Dungeon Crawl Stone Soup version 0.24-a0-630-g0d56a851f4 (webtiles) character file. Game seed: 17065833988272701251, levelgen mode: deterministic 23 mgcat the Firebug (level 2, -1/15 HPs) Began as a Deep Elf Fire Elementalist on Sept 19, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:33 (450 turns). mgcat the Firebug (Deep Elf Fire Elementalist) Turns: 450, Time: 00:01:35 Health: -1/15 AC: 2 Str: 5 XL: 2 Next: 72% Magic: 3/8 EV: 13 Int: 19 God: Gold: 64 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions d - a potion of might {unknown} e - a potion of mutation {unknown} Comestibles b - 6 chunks of flesh {@w0} c - a ration Skills: - Level 2.4 Dodging + Level 3.0 Stealth + Level 3.4 Spellcasting + Level 1.7 Conjurations + Level 3.6 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 4% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire ##.... 8% 2 ##..... Conjure Flame Conj/Fire ##...... 14% 3 ###.... Inner Flame Hex/Fire ##...... 21% 3 ###.... Sticky Flame Conj/Fire ##...... 43% 4 ####... Fireball Conj/Fire ##........ 80% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Lua error: [string "/dgldir/rcfiles/crawl-git/mgcat.rc"]:930: invalid capture index You see here a jackal corpse. You butcher the jackal corpse. b - 8 chunks of flesh {@w0} (gained 2) You see here a jackal skeleton. There isn't anything to butcher here. A jackal comes into view. Spoiler Alert: The jackal (sleeping) is fast! Lua error: [string "/dgldir/rcfiles/crawl-git/mgcat.rc"]:930: invalid capture index Casting: Flame Tongue (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (resting) The flame tongue hits the jackal! You kill the jackal! You now have 7/8 mp. Casting: Flame Tongue (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Flame Tongue (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Some of the chunks of flesh in your inventory have rotted away. b - 6 chunks of flesh {@w0} (gained 1) You see here a frilled lizard skeleton. The jackal is too close now for your liking. Spoiler Alert: The jackal (sleeping) is fast! A jackal is nearby! Lua error: [string "/dgldir/rcfiles/crawl-git/mgcat.rc"]:930: invalid capture index 2 jackals come into view. Found a stone staircase leading down. Lua error: [string "/dgldir/rcfiles/crawl-git/mgcat.rc"]:930: invalid capture index A bat comes into view. MP restored: 8 Warning x2: The jackal (sleeping) is fast! x2 A bat comes into view. Lua error: [string "/dgldir/rcfiles/crawl-git/mgcat.rc"]:930: invalid capture index The jackal barks! x2; You hear a shout! Warning x2: The jackal is fast! x2 Casting: Flame Tongue (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The flame tongue hits the bat. The bat is heavily wounded. The bat barely misses you. x2; The bat closely misses you. The bat hits you but does no damage. You now have 7/8 mp. Warning x3: The jackal is fast! x2 The jackal (wandering) is fast! Casting: Flame Tongue (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded) The flame tongue misses the bat. The bat hits you. The bat hits you but does no damage. The bat closely misses you. The jackal bites you. x2 A giant cockroach comes into view. The jackal bites you. You take 6 damage, and have 9/15 hp. MASSIVE DAMAGE!! You now have 6/8 mp. Danger x4: jackal x3, giant cockroach (wandering)! Casting: Flame Tongue (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded) You miscast Flame Tongue. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat completely misses you. The bat hits you but does no damage. The bat misses you. The jackal bites you but does no damage. The jackal bites you. You take 1 damage, and have 8/15 hp. You now have 5/8 mp. Danger x4: jackal x3, giant cockroach! Casting: Flame Tongue (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded) The flame tongue hits the bat. You kill the bat! The jackal bites you. The jackal bites you but does no damage. The bat hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 3/15 hp. MASSIVE DAMAGE!! You now have 4/8 mp. Danger x4: jackal x3, giant cockroach! Casting: Flame Tongue (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The flame tongue hits the jackal. The jackal is severely wounded. The bat closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #. #. ## #.#.#. #.# #. ###.#.#.###.#.# #. ...... ..##.#.# #. ....# #.##.#.# #. #..# #.##.#.# #. #.###b.###.##.#.#####. #..sh.......#......... ..##@...÷......###### #>(.hh†...÷.....# ##.###.####.#..## # #$# #.#..# #.# #.#..# ..# #.#..# #.# #.#..# ..# #.#..# #÷#..# You could see 3 jackals, a giant cockroach and a bat. Vanquished Creatures A dart slug (D:1) 3 bats (D:1) 2 giant cockroaches (D:1) 5 jackals (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 4 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mgcat the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 129 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 338 | D:1 | Reached skill level 3 in Stealth 449 | D:1 | HP: 3/15 [jackal (3)] 450 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.4 Spellcasting | | 3.4 Conjurations | | 1.7 Fire Magic | | 3.6 Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Flame Tongue || 37 Armor: Robe || 12 Dodge: Dodged || 24 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 33 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_ring Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 19.3 | 56.2 | 450.0 Dungeon | 100.0 | 100.0 | 0.0 | 19.3 | 56.2 | 450.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.0 +-------+-------+-------+-------+-------+----------------------