mfyou Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 0, D:1) a +0 club (2, -40, D:1) a +0 club (11, -23, D:1) an orb of energy (13, 2, D:1) a +0 sling (20, 4, D:1) a +0 dagger (28, -10, D:1) a +0 scale mail (32, 16, D:1) 6 stones (33, -29, D:1) a +0 dagger (33, -19, D:1) 6 stones (35, -2, D:1) a +0 mace (36, -30, D:1) a +0 dagger (40, -24, D:1) 5 stones (46, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +4 quarterstaff of chaos a +0 cloak (2, -34, D:2) 5 stones (3, -19, D:2) a +0 dagger a +1 sling of flaming (3, 1, D:2) a +0 hammer (5, -39, D:2) a +0 dagger (5, -38, D:2) a +0 spear (8, -47, D:2) a +0 ring mail (12, -1, D:2) a +0 dagger (13, -29, D:2) a +0 club (15, -7, D:2) a +0 short sword (16, -4, D:2) a +0 ring mail (19, -6, D:2) a +0 club 2 stones (32, -12, D:2) a +0 ring mail (34, -32, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Hethrua's General Store a +0 robe (8 gold) a staff of alchemy (300 gold) a potion of attraction (36 gold) a +0 pair of gloves (54 gold) a book of Beasts (432 gold) a scroll of teleportation (36 gold) a +0 scimitar of holy wrath (110 gold) a scroll of enchant armour (90 gold) (0, 0, D:3) 7 stones (2, -7, D:3) a +0 club (12, -24, D:3) 6 large rocks (14, -9, D:3) 2 stones (17, 11, D:3) a +0 mace 3 boomerangs a +0 scale mail (18, -14, D:3) a +0 ring mail (22, 13, D:3) a +0 dagger 4 stones (26, 4, D:3) a +0 dagger (28, -26, D:3) a +0 club (28, -23, D:3) a +0 hand axe a +0 ring mail (31, -20, D:3) a +0 dagger a +0 robe a +0 club (32, -21, D:3) a +0 hand axe a +0 scale mail (35, -14, D:3) a +0 dagger a +0 robe (35, 9, D:3) a +0 sling (35, 14, D:3) a +0 club (37, 14, D:3) a +0 club (50, 18, D:3) a +0 mace a +0 leather armour a +0 short sword a +0 ring mail (50, 19, D:3) a +0 club a +0 scale mail (53, 21, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) 5 stones (0, 15, D:4) a +0 spear (1, -11, D:4) a +0 whip an adder corpse (skeletalised by now) a kobold corpse (skeletalised by now) (2, -1, D:4) 5 stones (10, -4, D:4) a +0 dagger (11, 8, D:4) a +0 flail (14, 10, D:4) a +0 club (18, -23, D:4) 9 stones (19, -11, D:4) the +6 dagger of Theory {venom, Fly rF++ rC- Int+2} Int+2: It affects your intelligence (+2). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Fly: It grants you flight. (23, 10, D:4) a jackal skeleton (24, -21, D:4) a +0 hand axe (25, 10, D:4) a +0 robe (28, -13, D:4) a +0 giant spiked club (33, -21, D:4) a +0 mace a +0 leather armour a +1 short sword of protection a +0 short sword a +0 scale mail (33, 5, D:4) a +0 hand axe (34, -20, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a potion of heal wounds (10, 1, D:5) a potion of curing (11, 8, D:5) 4 gold pieces (13, -2, D:5) 10 gold pieces