Dungeon Crawl Stone Soup version 0.24-a0-618-ge4662a2d14 (webtiles) character file. Game seed: 8037066061301518056, levelgen mode: deterministic 6 mgcat the Ducker (level 1, -1/14 HPs) Began as a Tengu Monk on Sept 16, 2019. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (37 turns). mgcat the Ducker (Tengu Monk) Turns: 37, Time: 00:00:20 Health: -1/14 AC: 2 Str: 11 XL: 1 Next: 90% Magic: 2/2 EV: 14 Int: 10 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Comestibles c - a ration Skills: + Level 3.1 Fighting + Level 3.4 Axes + Level 3.4 Dodging - Level 2.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Lua error: /dgldir/rcfiles/crawl-git/mgcat.rc:1408: unexpected symbol near '#' Welcome, mgcat the Tengu Monk. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found 21 stones, 14 gold pieces and a robe. Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary Unknown command. A kobold comes into view. It is wielding a +0 whip. A kobold is nearby! A goblin comes into view. It is wielding a +0 dagger. The helpless kobold fails to defend itself. You hit the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. You hit the kobold but do no damage. Your kick misses the kobold. Your peck misses the kobold. The kobold is moderately wounded. The kobold closely misses you. You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! Things that are here: a cursed +0 whip; 5 stones The goblin is too close now for your liking. Unknown command. Unknown command. Unknown command. You see here 14 gold pieces. A kobold comes into view. It is wielding a +0 whip. A kobold comes into view. The helpless goblin fails to defend itself. You hit the goblin. You kill the goblin! The kobold shouts! Things that are here: a +0 dagger; a goblin corpse You closely miss the kobold. You claw the kobold. The kobold is severely wounded. The kobold closely misses you. The kobold misses you. You hit the kobold. You kill the kobold! The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone barely misses you. Things that are here: a +0 whip; a kobold corpse A leopard gecko comes into view. The kobold throws a stone. The stone closely misses you. You see here a stone. The kobold hits you. You take 3 damage, and have 11/14 hp. MASSIVE DAMAGE!! You barely miss the kobold. The leopard gecko hisses angrily. The kobold hits you. You take 2 damage, and have 9/14 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the kobold. You kill the kobold! A goblin comes into view. It is wielding a +0 dagger. Unknown command. Unknown command. Unknown command. Unknown command. You completely miss the leopard gecko. The leopard gecko closely misses you. You closely miss the leopard gecko. The goblin shouts! You claw the leopard gecko. The leopard gecko is severely wounded. The leopard gecko bites you. The leopard gecko closely misses you. You take 2 damage, and have 7/14 hp. Unknown command. You hit the leopard gecko. Your peck misses the leopard gecko. The leopard gecko is almost dead. The leopard gecko closely misses you. You closely miss the leopard gecko. The leopard gecko is almost dead. The leopard gecko barely misses you. You barely miss the leopard gecko. You claw the leopard gecko. You kill the leopard gecko! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/14 hp. MASSIVE DAMAGE!! You closely miss the goblin. Your kick misses the goblin. The goblin misses you. You hit the goblin. Your kick misses the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You die... ...........######## .###..####......)...# ......####$#.######.# ..###...(...#.# .)......(.###.# ####..)#.# #.# #..(#.# #.# #####.†...# #.# .......@..# #.# .##....g..# #.#.....# #.#.....# . ......# . .......# #.#[#...# ........# You could see a goblin. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) 3 kobolds (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mgcat the Tengu Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 35 | D:1 | HP: 3/14 [goblin/+0 dagger (4)] 37 | D:1 | Slain by a goblin Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_ring Action || total -------------------------++------- Melee: Hand axe || 15 Kick || 3 Stab: Sleeping || 2 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_ring Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 18.9 | 37.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 18.9 | 37.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------