You blink. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged, 71% to hit) The searing ray misses the phantom. (Press . to maintain the ray.) The phantom hits you. The phantom blinks! You blink. An orc comes into view. It is wielding a +0 whip. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged, 71% to hit) The searing ray hits the phantom! The phantom is heavily damaged. (Press . to maintain the ray.) The orc shouts! You hear a shout! The phantom barely misses you. The searing ray hits the phantom! The phantom is almost destroyed. The phantom misses you. The searing ray misses the phantom. The phantom hits you. The searing ray misses the phantom. You finish channelling your searing ray. The phantom hits you! You die... ##....#####'########## #......'.............. #......#.......(...... #......#.....§<....... #####...###..####.##....# ...##...###..####.##....# ....†....#............... .........#.>$...W....... .<.......#......@....... .........#.............. .........#.............. #####)..##..o########### #...##...# ....... .... You could see a phantom and an orc. Vanquished Creatures A hound (D:4) 2 ball pythons (D:4) A bat (D:1) 2 endoplasms (D:1) 2 giant cockroaches 2 jackals (D:4) A kobold (D:4) 2 goblins 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mfcas the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 283 | D:4 | Noticed a hound 286 | D:4 | Reached XP level 2. HP: 15/15 MP: 5/8 290 | D:4 | Reached skill level 5 in Conjurations 290 | D:4 | Reached XP level 3. HP: 13/19 MP: 1/10 293 | D:4 | Learned a level 2 spell: Searing Ray 367 | D:4 | Got the Incunabulum of Creative Toxins 454 | D:4 | Noticed a phantom 468 | D:4 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_rooms, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, minmay_misc_feat_nine_boxes D:2: layout_rooms, hellmonk_ecumenical_altar_lost_god, minmay_misc_feat_more_columns, kennysheep_boxes D:3: layout_basic, cheibrodos_sewer_entry_bend D:4: layout_gridville, lemuel_blue_sif_altar Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 29 Searing Ray || 3 Armor: Robe || 14 Dodge: Dodged || 24