michalxdhe Level 1 of the Dungeon (0, 0, D:1) a +0 whip a +0 robe (6, -32, D:1) a +0 dagger (12, -5, D:1) a +0 hand axe (15, -32, D:1) a +0 sling (16, -23, D:1) a +0 club (16, -12, D:1) a +0 club (16, -5, D:1) a +0 club (24, -10, D:1) 8 stones (33, -26, D:1) a +0 ring mail (33, 22, D:1) a +0 robe (41, 6, D:1) a +0 hand axe (48, -6, D:1) 4 stones (49, -32, D:1) a +0 whip (55, -31, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +2 hand axe of freezing (0, 16, D:2) a +0 club 3 stones (5, 14, D:2) a scroll of identify (6, 24, D:2) 4 large rocks (8, -2, D:2) a +0 robe a +0 dagger (9, -3, D:2) a +0 club (23, 15, D:2) a +0 club (28, -4, D:2) a +0 dagger (29, 25, D:2) a +0 dagger (30, 24, D:2) a +0 club a +0 sling a +0 club (35, 22, D:2) a +1 dagger of venom a +0 sling (42, 21, D:2) a +0 dagger (47, 12, D:2) a +0 animal skin (48, 3, D:2) a +0 robe a +0 dagger (48, 4, D:2) a +0 chain mail a +0 helmet a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, -11, D:3) a +0 ring mail (1, 14, D:3) a +0 whip (6, 10, D:3) a +0 dagger a +0 robe (7, 25, D:3) a +0 pair of gloves (8, -12, D:3) 6 boomerangs (18, 16, D:3) 6 poisoned darts a +0 dagger (19, 22, D:3) a boomerang a +0 war axe (24, -6, D:3) 6 poisoned darts (34, 20, D:3) a +0 ring mail (44, 32, D:3) a +0 pair of gloves (50, 26, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves (5, 2, D:4) a +0 ring mail a +6 dire flail of protection (13, 19, D:4) a +0 hand axe (16, -1, D:4) a +0 robe a +0 short sword of draining (16, 37, D:4) a +0 mace (18, -2, D:4) a +0 short sword (19, -3, D:4) a +0 leather armour a +0 dagger (20, 1, D:4) a +0 club (26, 10, D:4) a +0 robe a +0 dagger (27, 24, D:4) a +0 robe (29, 14, D:4) a +0 leather armour a +0 hand axe (29, 15, D:4) a +0 short sword a +0 scale mail a +0 dagger (29, 18, D:4) a +0 club a +0 club (29, 21, D:4) a +0 scale mail (29, 39, D:4) 6 stones (40, 4, D:4) a +0 helmet (42, 24, D:4) a +0 mace (50, 18, D:4) 5 large rocks (52, -6, D:4) a +0 long sword (64, 34, D:4) a staff of fire Level 5 of the Dungeon [Shop] Jaroenad's Weapon Shop a +0 falchion (33 gold) 4 javelins (35 gold) a +0 hand axe (33 gold) a +0 rapier (44 gold) a +0 falchion (33 gold) 8 stones (8 gold) a +2 vorpal long sword (189 gold) 5 large rocks (38 gold) a +0 halberd (44 gold) a +0 arbalest (49 gold) (0, 0, D:5) 5 atropa-tipped darts (0, 2, D:5) a +0 robe (9, -23, D:5) 4 stones (11, 0, D:5) a +0 club a +0 leather armour (18, -11, D:5) a +0 falchion (20, -26, D:5) 6 poisoned darts (32, -20, D:5) a +0 short sword (35, -2, D:5) a +0 pair of boots (49, -34, D:5) a Young Poisoner's Handbook (51, -21, D:5) 5 stones Level 6 of the Dungeon [Shop] Byxko's General Store a +0 robe (7 gold) 7 stones (7 gold) a scroll of poison (44 gold) a wand of mindburst (6) (92 gold) a wand of mindburst (5) (77 gold) a +0 robe (7 gold) a book of Alchemy (308 gold) a wand of flame (14) (107 gold) [Shop] Coboor's Antique Weapon Boutique a +0 dagger (68 gold) a +0 falchion (102 gold) a +0 dagger (68 gold) a +4 mace of draining (931 gold) a +0 club (34 gold) a +0 club (34 gold) the +6 quarterstaff of the Mind {protect, rN+ Will- SInv} (1564 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rN: It protects you from negative energy. SInv: It lets you see invisible. Will: It decreases your willpower. [Shop] Hureonewog's General Store 5 stones (6 gold) a scroll of amnesia (52 gold) a +0 quarterstaff (52 gold) 5 stones (6 gold) a +0 leather armour (26 gold) 3 stones (3 gold) a +2 vorpal morningstar (234 gold) 4 poisoned darts (20 gold) [Shop] Aqosh's Magic Scroll Emporium a scroll of amnesia (52 gold) a scroll of magic mapping (97 gold) a scroll of noise (13 gold) a scroll of amnesia (52 gold) [Shop] Surone's Distillery (Shop contents are unknown) (8, 33, D:6) a +0 pair of boots (12, 21, D:6) a +0 scale mail (18, 35, D:6) a +0 ring mail (22, 41, D:6) 7 stones a +0 halberd (23, 30, D:6) a +0 rapier a +0 robe (24, 31, D:6) 2 boomerangs a +0 whip (24, 40, D:6) a +0 halberd (26, 17, D:6) a +0 robe (26, 39, D:6) a +0 whip (26, 40, D:6) a +0 hand axe a +0 robe a +0 whip (27, 32, D:6) a +0 leather armour a +0 dagger (27, 39, D:6) a +0 spear (28, 39, D:6) a +0 whip of flaming (still there?) a +0 flail (still there?) (29, 37, D:6) a +1 leather armour of positive energy a +0 rapier (29, 40, D:6) a +0 club a +0 spear (31, 40, D:6) a +0 halberd (33, 25, D:6) a +0 dagger (36, 37, D:6) a +0 club a scroll of silence 8 gold pieces (41, 44, D:6) a +0 halberd (45, 35, D:6) a +0 club (51, 28, D:6) a +0 mace Level 7 of the Dungeon (3, -2, D:7) a +0 falchion (15, 0, D:7) a +0 chain mail (20, -29, D:7) a +0 robe (22, -9, D:7) a scroll of poison (25, -24, D:7) a +0 giant club (28, -25, D:7) a +0 sling (28, -14, D:7) a +0 chain mail (35, -21, D:7) 8 stones (42, -32, D:7) 10 gold pieces (43, -4, D:7) a +2 dagger of electrocution (45, -20, D:7) a +0 leather armour (47, -27, D:7) the +1 short sword "Utop Huy" {pain, *Rage rCorr Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+3). *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. The Shining One disapproves of the use of such an item. Level 8 of the Dungeon (0, 0, D:8) a +0 club (2, -24, D:8) a +0 trident (3, -15, D:8) a +0 dagger (13, -5, D:8) a +0 shortbow (16, -19, D:8) 5 stones (18, -10, D:8) a +0 dagger a +0 robe (23, 12, D:8) a +0 flail a +0 leather armour (23, 14, D:8) a +0 trident a +0 plate armour (24, -16, D:8) 8 stones (25, -11, D:8) a +0 club a +0 ring mail (30, -12, D:8) a +0 whip a +0 scale mail