miberto Level 1 of the Dungeon [Shop] Naxaval's Armour Shoppe a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 robe (9 gold) the +1 ring mail "Gubucana" {rN+ Int+3 Stlth-} (326 gold) Int: It affects your intelligence (+3). rN: It protects you from negative energy. Stlth: It makes you less stealthy. a +0 ring mail (52 gold) a +0 cloak (58 gold) a +0 ring mail (52 gold) a +0 chain mail (58 gold) a +0 chain mail (58 gold) a +1 helmet of intelligence (214 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) (0, 0, D:1) a +0 dagger 4 stones (1, 1, D:1) a +0 whip (6, 35, D:1) 25 sling bullets (12, 0, D:1) a book of Cantrips (21, 10, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Orazaydd's Antique Weapon Emporium a +0 spear (66 gold) a +0 short sword (66 gold) a +0 scimitar (88 gold) a +0 spear (66 gold) a +0 quarterstaff (88 gold) the +9 short sword "Keopungau" {speed, rPois rF- rCorr Str+2} (1496 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+2). rF: It makes you vulnerable to fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 hunting sling (33 gold) a +0 spear (66 gold) a +0 dagger (44 gold) a +0 hand axe (66 gold) a +2 arbalest of flaming (442 gold) (0, 0, D:2) 25 stones (1, 20, D:2) a +0 dagger 5 stones (17, -11, D:2) 17 arrows (34, 20, D:2) a +0 short sword (36, 9, D:2) a +0 whip (43, 34, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 20 stones (13, 3, D:3) a +0 morningstar (20, -22, D:3) a +0 short sword 5 stones (22, 0, D:3) a +0 dagger a +0 robe (23, 4, D:3) a +0 dagger a +0 robe (24, -23, D:3) a +0 long sword (24, 4, D:3) a +0 flail (25, 3, D:3) a +0 club (27, -9, D:3) a +0 robe (27, 3, D:3) a +0 short sword (33, 4, D:3) a +0 short sword a +0 leather armour (35, -14, D:3) 18 stones (36, 1, D:3) a +2 dagger of venom (41, 6, D:3) 27 stones Level 4 of the Dungeon (0, 0, D:4) a potion of brilliance (13, 12, D:4) 18 stones (14, 12, D:4) a +0 trident (17, 10, D:4) a +0 dagger (19, 7, D:4) a +0 giant club (24, -15, D:4) a +0 club (42, -1, D:4) a +0 club (43, 1, D:4) a +0 whip (46, 2, D:4) a +0 halberd (49, -18, D:4) 17 sling bullets (57, -12, D:4) a +0 giant spiked club (63, -15, D:4) a +0 club 4 stones (69, -5, D:4) 20 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 trident (8, 14, D:5) a +0 whip (8, 15, D:5) a +0 club (9, 13, D:5) a +0 club a +0 leather armour a +0 spear (9, 15, D:5) a +0 spear (10, 14, D:5) a +0 flail (11, 21, D:5) 21 arrows (14, 21, D:5) a book of Lightning (19, 41, D:5) a +0 cloak a +0 leather armour a +1 animal skin a +2 quarterstaff of chaos (22, 19, D:5) a +0 club (22, 20, D:5) a +0 flail (22, 42, D:5) a +0 mace (24, 19, D:5) a +0 club a +0 leather armour (27, 4, D:5) a +0 flail (27, 7, D:5) 21 arrows (29, 7, D:5) a +0 ring mail (30, 12, D:5) a +0 leather armour (31, 36, D:5) a +0 hunting sling (36, 13, D:5) a +0 mace (37, -2, D:5) a +0 ring mail (39, 17, D:5) a +0 robe (42, 30, D:5) a +0 giant club (43, 18, D:5) a +0 dagger (47, 17, D:5) a +0 chain mail (47, 36, D:5) a book of Decay Level 6 of the Dungeon [Shop] Uzith's Armour Shoppe a +0 scale mail (44 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 plate armour (253 gold) a +0 pair of gloves of dexterity (126 gold) a +0 ring mail (44 gold) a +0 pair of boots (49 gold) a +0 plate armour (253 gold) +2 fire dragon scales (792 gold) a +4 plate armour of cold resistance (550 gold) (0, 0, D:6) a +0 club (1, -2, D:6) a +0 club (2, -2, D:6) a +0 dagger (2, -1, D:6) a +0 club (3, -1, D:6) a +0 dagger (4, -1, D:6) a +0 dagger (11, -3, D:6) a +0 club a +0 club (11, -2, D:6) a +0 club a +0 club (15, 13, D:6) a +0 dagger (17, 7, D:6) a +0 spear (17, 29, D:6) a +0 whip 3 boomerangs a +0 ring mail a +0 robe (20, -24, D:6) 14 bolts (23, 29, D:6) a +0 dagger (24, -2, D:6) a +0 scale mail (28, -13, D:6) a +0 great sword (39, -23, D:6) 23 sling bullets (42, 0, D:6) 27 stones (45, -11, D:6) a +0 dagger (53, -14, D:6) a book of Armaments (54, -20, D:6) 23 stones Level 7 of the Dungeon [Shop] Motilogerph's Antique Weapon Shop the +8 quarterstaff "Taem" {pain, rPois rF++ Str+4} (2613 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). rF: It greatly protects you from fire. rPois: It protects you from poison. Trog disapproves of the use of such an item. the +5 mace of the Puffin {vorpal, rC+} (1305 gold) It inflicts extra damage upon your enemies. rC: It protects you from cold. a +0 hand crossbow of freezing (249 gold) a +0 quarterstaff (120 gold) a +0 dire flail (120 gold) a +0 whip (75 gold) a +4 glaive of venom (894 gold) a +0 club (30 gold) (0, 0, D:7) a +0 giant club (1, -3, D:7) a +0 robe a +0 dagger (1, -1, D:7) a +0 leather armour a +0 flail (1, 0, D:7) a +0 robe a +0 dagger (3, -2, D:7) a +0 short sword (3, 1, D:7) a +0 robe a +0 dagger (3, 2, D:7) a +0 whip (3, 3, D:7) a +0 club a +0 robe (3, 8, D:7) a +0 troll leather armour {Purgy} a +0 vorpal war axe a +0 chain mail a +1 hand axe (4, 3, D:7) a +0 club (6, 9, D:7) a +0 flail a +0 spear 14 stones (7, 19, D:7) a +0 glaive of protection a +0 chain mail (7, 20, D:7) a +0 shortbow 20 arrows (7, 27, D:7) a +0 club (8, 22, D:7) a book of Geomancy (16, -21, D:7) 10 arrows (19, 21, D:7) a +0 war axe (21, 3, D:7) a book of Decay (22, 12, D:7) 25 arrows (23, 11, D:7) a +0 helmet (24, 17, D:7) a staff of air Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (12, 23, D:8) a book of Maledictions (17, 19, D:8) a +0 chain mail (19, 14, D:8) a +0 plate armour (20, 36, D:8) 6 boomerangs (23, -3, D:8) 5 boomerangs (27, -20, D:8) a +0 war axe (27, -5, D:8) a +0 giant spiked club a +0 giant spiked club (28, -21, D:8) 19 stones (31, -10, D:8) a +4 dagger of chaos a +1 robe of fire resistance (35, 1, D:8) 17 sling bullets (39, 16, D:8) a +0 spear a +0 animal skin (42, 30, D:8) a +0 plate armour (48, 34, D:8) a +0 flail (52, 33, D:8) a scroll of amnesia (53, 30, D:8) a +2 pair of gloves of dexterity (53, 33, D:8) 2 potions of cancellation (53, 36, D:8) a potion of mutation Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (21, 6, D:9) a +0 trident a +0 ring mail (21, 7, D:9) a +0 hand axe a +0 dagger a +0 robe (22, 7, D:9) a +0 dagger a +0 robe a +0 short sword 3 boomerangs a +0 hand axe a +0 ring mail a +0 dagger of draining a +0 robe (25, -7, D:9) a +0 giant club a +0 giant club (28, 27, D:9) a +0 robe (29, 15, D:9) a stone (31, 14, D:9) a stone (32, 28, D:9) a +0 flail 24 stones (33, 21, D:9) a +0 short sword a +0 robe a +2 falchion of freezing a +0 robe (34, 0, D:9) a +0 hand axe a +0 ring mail (34, 2, D:9) a +0 club 3 boomerangs (34, 21, D:9) a +2 long sword of freezing a +0 robe (34, 26, D:9) a +0 whip a +0 long sword a +0 robe (35, 0, D:9) a +0 whip (35, 1, D:9) a +0 hand axe (35, 2, D:9) a +0 dagger a +0 robe (35, 15, D:9) a large rock (35, 26, D:9) a +0 robe (36, 15, D:9) a large rock (37, 12, D:9) a large rock (37, 18, D:9) a stone (38, 18, D:9) a large rock (39, 12, D:9) a stone (42, 24, D:9) a +0 whip (42, 25, D:9) a +0 club (43, 6, D:9) a +0 pair of boots (43, 25, D:9) a +2 vampiric spear (43, 46, D:9) a +0 whip (43, 47, D:9) a +0 mace a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour (43, 48, D:9) a +0 dagger a +0 robe (44, 26, D:9) a +0 trident a +0 scale mail a potion of brilliance (44, 48, D:9) +0 acid dragon scales (47, 9, D:9) a +0 club a +0 scale mail (47, 13, D:9) a +0 pair of boots (51, 15, D:9) 22 bolts (56, 20, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon [Shop] Tuagerph's Antique Weapon Shoppe a +0 battleaxe (234 gold) a +2 whip of freezing (594 gold) a +0 long sword (126 gold) a +0 falchion (108 gold) the +3 halberd "Wuekoth" {venom, rElec} (1216 gold) It poisons the flesh of those it strikes. rElec: It insulates you from electricity. the +7 great mace "Undeadhunter" {disrupt, rN+} (1897 gold) rN: It protects you from negative energy. a +4 glaive of protection (1072 gold) a +0 war axe (126 gold) (6, -10, D:10) 14 arrows (6, -9, D:10) a book of Necromancy (13, 11, D:10) a +0 shortbow 9 arrows (15, 16, D:10) a +0 plate armour (16, -26, D:10) a scroll of amnesia (24, 11, D:10) a +0 ring mail (26, -32, D:10) a +0 giant spiked club a +0 giant club (31, 8, D:10) a book of Burglary (35, 14, D:10) a book of Callings (36, 11, D:10) a +0 scimitar of flaming a +0 robe (40, -9, D:10) a +0 quarterstaff of draining Level 11 of the Dungeon (0, 0, D:11) a Fen Folio (4, 16, D:11) the ring of Miracles {Ice rElec rCorr Dex+7 Slay-5} [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a ring of ice a ring of fire 70 poisoned darts (13, 26, D:11) a +0 short sword (15, -3, D:11) a +0 pair of boots (18, 23, D:11) 17 stones (19, -3, D:11) 21 stones (20, 28, D:11) a scroll of amnesia (31, 33, D:11) a +0 battleaxe a +3 scale mail of cold resistance (32, -6, D:11) 14 arrows (32, 16, D:11) a +0 quarterstaff of freezing a +2 robe of cold resistance (37, -1, D:11) 3 scrolls of vulnerability 9 potions of mutation (51, 29, D:11) 16 arrows a +2 shortbow of flaming (52, 27, D:11) 2 large rocks (54, -13, D:11) 3 large rocks Level 12 of the Dungeon (0, 0, D:12) 7 arrows (7, 17, D:12) 16 arrows (8, 17, D:12) a +0 leather armour (18, -11, D:12) 23 stones (18, 4, D:12) a +0 shortbow 25 arrows (20, -24, D:12) a +0 war axe (20, -9, D:12) a large rock (22, -9, D:12) 17 stones (23, -11, D:12) a large rock (25, -8, D:12) 18 stones (26, -11, D:12) 17 stones (26, 10, D:12) a +0 mace (32, 11, D:12) a +0 long sword (36, 16, D:12) 10 stones (41, -3, D:12) a +0 scale mail (43, -25, D:12) a +0 flail (43, -20, D:12) a +0 leather armour a +0 great mace of draining (43, -7, D:12) a +0 leather armour (46, -12, D:12) a scroll of noise (58, -13, D:12) a +0 quarterstaff Level 13 of the Dungeon (0, 12, D:13) a +0 shortbow 12 arrows (1, 12, D:13) a +0 shortbow a +0 shortbow 27 arrows (4, 5, D:13) 19 arrows (5, 29, D:13) 26 arrows (9, 7, D:13) a +0 cloak (9, 9, D:13) 32 stones (15, -4, D:13) a +0 scale mail (15, 18, D:13) a +0 robe (18, 22, D:13) 3 throwing nets (21, 19, D:13) 7 bolts a +0 arbalest a +0 longbow 44 arrows a +0 shortbow (22, 19, D:13) a +0 giant club a +0 dire flail 17 bolts a +3 arbalest 15 arrows a +0 shortbow (22, 21, D:13) a +0 robe a +0 flail (23, 18, D:13) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 rapier (24, 24, D:13) 15 sling bullets (25, 18, D:13) a +0 long sword (31, 9, D:13) 24 bolts a +0 arbalest (31, 13, D:13) a +0 scimitar (31, 14, D:13) 20 bolts a +0 arbalest (32, 8, D:13) 26 arrows a +0 shortbow (34, 20, D:13) 21 bolts a +0 arbalest (42, 38, D:13) a +0 rapier (45, 3, D:13) a +0 long sword (48, 26, D:13) a +0 pair of boots (54, 16, D:13) a +0 longbow 13 arrows Level 14 of the Dungeon (0, 0, D:14) 18 stones (7, 0, D:14) a +0 quarterstaff (9, -7, D:14) a +0 hand axe (9, -6, D:14) a +0 hand axe (9, 14, D:14) a condenser vane (9, 15, D:14) 17 gold pieces (9, 16, D:14) 13 arrows (10, -6, D:14) a +0 hand axe (10, 14, D:14) 13 gold pieces (10, 16, D:14) a potion of curing (11, -8, D:14) 2 large rocks a +0 hand axe (11, 14, D:14) a +0 club (11, 16, D:14) a potion of might (12, 5, D:14) a scroll of noise (12, 14, D:14) the +6 long sword of Infinity {venom, +Blink Str-3 Dex+3} It poisons the flesh of those it strikes. Str: It affects your strength (-3). Dex: It affects your dexterity (+3). +Blink: It lets you blink. (12, 15, D:14) a scroll of summoning (12, 16, D:14) a scroll of blinking (14, -9, D:14) a ring of fire the +5 scale mail of Viny Tender Moments {Int+4} Int: It affects your intelligence (+4). a +1 cloak of stealth (24, 11, D:14) 24 sling bullets (25, 27, D:14) a +0 ring mail (29, -4, D:14) a +0 leather armour (29, -2, D:14) a +0 longbow 18 arrows (29, 2, D:14) a +0 trident (30, 1, D:14) a +3 vorpal glaive a +0 chain mail (31, -2, D:14) a +0 scimitar (38, 25, D:14) 19 stones (42, 21, D:14) a book of Necromancy (44, 30, D:14) a book of Lightning (56, 8, D:14) a +0 leather armour (64, 3, D:14) 3 scrolls of noise Level 15 of the Dungeon (0, 0, D:15) a +0 broad axe a +0 arbalest 18 bolts a +0 chain mail (0, 19, D:15) a +0 war axe (1, 0, D:15) a +0 short sword (1, 1, D:15) a +0 hand axe a +0 plate armour (1, 2, D:15) a +0 dire flail a +0 plate armour (3, -9, D:15) a +0 whip a +0 robe of cold resistance (5, -13, D:15) a +0 dagger (11, -17, D:15) a +0 dagger a +0 robe (13, 32, D:15) a +1 long sword a +0 leather armour (13, 33, D:15) 20 poisoned darts (16, -16, D:15) a +0 shortbow (26, -1, D:15) 30 arrows (26, 21, D:15) a +0 club (27, -7, D:15) 18 arrows (28, -12, D:15) 2 large rocks (30, -7, D:15) a +0 flail (37, 7, D:15) a +0 ring mail (39, 32, D:15) a +0 antimagic battleaxe (42, 14, D:15) a +1 dagger of venom a +0 robe a +0 halberd (44, 23, D:15) 18 stones (47, 4, D:15) a +0 dagger a +0 robe (48, 28, D:15) a book of Flames (49, 11, D:15) a +0 shortbow 27 arrows (60, -4, D:15) a +0 shortbow 24 arrows (61, -4, D:15) a +0 longbow 19 arrows (62, -4, D:15) a +0 shortbow 9 arrows (63, -3, D:15) a +0 shortbow 23 arrows (63, 23, D:15) a +0 helmet Level 1 of the Orcish Mines [Shop] Foler's Antique Weapon Shop a +0 dagger (62 gold) a +0 quarterstaff (124 gold) a +4 glaive of flaming (1044 gold) a +1 vorpal flail (378 gold) a +0 bardiche (279 gold) a +0 arbalest (139 gold) a +0 hand axe (93 gold) a +0 scimitar (124 gold) a +4 hunting sling (728 gold) a +0 hand axe (93 gold) a +0 battleaxe (201 gold) the +5 shortbow "Inalum" {vorpal, +Blink Str+3 Int-5} (1218 gold) Any arrow fired from it inflicts extra damage. Str: It affects your strength (+3). Int: It affects your intelligence (-5). +Blink: It lets you blink. a +2 antimagic mace (651 gold) (0, 0, Orc:1) a +0 chain mail a +0 mace (4, -3, Orc:1) a +0 leather armour a +0 whip (5, -2, Orc:1) a +0 leather armour a +0 club (5, 5, Orc:1) a +0 leather armour a +0 club (5, 6, Orc:1) a +0 plate armour a +4 vorpal glaive (6, 6, Orc:1) a +0 flail Level 2 of the Orcish Mines [Shop] Unlatief's Antique Armour Shop a +0 leather armour (38 gold) a +0 pair of gloves (85 gold) a +1 pair of boots (218 gold) the +6 chain mail of Beogh's Displeasure {+Blink +Inv Dex+3} (1174 gold) Dex: It affects your dexterity (+3). +Inv: It lets you turn invisible. +Blink: It lets you blink. a +3 leather armour of fire resistance (456 gold) the +1 robe of the Arcane {rF+} (374 gold) rF: It protects you from fire. a +0 scale mail (76 gold) [Shop] Tesin's Antique Weapon Boutique a +0 morningstar (112 gold) a +0 short sword (84 gold) a +0 mace (84 gold) a +0 scimitar (112 gold) a +0 falchion (84 gold) a +0 longbow (126 gold) a +0 short sword (84 gold) a +0 dire flail (112 gold) a +0 hand axe (84 gold) a +0 battleaxe (182 gold) a +0 long sword (98 gold) [Shop] Lyfoc's General Store the +6 war axe of the Key {vamp, *Rage rPois Int+4 Stlth+} (851 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. Int: It affects your intelligence (+4). rPois: It protects you from poison. *Rage: It may make you go berserk in combat. Stlth: It makes you more stealthy. 14 stones (19 gold) a potion of invisibility (112 gold) a +0 buckler (63 gold) a +4 scale mail of fire resistance (434 gold) a +0 scale mail (56 gold) 21 stones (29 gold) a +0 war axe (49 gold) the +4 scale mail "Meniroha" {Harm Str+4} (551 gold) Str: It affects your strength (+4). Harm: It increases damage dealt and taken. a book of Vapours (364 gold) [Shop] Udoum's Jewellery Shop a ring of magical power (220 gold) a ring of the Octopus King {rCorr AC+1 EV+1 Str+1 Int+1 Dex+1} (458 gold) [ring of resist corrosion] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). rCorr: It protects you from acid and corrosion. a ring of positive energy (220 gold) an amulet of reflection (330 gold) an amulet of guardian spirit (330 gold) a ring of poison resistance (220 gold) the ring of Lexkemm {Ice rElec rN+ Dex+2} (521 gold) [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. the ring of the Tortoise {AC+8} (1408 gold) [ring of protection] AC: It affects your AC (+8). (0, 0, Orc:2) a +0 giant club a +0 giant club (2, 0, Orc:2) a +3 troll leather armour {Snorg} (15, 5, Orc:2) a +0 giant club a +0 giant spiked club (19, 9, Orc:2) a +0 club (19, 10, Orc:2) a +0 falchion (20, 9, Orc:2) a +0 club (21, 9, Orc:2) a +0 dire flail a +0 chain mail (26, -17, Orc:2) a +3 longbow of flaming 14 arrows a +1 barding (27, -17, Orc:2) a +0 dagger a +0 robe (28, -16, Orc:2) a +0 dagger (35, -11, Orc:2) a +0 battleaxe a +0 chain mail (38, -3, Orc:2) a +0 robe of willpower a +0 dagger (38, 11, Orc:2) a +0 dagger of speed (39, -3, Orc:2) 2 silver boomerangs a +0 whip (39, -1, Orc:2) a +0 hand axe (40, -1, Orc:2) a +0 robe a +0 dagger (41, -2, Orc:2) a +0 robe a +0 dagger (41, -1, Orc:2) a +0 plate armour a +0 war axe of flaming (45, 5, Orc:2) a +0 scimitar a +0 chain mail (46, -7, Orc:2) a +0 short sword a +0 club (46, -6, Orc:2) a +0 hand axe a +0 leather armour (46, -1, Orc:2) a +2 dagger of venom a +0 robe (46, 4, Orc:2) a +2 vorpal war axe a +0 arbalest 20 bolts a +2 chain mail of cold resistance (47, -14, Orc:2) a +0 dagger a +0 robe (47, -6, Orc:2) a +0 trident (47, -5, Orc:2) a +0 halberd 7 boomerangs a +0 plate armour (48, -5, Orc:2) a +0 dagger a +0 dagger a +0 robe a +0 halberd a +0 flail a +0 ring mail (49, -5, Orc:2) a +0 trident a +0 chain mail a +0 halberd (49, -4, Orc:2) a +0 flail (50, -5, Orc:2) a +0 hand axe a +0 war axe 4 boomerangs a +0 plate armour a +0 dagger a +2 robe of positive energy a +0 short sword a +0 leather armour (50, -4, Orc:2) a +0 halberd a +0 plate armour (51, -16, Orc:2) a +0 short sword a +0 leather armour (51, -5, Orc:2) a +0 dagger a +0 robe (52, -16, Orc:2) a +0 plate armour a +0 scimitar (52, -6, Orc:2) a +0 broad axe a +0 plate armour (53, -16, Orc:2) a +0 club (54, -18, Orc:2) a +0 ring mail a +0 dagger (54, -17, Orc:2) a +0 robe a +0 dagger a +0 plate armour 5 boomerangs a +0 war axe a +0 chain mail a +0 trident a +0 chain mail a +0 flail (54, -16, Orc:2) a +0 hand axe a +0 ring mail a +0 short sword a +0 hand axe (55, -18, Orc:2) a +0 robe a +0 dagger a +0 short sword a +0 scale mail a +0 short sword (55, -17, Orc:2) a +0 whip a +0 morningstar a +0 robe a +0 dagger (55, -16, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 halberd a +0 chain mail a +0 dire flail a +0 chain mail a +0 flail a +0 trident (56, -16, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 dire flail a +0 chain mail a +0 dire flail (56, -12, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 halberd (56, -4, Orc:2) a +0 giant club (57, -16, Orc:2) a +0 dagger a +0 robe a +0 robe a +0 dagger (57, -12, Orc:2) a +0 chain mail a +0 mace a +0 ring mail a +0 mace (58, -16, Orc:2) a +0 hand axe a +0 plate armour a +3 battleaxe a +0 chain mail (58, -15, Orc:2) a +0 mace a +0 ring mail (58, -14, Orc:2) a +0 trident (59, -16, Orc:2) a +0 scimitar a +0 plate armour (60, -11, Orc:2) a +0 robe a +0 dagger (63, -10, Orc:2) a +0 hand axe a +0 hand axe (63, 11, Orc:2) a +0 plate armour (64, -10, Orc:2) a +1 vampiric halberd a +0 leather armour a +0 whip (64, -9, Orc:2) a +0 robe a +1 dagger of draining (64, -8, Orc:2) a +0 plate armour a +0 mace a +0 leather armour a +0 hand axe (64, 3, Orc:2) a +0 robe a +0 dagger (64, 4, Orc:2) a +0 dagger (65, -12, Orc:2) a +0 club (65, -9, Orc:2) a +0 spear a +0 robe a +0 dagger (65, -8, Orc:2) a +0 ring mail a +0 whip (65, 5, Orc:2) a +0 chain mail a +0 club (65, 6, Orc:2) a +0 plate armour a +0 flail (66, -10, Orc:2) a +0 halberd (66, -9, Orc:2) a +0 flail (66, 14, Orc:2) a +1 dagger of venom (66, 15, Orc:2) a +2 vorpal battleaxe (68, -4, Orc:2) a +0 mace a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of amnesia (1, -33, Lair:1) a scarf of resistance (8, -34, Lair:1) a +0 ring mail (18, -53, Lair:1) a +0 ring mail (24, -52, Lair:1) a +0 ring mail (24, 4, Lair:1) a book of Rime (25, -41, Lair:1) a +4 hand axe (30, 2, Lair:1) a scroll of amnesia (33, -50, Lair:1) a book of Debilitation (33, -13, Lair:1) a +0 scale mail (36, -7, Lair:1) a potion of brilliance (40, -16, Lair:1) 18 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (0, 33, Lair:2) a scroll of amnesia (0, 50, Lair:2) a There-And-Back Book (1, 22, Lair:2) 19 arrows (1, 45, Lair:2) 19 bolts (2, 2, Lair:2) 22 arrows (4, 46, Lair:2) a +0 helmet (6, 10, Lair:2) a book of Callings (17, 25, Lair:2) a +0 great mace (17, 32, Lair:2) a scroll of immolation (25, -3, Lair:2) 29 stones (30, 4, Lair:2) 19 stones (43, 4, Lair:2) 15 arrows (49, 17, Lair:2) a +0 chain mail (55, 39, Lair:2) 25 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 potions of degeneration (12, -1, Lair:3) a book of Flames (13, -3, Lair:3) a +0 war axe (16, 13, Lair:3) 3 scrolls of noise (20, 5, Lair:3) 14 bolts (22, 18, Lair:3) 5 large rocks (23, 14, Lair:3) 6 large rocks (25, 15, Lair:3) 18 sling bullets (26, 13, Lair:3) a stone (26, 18, Lair:3) a stone (26, 36, Lair:3) a scroll of noise (28, 13, Lair:3) 16 sling bullets (29, 1, Lair:3) a +0 leather armour (33, -1, Lair:3) a +0 battleaxe (44, 11, Lair:3) a +0 spear Level 4 of the Lair of Beasts (0, 0, Lair:4) a There-And-Back Book (7, -44, Lair:4) the +1 leather armour of the Valley of Death {Dex+3} Dex: It affects your dexterity (+3). (8, 2, Lair:4) a +0 broad axe (9, -50, Lair:4) 12 sling bullets (15, -34, Lair:4) a potion of brilliance (18, -32, Lair:4) a +0 rapier (21, -4, Lair:4) the +11 triple sword of the Absolute Madman {vorpal, Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). (26, -35, Lair:4) a potion of degeneration (29, -52, Lair:4) a potion of brilliance (48, -21, Lair:4) a +0 whip Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (3, 27, Lair:5) a +0 scale mail (11, 3, Lair:5) 23 arrows (16, -5, Lair:5) a +0 club (26, -17, Lair:5) a staff of cold (28, 5, Lair:5) a +0 great sword (37, -11, Lair:5) a +0 falchion (40, -7, Lair:5) 28 bolts (44, 1, Lair:5) 22 sling bullets (60, 22, Lair:5) a +0 plate armour (62, -10, Lair:5) 14 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 dagger a +0 robe (0, 21, Lair:6) a +0 great sword (1, 20, Lair:6) a +0 dagger a +0 robe (2, -5, Lair:6) a +0 dagger a +0 robe (2, 15, Lair:6) a book of Stone (3, 17, Lair:6) a +3 battleaxe (3, 25, Lair:6) 28 stones (3, 26, Lair:6) a +0 dagger a +1 robe of resistance (5, -12, Lair:6) a +0 war axe (9, 22, Lair:6) a +2 long sword of protection (15, 37, Lair:6) a +0 ring mail (19, 36, Lair:6) a scroll of amnesia (22, 36, Lair:6) a +1 robe of positive energy a +0 dagger of electrocution (28, 21, Lair:6) a book of the Moon (28, 37, Lair:6) 16 stones (30, -1, Lair:6) a +0 leather armour (34, 10, Lair:6) 11 stones (57, -4, Lair:6) 30 sling bullets Level 1 of the Shoals (0, 0, Shoals:1) a potion of brilliance (1, 18, Shoals:1) a book of Necromancy (3, 27, Shoals:1) a +0 leather armour (9, 0, Shoals:1) a +2 robe of willpower (10, 20, Shoals:1) 13 stones (10, 23, Shoals:1) a +0 scale mail (13, -6, Shoals:1) a +0 halberd (15, -4, Shoals:1) a +0 spear (15, -3, Shoals:1) a +2 antimagic war axe (16, 14, Shoals:1) a +2 spear of flaming a +0 robe a +0 buckler of fire resistance (16, 15, Shoals:1) a +1 spear of flaming a +2 robe of fire resistance a +0 buckler (17, -4, Shoals:1) a +0 trident (17, 15, Shoals:1) a +0 trident of flaming a +0 robe 20 gold pieces (17, 16, Shoals:1) a +2 spear of flaming a +1 robe of fire resistance (23, -4, Shoals:1) a +0 trident (23, 3, Shoals:1) a +0 quick blade (25, 31, Shoals:1) a scroll of amnesia (27, 22, Shoals:1) a +1 demon whip of venom (28, 6, Shoals:1) a +0 quarterstaff (31, -20, Shoals:1) a +0 war axe (42, -18, Shoals:1) a +0 trident (54, 16, Shoals:1) a +0 spear (55, 15, Shoals:1) a +0 quarterstaff a +0 hunting sling 23 stones (57, 13, Shoals:1) a +0 spear a +0 hunting sling 20 sling bullets Level 2 of the Shoals (1, 3, Shoals:2) 32 stones (9, -2, Shoals:2) a +3 trident of venom 5 silver boomerangs (10, 8, Shoals:2) a +0 spear (still there?) a merfolk corpse (skeletalised by now) (still there?) (11, -1, Shoals:2) a +1 rapier of venom a +0 robe (11, 4, Shoals:2) a +0 quarterstaff a +0 hunting sling 22 sling bullets a faun corpse (skeletalised by now) (12, 6, Shoals:2) a +0 quarterstaff a +0 hunting sling 18 sling bullets a faun corpse (skeletalised by now) a sea snake corpse (skeletalised by now) (12, 7, Shoals:2) a +0 trident (still there?) a snapping turtle corpse (skeletalised by now) (still there?) a merfolk corpse (skeletalised by now) (still there?) (13, 5, Shoals:2) a +0 quarterstaff (still there?) a +0 hunting sling (still there?) 19 stones (still there?) a water nymph corpse (skeletalised by now) (still there?) (13, 6, Shoals:2) a +0 spear (still there?) a merfolk corpse (skeletalised by now) (still there?) (14, 8, Shoals:2) a +0 spear a merfolk corpse (skeletalised by now) (16, -11, Shoals:2) a water nymph corpse (16, -1, Shoals:2) 19 stones (17, -18, Shoals:2) a +0 trident (17, -13, Shoals:2) a manticore corpse (18, -17, Shoals:2) a +0 spear (still there?) a merfolk corpse (still there?) (23, -8, Shoals:2) a manticore corpse (28, -6, Shoals:2) a scroll of immolation (42, -4, Shoals:2) a potion of lignification (43, -4, Shoals:2) 13 gold pieces (44, -8, Shoals:2) a book of Ice (45, -6, Shoals:2) a +0 leather armour (49, -10, Shoals:2) a book of Unlife (50, -13, Shoals:2) a wind drake corpse (51, -10, Shoals:2) a water nymph corpse Level 1 of the Spider Nest (0, 0, Spider:1) a +0 trident (19, -10, Spider:1) 9 poisoned darts (31, 17, Spider:1) a +0 quarterstaff (36, -10, Spider:1) 12 bolts (39, 30, Spider:1) a +4 morningstar of pain a +0 leather armour of cold resistance (41, 28, Spider:1) a +0 plate armour of fire resistance a +1 battleaxe of freezing a +4 ring of slaying the +7 war axe of Frustration {vorpal, Dex+3} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). (41, 34, Spider:1) a condenser vane (46, 6, Spider:1) a +0 kite shield (52, 7, Spider:1) the +9 executioner's axe of Massacring {vorpal, rF+ Will- SInv} It inflicts extra damage upon your enemies. rF: It protects you from fire. SInv: It lets you see invisible. Will: It decreases your willpower. (55, 30, Spider:1) a +0 war axe (60, 1, Spider:1) a +0 ring mail (62, 32, Spider:1) a +0 arbalest Level 2 of the Spider Nest (0, 0, Spider:2) a book of Fire (7, -6, Spider:2) 23 sling bullets (13, -21, Spider:2) a +2 executioner's axe (15, -16, Spider:2) a +0 ring mail (17, 1, Spider:2) a ring of ice (17, 8, Spider:2) a +0 plate armour (19, -8, Spider:2) a +0 robe (21, -8, Spider:2) a +2 plate armour of positive energy (31, 0, Spider:2) a +0 war axe (33, -5, Spider:2) a +0 trident (35, -9, Spider:2) 15 arrows (38, -12, Spider:2) a scroll of immolation (45, -15, Spider:2) a +0 flail Level 3 of the Spider Nest (0, 0, Spider:3) 20 stones (8, 18, Spider:3) 27 sling bullets (14, -2, Spider:3) a +1 trident of freezing (15, 14, Spider:3) a +0 robe (17, 12, Spider:3) a +0 great mace (19, -7, Spider:3) a +0 helmet (22, 31, Spider:3) a +0 pair of boots (23, 34, Spider:3) 26 bolts (25, 14, Spider:3) 19 arrows (28, 33, Spider:3) a potion of mutation (31, 41, Spider:3) a +0 robe (34, 24, Spider:3) a +0 leather armour (39, 28, Spider:3) a +0 short sword