mfcas Level 1 of the Dungeon (6, 27, D:1) a +0 scale mail (12, 23, D:1) a +0 ring mail (27, -5, D:1) a +0 short sword (44, -3, D:1) a +0 ring mail of cold resistance Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (53, -35, D:2) a +0 whip 3 stones (62, -26, D:2) 6 poisoned darts Level 3 of the Dungeon (0, 0, D:3) the +11 war axe "Grim Tooth" {speed, Contam Fragile rN+++ Str+3} Attacks with this weapon are significantly faster. Str: It affects your strength (+3). rN: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. Fragile: It will be destroyed if unequipped. (21, 17, D:3) a +0 club (unseen) (27, 25, D:3) a +0 whip (unseen) (37, 15, D:3) a +0 mace of holy wrath (48, 10, D:3) a +0 robe Level 4 of the Dungeon (4, 7, D:4) a +0 long sword (7, -13, D:4) a +0 robe (15, -7, D:4) 19 sling bullets (19, -18, D:4) a +0 hunting sling (20, 23, D:4) a +0 mace (53, 4, D:4) a +0 dagger (59, 5, D:4) a +1 whip of venom (60, 38, D:4) 20 stones (65, 15, D:4) a +0 scale mail (66, 23, D:4) a +0 robe Level 5 of the Dungeon [Shop] Wihu's Weapon Shop a +0 falchion (33 gold) a +0 spear (33 gold) 16 bolts (35 gold) a +0 falchion (33 gold) a +0 quarterstaff (44 gold) a +0 quarterstaff (44 gold) a +4 trident of venom (288 gold) a +0 rapier (44 gold) (0, 0, D:5) a +0 short sword a +0 robe 9 gold pieces (1, -10, D:5) a +0 flail (still there?) a +0 leather armour (still there?) (5, -5, D:5) a +0 giant spiked club (6, 1, D:5) a +0 trident (still there?) a +0 robe (still there?) a potion of degeneration (still there?) a +0 dagger (still there?) (9, 4, D:5) a +0 mace (9, 7, D:5) a +0 short sword (11, -10, D:5) 3 poisoned darts Level 6 of the Dungeon (0, 0, D:6) 22 bolts (15, 6, D:6) a +0 giant spiked club (unseen) (20, -5, D:6) a +0 dagger a +0 leather armour (25, -3, D:6) 21 stones (still there?) a +0 quarterstaff (still there?) (32, 1, D:6) a +0 dagger (32, 5, D:6) a +0 short sword a curare-tipped dart Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (3, -34, D:7) a +0 falchion (4, -34, D:7) a +0 hand axe (4, -25, D:7) a +0 scale mail (5, -36, D:7) a +0 trident (5, -35, D:7) a +0 whip (6, -35, D:7) a +0 leather armour a +0 hand axe (13, -45, D:7) a +0 ring mail (20, -25, D:7) a scroll of identify (36, -17, D:7) the +2 hunting sling of Ziymm {freeze, *Slow rF++ Will- MP+9} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It greatly protects you from fire. MP: It affects your magic capacity (+9). *Slow: It may slow you when you take damage. Will: It decreases your willpower. (52, 6, D:7) 23 bolts (59, -27, D:7) a +0 club 3 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 dagger 4 poisoned darts a +0 whip (1, -2, D:8) a +0 short sword 4 stones (2, -2, D:8) a +2 dagger of draining (16, -5, D:8) a +2 scimitar of flaming (23, -2, D:8) a scroll of identify (24, -2, D:8) a scroll of fog Level 9 of the Dungeon [Shop] Daom's Jewellery Shoppe (Shop contents are unknown) (5, -5, D:9) 25 stones (31, -10, D:9) a +0 dagger (still there?) a +0 robe (still there?) (31, -6, D:9) a +0 hand axe (unseen) (31, -4, D:9) a +0 dagger (31, -2, D:9) a +0 dagger (32, -4, D:9) a +0 flail (32, 1, D:9) a +0 trident of protection (unseen) (33, -6, D:9) a +0 club (34, -7, D:9) a +0 dagger (unseen) (34, -5, D:9) a +0 club (still there?) a +0 leather armour (still there?) (35, -7, D:9) a +0 flail (still there?) a +0 ring mail (still there?) (35, -6, D:9) a +0 flail (still there?) a +0 leather armour (still there?) (51, -15, D:9) a +0 club a +0 spear a +0 scale mail (53, 3, D:9) a +0 spear the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 fustibalus of flaming (0, 54, Lair:1) a +0 vorpal dire flail (26, 32, Lair:1) (unseen) Level 2 of the Lair of Beasts (0, 0, Lair:2) 20 arrows (2, 9, Lair:2) 14 stones Level 3 of the Lair of Beasts (27, 23, Lair:3) a +0 hand axe (34, 29, Lair:3) a +0 hand axe a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 club (20, -3, Lair:4) a +0 scale mail (20, 2, Lair:4) a +0 chain mail (30, 10, Lair:4) 16 stones (38, 7, Lair:4) 27 stones (51, -15, Lair:4) a +1 cloak Level 5 of the Lair of Beasts (4, -30, Lair:5) a +0 hand axe (7, 6, Lair:5) 15 stones (16, -10, Lair:5) 21 bolts (17, -23, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (9, 1, Lair:6) a potion of curing Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +5 mace of Sulphur {drain, Fragile rF+++ rC+++ Int-5} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (-5). rF: It renders you almost immune to fire. rC: It renders you almost immune to cold. Fragile: It will be destroyed if unequipped. (7, 0, Slime:5) the +2 short sword "Namp" {venom, Str+3 Stlth+} It poisons the flesh of those it strikes. Str: It affects your strength (+3). Stlth: It makes you more stealthy.