Dungeon Crawl Stone Soup version 0.24-a0-619-gb7544fd237 (webtiles) character file. Game seed: 12407297758594811779, levelgen mode: deterministic 144 mgcat the Conjurer (level 5, -5/38 HPs) Began as a Draconian Conjurer on Sept 17, 2019. Shot with an arrow by a centaur (14 damage) ... on level 2 of the Dungeon. The game lasted 00:02:16 (1522 turns). mgcat the Conjurer (Draconian Conjurer) Turns: 1522, Time: 00:02:16 Health: -5/38 AC: 5 Str: 11 XL: 5 Next: 5% Magic: 5/10 EV: 12 Int: 16 God: Gold: 67 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) (You found it on level 1 of the Dungeon) Scrolls c - 3 scrolls of magic mapping {unknown} d - a scroll of fog {unknown} f - 4 scrolls of remove curse {unknown} g - 3 scrolls of identify {unknown} k - a scroll of fear {unknown} Potions e - 4 potions of curing {unknown} h - 2 potions of heal wounds j - a potion of mutation {unknown} Comestibles b - 3 rations Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 3% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ##.... 17% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 19% 4 ####... Force Lance Conj/Tloc ##...... 50% 4 ####... Fulminant Prism Conj/Hex ##........ 50% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Spoiler Alert: Natasha can cast Slow, Mephitic Cloud, Call Imp, and go Invisible! The searing ray hits Natasha. Natasha is moderately wounded. Natasha mumbles some strange words. Natasha's front paws start to glow. Natasha claws you but does no damage. You now have 6/9 mp. Spoiler Alert: Natasha can cast Slow, Mephitic Cloud, Call Imp, and go Invisible! The searing ray hits Natasha. Natasha is severely wounded. Natasha stares at you and mumbles some strange words. You feel as though you will be slow longer. Natasha stares at you and mumbles some strange words. The magic dart hits you. You take 6 damage, and have 27/33 hp. You now have 5/9 mp. Spoiler Alert: Natasha can cast Slow, Mephitic Cloud, Call Imp, and go Invisible! The searing ray hits Natasha! You kill Natasha! Natasha growls in agony! You finish channeling your searing ray. You now have 4/9 mp. You feel yourself speed up. Natasha, Servant of Life and Death comes into view. You regained 3 hp, and now have 31/33 hp. You regained 4 mp, and now have 8/9 mp. Spoiler Alert: Natasha can cast Slow, Mephitic Cloud, Call Imp, and go Invisible! Unknown command. Spoiler Alert: Natasha can cast Slow, Mephitic Cloud, Call Imp, and go Invisible! Unknown command. Spoiler Alert: Natasha can cast Slow, Mephitic Cloud, Call Imp, and go Invisible! Unknown command. Spoiler Alert: Natasha can cast Slow, Mephitic Cloud, Call Imp, and go Invisible! Spoiler Alert: Natasha can cast Slow, Mephitic Cloud, Call Imp, and go Invisible! Natasha stares at you and mumbles some strange words. The magic dart hits you! You take 8 damage, and have 23/33 hp. MASSIVE DAMAGE!! Spoiler Alert: Natasha can cast Slow, Mephitic Cloud, Call Imp, and go Invisible! Spoiler Alert: Natasha can cast Slow, Mephitic Cloud, Call Imp, and go Invisible! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Natasha Aim: Natasha The searing ray hits Natasha. Natasha is moderately wounded. (Press . to maintain the ray.) You now have 6/9 mp. Spoiler Alert: Natasha can cast Slow, Mephitic Cloud, Call Imp, and go Invisible! The searing ray hits Natasha. Natasha is heavily wounded. Natasha drinks a potion. Natasha is healed! You now have 5/9 mp. Spoiler Alert: Natasha can cast Slow, Mephitic Cloud, Call Imp, and go Invisible! The searing ray hits Natasha! Natasha is severely wounded. Natasha mumbles some strange words. You now have 4/9 mp. Warning x2: Natasha can cast Slow, Mephitic Cloud, Call Imp, and go Invisible! The white imp can cast Throw Frost! The searing ray hits Natasha. You kill Natasha! You feel Natasha's spirit has finally been put to rest. The white imp disappears in a puff of smoke! You have reached level 5! You finish channeling your searing ray. You regained 4 hp, and now have 28/38 hp. You are feeling hungry. You see here 19 stones. Key pressed, stopping explore. A centaur comes into view. The centaur shouts! You hear a shout! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! A hobgoblin comes into view. It is wielding a +0 club. The centaur shoots an arrow. The arrow hits you. You see here 2 arrows. You take 7 damage, and have 22/38 hp. You regained 4 mp, and now have 9/10 mp. Spoiler Alert: The centaur is fast and can hit for moderate damage at range! There are monsters nearby! There are monsters nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow barely misses you. You now have 7/10 mp. Spoiler Alert: The centaur is fast and can hit for moderate damage at range! The searing ray hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You take 13 damage, and have 9/38 hp. MASSIVE DAMAGE!! You now have 6/10 mp. The searing ray hits the centaur! The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! You die... .##.# #.#...........# .##.# #.#...........# ....# #.#(..(.......# ###########.#...........# . ..........##.######## # #######.#.##.# #.#.##.# #.#.##.# ###.#.##@# #...#.##..c...g. #.###.########## #.# #.. #########.# ..........# ########### You could see a centaur and a hobgoblin. Vanquished Creatures Jessica (D:2) Natasha (thrice) (D:2) An adder (D:2) 2 worms (D:2) 3 dart slugs A leopard gecko (D:2) 3 giant cockroaches A goblin (D:1) 3 hobgoblins 2 kobolds (D:1) A quokka (D:2) A ball python (D:1) 3 bats 3 frilled lizards (D:1) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mgcat the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 349 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 396 | D:1 | Learned a level 2 spell: Searing Ray 941 | D:2 | Noticed Jessica 955 | D:2 | Killed Jessica 955 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/7 1011 | D:2 | Reached skill level 3 in Spellcasting 1167 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/8 1269 | D:2 | Noticed Natasha 1282 | D:2 | Killed Natasha 1282 | D:2 | Reached skill level 5 in Conjurations 1438 | D:2 | Noticed Natasha 1444 | D:2 | Killed Natasha 1468 | D:2 | Noticed Natasha 1475 | D:2 | Killed Natasha 1475 | D:2 | Reached XP level 5. HP: 28/38 MP: 4/10 1519 | D:2 | Noticed a centaur 1521 | D:2 | HP: 9/38 [centaur/arrow (13)] 1522 | D:2 | Shot with an arrow by a centaur Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_rooms D:2: lemuel_upstairs_altar, layout_basic, first_ration, uniq_natasha, uniq_robin, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.7 Conjurations | 5 | 5.3 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 4 | 1 || 5 Tailslap | 2 | || 2 Cast: Magic Dart | 56 | 9 || 65 Searing Ray | 1 | 4 || 5 Eat: Chunk | 1 | 1 || 2 Armor: Skin | 2 | 5 || 7 Dodge: Dodged | 13 | 2 || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 136 | 70 | 34.0 | 27 | 2 | 6.9 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 115 | 70 | 37.8 | 14 | 2 | 12.5 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_rooms D:2: lemuel_upstairs_altar, layout_basic, first_ration, uniq_natasha, uniq_robin, uniq_jessica Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.0 | 6.2 | 79.7 | 745.5 Dungeon | 100.0 | 100.0 | 2.0 | 6.2 | 79.7 | 745.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 103.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 103.0 +-------+-------+-------+-------+-------+----------------------