Dungeon Crawl Stone Soup version 0.31-a0-1242-g57893ffec4 (webtiles) character file. Game seed: 15460848114701033594 14 mfcas the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Dec 16, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:50 (900 turns). mfcas the Conjurer (Demonspawn Conjurer) Turns: 900, Time: 00:00:50 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 31% Magic: 5/5 EV: 12 Int: 18 God: Gold: 29 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of blinking {unknown} d - 2 scrolls of noise {unknown} f - a scroll of fear {unknown} i - a scroll of immolation {unknown} Potions b - a potion of magic e - a potion of degeneration {unknown} g - 2 potions of mutation {unknown} h - a potion of berserk rage {unknown} j - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You see here a +0 club. You now have 29 gold pieces (gained 13). j - a puce potion You see here a +0 buckler. g - 2 lumpy clear potions (gained 1) Found a dagger. Found 5 stones. You see here a +0 dagger. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ###... #..... #.#... ########## ########.#... #........# #........#... #.....(@.# #........#... #........###........#### #...................# #........##.........# # #.......♣.#.##....###### ####..♣PP...#.....#..... #.♣......#.....#.#### #..P_....#.....#.#... #...P.♣..#.....#.#... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A goblin (D:1) A quokka (D:1) 3 bats (D:1) 3 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mfcas the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 58 | D:1 | Found a faded altar of an unknown god. 165 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 165 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 900 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_escape_room, layout_basic, serial_glass, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_a, ebering_ecumenical_altar_petrified Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 24 Armour: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 900 | 897 | 3 | 4 | 806 | 1 | 900.0 | Dungeon | 900 | 897 | 3 | 4 | 806 | 1 | 900.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 900 daAuts