Dungeon Crawl Stone Soup version 0.27-a0-1548-gf8a67e7463 (webtiles) character file. Game seed: 1150145406847518802 4 micdi the Sneak (level 1, 0/9 HPs) Began as a Spriggan Enchanter on July 14, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (216 turns). micdi the Sneak (Spriggan Enchanter) Turns: 216, Time: 00:00:30 Health: 0/9 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 4/5 EV: 17 Int: 16 God: Gold: 12 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (shield restricted) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of holy word {unknown} Potions c - a potion of brilliance {unknown} e - a potion of ambrosia {unknown} Skills: + Level 1.1 Short Blades + Level 2.8 Dodging + Level 4.4 Stealth * Level 2.7 Spellcasting + Level 3.9 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 15% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 14% N/A 12% 3 Tukima's Dance Hex 14% N/A 12% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The jackal barks! x2 Casting: Corona (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 68%) The jackal is outlined in light. The jackal misses you. x2 You closely miss the jackal. A frilled lizard comes into view. The jackal bites you. The frilled lizard hisses angrily. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. x2 Your magical contamination has completely faded away. You hit the jackal. You kill the jackal! A goblin comes into view. It is wielding a +0 club. The goblin shouts! You closely miss the goblin. The goblin hits you with a +0 club. You hit the goblin but do no damage. The quokka twitches its whiskers. The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. You closely miss the goblin. The jackal barely misses you. The jackal bites you. You die... .l.r..†..## ##.# ####.## ..######..## #..# #... ##..# #.## #### ##.# ###.# #r######...# #...##...### #.#####h#..### .......hh.## #...##..@.# # ###...#..g# ## ###....... ###. #..##...# #... #.# #.#... #.## #. #.##### #(# .. #.# #.# .. .# #.# ##.# You could see a quokka, 3 jackals and a goblin. Vanquished Creatures A jackal (D:1) A quokka (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | micdi the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 216 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms Action || total -------------------------++------- Melee: Dagger || 16 Cast: Corona || 2 Stab: Sleeping || 1 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 163 | 163 | 0 | 63 | 60 | 1 | 163.0 | Dungeon | 163 | 163 | 0 | 63 | 60 | 1 | 163.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 163 daAuts